Difference between revisions of "Perils of Command:Void Master Emil"
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Awareness (Per)<br> | Awareness (Per)<br> | ||
− | Common Lore (Imperial Navy, Tech, War) (Int | + | Command (Fel)<br> |
− | Dodge +10(Ag)<br> | + | Common Lore (Imperial Navy, Tech, War) (Int)<br> |
+ | Dodge +10 (Ag)<br> | ||
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) <br> | Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) <br> | ||
− | Forbidden Lore (Xenos) (Int | + | Forbidden Lore (Xenos) (Int) <br> |
Gamble (Int)<br> | Gamble (Int)<br> | ||
− | Intimidate | + | Intimidate <br> |
Literacy (Int)<br> | Literacy (Int)<br> | ||
− | Navigation (Stellar) (Int | + | Navigation (Stellar) (Int) <br> |
− | Pilot (Space Craft +10, Flyers +10) (Int | + | Pilot (Space Craft +10, Flyers +10) (Int)<br> |
− | Scholastic Lore (Astromancy) (Int | + | Scholastic Lore (Astromancy) (Int) <br> |
Scrutiny +10 (Per)<br> | Scrutiny +10 (Per)<br> | ||
Secret Tongue (Underdeck) (200xp) <br> | Secret Tongue (Underdeck) (200xp) <br> | ||
− | Speak Language (Low Gothic) (Int | + | Speak Language (Low Gothic) (Int) <br> |
Tech-Use (Int)<br> | Tech-Use (Int)<br> | ||
Trade (Voidfarer) (Ag) (100 XP) <br> | Trade (Voidfarer) (Ag) (100 XP) <br> | ||
Line 44: | Line 45: | ||
==Talents== | ==Talents== | ||
− | Basic Weapon Training (Universal | + | Basic Weapon Training (Universal)<br> |
− | Hatred (Orks | + | Hatred (Orks) <br> |
− | Melee Weapon Training (Universal | + | Melee Weapon Training (Universal) <br> |
− | Nerves of Steel | + | Nerves of Steel <br> |
− | Pistol Weapon Training (Universal | + | Pistol Weapon Training (Universal) <br> |
Paranoia <br> | Paranoia <br> | ||
− | Quick Draw | + | Quick Draw<br> |
Sound Constitution x3 | Sound Constitution x3 | ||
− | Technical Knock | + | Technical Knock <br> |
==Traits== | ==Traits== |
Latest revision as of 06:47, 3 October 2011
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Contents
Characteristics[edit]
- Weapon Skill: 28
- Ballistic Skill: 60 (2 Advances)
- Strength: 30
- Toughness: 40
- Agility: 50 (2 Advances)
- Intelligence: 40
- Perception: 40 (1 Advance)
- Willpower: 50 (2 Advances)
- Fellowship: 20
- Wounds: 13
- Fate: 3/3
- Insanity: 10 (Need to sort out the effect here)
- Corruption: 0
- Move: 5/10/15/30
- Initiative Bonus: +12
Skills[edit]
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills
Awareness (Per)
Command (Fel)
Common Lore (Imperial Navy, Tech, War) (Int)
Dodge +10 (Ag)
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP)
Forbidden Lore (Xenos) (Int)
Gamble (Int)
Intimidate
Literacy (Int)
Navigation (Stellar) (Int)
Pilot (Space Craft +10, Flyers +10) (Int)
Scholastic Lore (Astromancy) (Int)
Scrutiny +10 (Per)
Secret Tongue (Underdeck) (200xp)
Speak Language (Low Gothic) (Int)
Tech-Use (Int)
Trade (Voidfarer) (Ag) (100 XP)
Talents[edit]
Basic Weapon Training (Universal)
Hatred (Orks)
Melee Weapon Training (Universal)
Nerves of Steel
Pistol Weapon Training (Universal)
Paranoia
Quick Draw
Sound Constitution x3
Technical Knock
Traits[edit]
Unnatural Agility (x2)
Career Special Ability[edit]
Master of Space (Reroll failed Piloting tests)
Gear[edit]
Acquisition: Gun-Cutter
Best Quality Wired Reflexes
Good Quality Mind Impulse Unit
Lathe-bladed Parrying Dagger
Common-Craftsmanship Bolt Pistol
Guard flak armor
Microbead
Voidsuit
Blessed Ship Token
Rebreather
Imperial Navy uniform
2 bottles of amasec
Pict-recorder
Vox-caster
XP expenditures[edit]
Chargen (500xp)[edit]
Awareness (100xp)
Dodge (100xp)
Bionic Upgrade (300xp)
Rank 1 XP expenditure (2200 XP)[edit]
BS +10 (350xp)
Ag +10 (350xp)
WP +10 (350xp)
Per +5 (250xp)
Drive (Ground Vehicle) (100xp)
Gamble (100xp)
Literacy (100xp)
Scrutiny (100xp)
Trade (Voidfarer) (100xp)
Sound Constitution x2 (400xp)
Rank 2 XP expenditure (2100 XP)[edit]
Command (200xp)
Common Lore (Tech) (200xp)
Dodge +10 (200xp)
Drive (Skimmer/Hover) (Ag) (100 XP)
Pilot (Flyers) +10 (Ag) (200 XP)
Pilot (Spacecraft) +10 (Ag) (200 XP)
Scrutiny (Per) (+10) (Ag) (200 XP)
Secret Tongue (Underdeck) (200xp)
Tech-Use (Int) (200 XP)
Paranoia (200xp)
Sound Constitution (200xp)
2900/3500 XP spent.