Cruxus: Difference between revisions

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Cruxus, level 3
Cruxus, level 4
* Dragonborn, Warlock
* Dragonborn, Warlock
* Eldritch Pact: Star Pact
* Eldritch Pact: Star Pact
* Dragon Breath Key Ability: Dragon Breath Constitution
* Dragon Fear
* Dragon Breath Damage Type: Dragon Breath Lightning
* Background: Dragonbonded Clan (+2 to Intimidate)
* Background: Dragonbonded Clan (+2 to Intimidate)


FINAL ABILITY SCORES
FINAL ABILITY SCORES


Str 13, Con 16, Dex 10, Int 13, Wis 8, Cha 18.
Str 13, Con 17, Dex 10, Int 13, Wis 8, Cha 19.


AC: 18 Fort: 15 Reflex: 14 Will: 17
AC: 20 Fort: 16 Reflex: 16 Will: 18
HP: 38 Surges: 9 Surge Value: 12
HP: 44 Surges: 9 Surge Value: 14


TRAINED SKILLS
TRAINED SKILLS


History +9, Intimidate +14, Arcana +7, Bluff +10
Bluff +11, Intimidate +13, History +10, Arcana +8


UNTRAINED SKILLS
UNTRAINED SKILLS


Acrobatics, Diplomacy +5, Dungeoneering, Endurance +3, Heal, Insight, Nature, Perception, Religion +2, Stealth, Streetwise +5, Thievery, Athletics +1
Acrobatics +1, Diplomacy +6, Dungeoneering +1, Endurance +4, Heal +1, Insight +1, Nature +1, Perception +1, Religion +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +2


FEATS
FEATS
* Level 1: Improved Fate of the Void (+2 to hit using curse marker)
* Level 1: Improved Fate of the Void (+2 to hit using curse marker)
* Level 2: Armor Proficiency (Chainmail)
* Level 2: Armor Proficiency (Chainmail)
* Feat User Choice: Implement Expertise (Rod)
* Level 4: Shield Proficiency: Light


POWERS
POWERS
* At-Will: Eldritch Blast  1d20 +7 vs. Reflex, 1d10+7 damage, +1d6 if cursed
* At-Will: Eldritch Blast  1d20 +7 vs. Reflex, 1d10+7 damage, +1d6 if cursed
* At-Will: Dire Radiance  1d20 +6 vs. Fort, 1d6+4 Radiant damage, +1d6 +4 if critter moves towards Cruxus on next turn. (+1d6 if cursed)
* At-Will: Dire Radiance  1d20 +6 vs. Fort, 1d6+4 Radiant damage, +1d6 +4 if critter moves towards Cruxus on next turn. (+1d6 if cursed)
* Dragon Breath: Lightning 1d20 +6 vs. Reflex, close burst 3, 1d6 +3 Lightning damage (+1d6 if cursed)
* Dragon Fear: 1d20 +6 vs. Will, Close Burst 5, minor, Target takes -2 attack & grants CA UENT
* Warlock encounter 1: Chains of Levistus  1d20 +6 vs. Fort, 2d6+4 Cold damage (+1d6 if cursed), if target moves before ENT, take another 2d6 cold
* Warlock encounter 1: Chains of Levistus  1d20 +6 vs. Fort, 2d6+4 Cold damage (+1d6 if cursed), if target moves before ENT, take another 2d6 cold
* Warlock daily 1: Decree of Khirad  1d20+7 vs. Will, Close Blast 3 (enemy only), before attack slide targets 2 squares, targets make melee basic attack as free action against critter of my choice.  If they miss, they take 1d6+4 psychic.  If I miss, they take 1d6+4 psychic damage.   
* Warlock daily 1: Decree of Khirad  1d20+7 vs. Will, Close Blast 3 (enemy only), before attack slide targets 2 squares, targets make melee basic attack as free action against critter of my choice.  If they miss, they take 1d6+4 psychic.  If I miss, they take 1d6+4 psychic damage.   
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ITEMS
ITEMS


Magic Chainmail +1, Rod of Corruption +1, Amulet of Resolution +1, Bracers of the Perfect Shot (heroic tier)
Magic Chainmail +1, Rod of Corruption +1, Amulet of Resolution +1, Bracers of the Perfect Shot (heroic tier), Light Shield

Latest revision as of 20:34, 21 October 2011

Cruxus, level 4

  • Dragonborn, Warlock
  • Eldritch Pact: Star Pact
  • Dragon Fear
  • Background: Dragonbonded Clan (+2 to Intimidate)

FINAL ABILITY SCORES

Str 13, Con 17, Dex 10, Int 13, Wis 8, Cha 19.

AC: 20 Fort: 16 Reflex: 16 Will: 18 HP: 44 Surges: 9 Surge Value: 14

TRAINED SKILLS

Bluff +11, Intimidate +13, History +10, Arcana +8

UNTRAINED SKILLS

Acrobatics +1, Diplomacy +6, Dungeoneering +1, Endurance +4, Heal +1, Insight +1, Nature +1, Perception +1, Religion +3, Stealth +1, Streetwise +6, Thievery +1, Athletics +2

FEATS

  • Level 1: Improved Fate of the Void (+2 to hit using curse marker)
  • Level 2: Armor Proficiency (Chainmail)
  • Level 4: Shield Proficiency: Light

POWERS

  • At-Will: Eldritch Blast 1d20 +7 vs. Reflex, 1d10+7 damage, +1d6 if cursed
  • At-Will: Dire Radiance 1d20 +6 vs. Fort, 1d6+4 Radiant damage, +1d6 +4 if critter moves towards Cruxus on next turn. (+1d6 if cursed)
  • Dragon Fear: 1d20 +6 vs. Will, Close Burst 5, minor, Target takes -2 attack & grants CA UENT
  • Warlock encounter 1: Chains of Levistus 1d20 +6 vs. Fort, 2d6+4 Cold damage (+1d6 if cursed), if target moves before ENT, take another 2d6 cold
  • Warlock daily 1: Decree of Khirad 1d20+7 vs. Will, Close Blast 3 (enemy only), before attack slide targets 2 squares, targets make melee basic attack as free action against critter of my choice. If they miss, they take 1d6+4 psychic. If I miss, they take 1d6+4 psychic damage.
  • Warlock utility 2: Ethereal Stride (Move) Teleport 3 squares, +2 all defenses UENT
  • Warlock encounter 3: Frigid Darkness 1d20+6 vs. Fort, 2d8+4 Cold, target grants CA and -1 AC UENT (+1d6 if cursed)

ITEMS

Magic Chainmail +1, Rod of Corruption +1, Amulet of Resolution +1, Bracers of the Perfect Shot (heroic tier), Light Shield