Difference between revisions of "Scariks 40k Rules Guns"

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sult
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{| {{table}}
 
{| {{table}}
| align="center" style="background:#f0f0f0;"|'''Bolt'''
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| align="center" style="background:#f0f0f0;"|'''Weapon'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
| align="center" style="background:#f0f0f0;"|'''RoF'''
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| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
| align="center" style="background:#f0f0f0;"|'''PEN'''
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| align="center" style="background:#f0f0f0;"|'''Penetration'''
| align="center" style="background:#f0f0f0;"|'''Clip'''
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| align="center" style="background:#f0f0f0;"|'''Ammo'''
 
| align="center" style="background:#f0f0f0;"|'''Reload'''
 
| align="center" style="background:#f0f0f0;"|'''Reload'''
 
| align="center" style="background:#f0f0f0;"|'''Special'''
 
| align="center" style="background:#f0f0f0;"|'''Special'''
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|-
 
|-
 
| Heavy Bolter||Heavy||||-/-/6||1d10+8||||6||60||||Tearing||Rare
 
| Heavy Bolter||Heavy||||-/-/6||1d10+8||||6||60||||Tearing||Rare
|-
 
|
 
|}
 
 
{| {{table}}
 
| align="center" style="background:#f0f0f0;"|'''Plasma'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
 
| align="center" style="background:#f0f0f0;"|'''RoF'''
 
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 
| align="center" style="background:#f0f0f0;"|'''PEN'''
 
| align="center" style="background:#f0f0f0;"|'''Clip'''
 
| align="center" style="background:#f0f0f0;"|'''Reload'''
 
| align="center" style="background:#f0f0f0;"|'''Special'''
 
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
 
|-
 
|-
 
| Plasma Pistol||Pistol||||S/2/-||1d10+8||||8||12||||Volatile||V.Rare
 
| Plasma Pistol||Pistol||||S/2/-||1d10+8||||8||12||||Volatile||V.Rare
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|-
 
|-
 
| Plasmacannon||Heavy||||S/-/-||1d10+12||||10||16||||Volatile, Blast (3)||V.Rare
 
| Plasmacannon||Heavy||||S/-/-||1d10+12||||10||16||||Volatile, Blast (3)||V.Rare
|-
 
|
 
|}
 
 
{| {{table}}
 
| align="center" style="background:#f0f0f0;"|'''Melta'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
 
| align="center" style="background:#f0f0f0;"|'''RoF'''
 
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 
| align="center" style="background:#f0f0f0;"|'''PEN'''
 
| align="center" style="background:#f0f0f0;"|'''Clip'''
 
| align="center" style="background:#f0f0f0;"|'''Reload'''
 
| align="center" style="background:#f0f0f0;"|'''Special'''
 
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
 
|-
 
|-
 
| Inferno Pistol||Pistol||||S/-/-||2d10+10||||12||3||||Melta||Ex. Rare
 
| Inferno Pistol||Pistol||||S/-/-||2d10+10||||12||3||||Melta||Ex. Rare
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|-
 
|-
 
| Multi-melta||Heavy||||S/-/-||2d10+14||||12||12||||Melta, Blast (1)||Ex. Rare
 
| Multi-melta||Heavy||||S/-/-||2d10+14||||12||12||||Melta, Blast (1)||Ex. Rare
 +
|-
 +
| Hand Flamer||Pistol||||S/-/-||1d10+4||||2||2||||Flame, Spray||Scarce
 +
|-
 +
| Flamer||Carbine||||S/-/-||1d10+4||||2||6||||Flame, Spray||Scarce
 +
|-
 +
| Heavy Flamer||Support||||S/-/-||1d10+8||||5||10||||Flame, Spray||Rare
 +
|-
 +
| Assault Shotgun||Carbine||||S/3/-||1d10+4||||0||7||||Reliable, Scatter||Scarce
 +
|-
 +
| Assault Cannon||Mounted||||-/-/6||||||6||15||||Devastating (2)||Ex. Rare
 +
|-
 +
| Reaper Autocannon||Heavy||||S/4/-||2d10+8||||6||12||||Reliable, Twinlinked||Ex. Rare
 +
|-
 +
| Autocannon||Heavy||||S/3/-||2d10+8||||6||12||||Reliable||V.Rare
 +
|-
 +
| Ultra-Pattern Sniper||Support||||S/-/-||||||0||4||||Accurate, Reliable||
 +
|-
 +
| Lascannon||Heavy||||S/-/-||2d10+10||||10||5||||Proven (4)||Ex. Rare
 +
|-
 +
| Grenade Launcher||Basic||||S/-/-||*||||*||6||||||Scarce
 +
|-
 +
| Missile Launcher||Support||||S/-/-||*||||*||4||||||Rare
 
|-
 
|-
 
|  
 
|  
 
|}
 
|}

Revision as of 17:28, 17 November 2011


Weapon Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Bolt Pistol Pistol S/2/- 1d10+5 4 10 Tearing Rare
Bolter Carbine S/3/- 1d10+5 4 30 Tearing Rare
Stalker Boltgun Basic S/-/- 1d10+5 4 20 Accurate, Tearing V. Rare
Stormbolter Support S/3/- 1d10+5 4 60 Tearing, Storm Ex. Rare
Combi-bolter Support S/3/- 1d10+5 4 60 Tearing, Twinlinked V. Rare
Heavy Bolter Heavy -/-/6 1d10+8 6 60 Tearing Rare
Plasma Pistol Pistol S/2/- 1d10+8 8 12 Volatile V.Rare
Plasmagun Basic S/2/- 1d10+8 10 24 Volatile V.Rare
Plasmacannon Heavy S/-/- 1d10+12 10 16 Volatile, Blast (3) V.Rare
Inferno Pistol Pistol S/-/- 2d10+10 12 3 Melta Ex. Rare
Meltagun Carbine S/-/- 2d10+10 12 6 Melta V. Rare
Multi-melta Heavy S/-/- 2d10+14 12 12 Melta, Blast (1) Ex. Rare
Hand Flamer Pistol S/-/- 1d10+4 2 2 Flame, Spray Scarce
Flamer Carbine S/-/- 1d10+4 2 6 Flame, Spray Scarce
Heavy Flamer Support S/-/- 1d10+8 5 10 Flame, Spray Rare
Assault Shotgun Carbine S/3/- 1d10+4 0 7 Reliable, Scatter Scarce
Assault Cannon Mounted -/-/6 6 15 Devastating (2) Ex. Rare
Reaper Autocannon Heavy S/4/- 2d10+8 6 12 Reliable, Twinlinked Ex. Rare
Autocannon Heavy S/3/- 2d10+8 6 12 Reliable V.Rare
Ultra-Pattern Sniper Support S/-/- 0 4 Accurate, Reliable
Lascannon Heavy S/-/- 2d10+10 10 5 Proven (4) Ex. Rare
Grenade Launcher Basic S/-/- * * 6 Scarce
Missile Launcher Support S/-/- * * 4 Rare