Difference between revisions of "Scariks 40k Rules Guns"

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(Created page with "{| {{table}} | align="center" style="background:#f0f0f0;"|'''Bolt''' | align="center" style="background:#f0f0f0;"|'''Class''' | align="center" style="background:#f0f0f0;"|'''Rang...")
 
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[[Scariks_40k_Rules | Back to Index]]
 +
 
{| {{table}}
 
{| {{table}}
 
| align="center" style="background:#f0f0f0;"|'''Bolt'''
 
| align="center" style="background:#f0f0f0;"|'''Bolt'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
| align="center" style="background:#f0f0f0;"|'''RoF'''
+
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
| align="center" style="background:#f0f0f0;"|'''PEN'''
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| align="center" style="background:#f0f0f0;"|'''Penetration'''
| align="center" style="background:#f0f0f0;"|'''Clip'''
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| align="center" style="background:#f0f0f0;"|'''Ammo'''
 
| align="center" style="background:#f0f0f0;"|'''Reload'''
 
| align="center" style="background:#f0f0f0;"|'''Reload'''
 
| align="center" style="background:#f0f0f0;"|'''Special'''
 
| align="center" style="background:#f0f0f0;"|'''Special'''
 
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Bolt Pistol||Pistol||||S/2/-||1d10+5||||4||10||||Tearing||Rare
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| Bolt Pistol||Pistol||||S / 2 / -||1d10+5||||4||10||||Tearing||Rare
 
|-
 
|-
| Bolter||Carbine||||S/3/-||1d10+5||||4||30||||Tearing||Rare
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| Bolter||Carbine||||S / 3 / -||1d10+5||||4||30||||Tearing||Rare
 
|-
 
|-
| Stalker Boltgun||Basic||||S/-/-||1d10+5||||4||20||||Accurate, Tearing||V. Rare
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| Stalker Boltgun||Basic||||S / - / -||1d10+5||||4||20||||Accurate, Tearing||V. Rare
 
|-
 
|-
| Stormbolter||Support||||S/3/-||1d10+5||||4||60||||Tearing, Storm||Ex. Rare
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| Stormbolter||Support||||S / 3 / -||1d10+5||||4||60||||Tearing, Storm||Ex. Rare
 
|-
 
|-
| Combi-bolter||Support||||S/3/-||1d10+5||||4||60||||Tearing, Twinlinked||V. Rare
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| Combi-bolter||Support||||S / 3 / -||1d10+5||||4||60||||Tearing, Twinlinked||V. Rare
 
|-
 
|-
| Heavy Bolter||Heavy||||-/-/6||1d10+8||||6||60||||Tearing||Rare
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| Heavy Bolter||Heavy||||- / - / 6||1d10+8||||6||60||||Tearing||Rare
 
|-
 
|-
| Plasma||Class||Range||RoF||AP DMG||AT DMG||PEN||Clip||Reload||Special||Avail
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| align="center" style="background:#f0f0f0;"|'''Plasma'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Plasma Pistol||Pistol||||S/2/-||1d10+8||||8||12||||Volatile||V.Rare
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| Plasma Pistol||Pistol||||S / 2 / -||1d10+8||||8||12||||Volatile||V.Rare
 
|-
 
|-
| Plasmagun||Basic||||S/2/-||1d10+8||||10||24||||Volatile||V.Rare
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| Plasmagun||Basic||||S / 2 / -||1d10+8||||10||24||||Volatile||V.Rare
 
|-
 
|-
| Plasmacannon||Heavy||||S/-/-||1d10+12||||10||16||||Volatile, Blast (3)||V.Rare
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| Plasmacannon||Heavy||||S / - / -||1d10+12||||10||16||||Volatile, Blast (3)||V.Rare
 
|-
 
|-
| Melta||Class||Range||RoF||AP DMG||AT DMG||PEN||Clip||Reload||Special||Avail
+
| align="center" style="background:#f0f0f0;"|'''Melta'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Inferno Pistol||Pistol||||S/-/-||2d10+10||||12||3||||Melta||Ex. Rare
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| Inferno Pistol||Pistol||||S / - / -||2d10+10||||12||3||||Melta||Ex. Rare
 
|-
 
|-
| Meltagun||Carbine||||S/-/-||2d10+10||||12||6||||Melta||V. Rare
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| Meltagun||Carbine||||S / - / -||2d10+10||||12||6||||Melta||V. Rare
 
|-
 
|-
| Multi-melta||Heavy||||S/-/-||2d10+14||||12||12||||Melta, Blast (1)||Ex. Rare
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| Multi-melta||Heavy||||S / - / -||2d10+14||||12||12||||Melta, Blast (1)||Ex. Rare
 
|-
 
|-
| Flame||Class||Range||RoF||AP DMG||AT DMG||PEN||Clip||Reload||Special||Avail
+
| align="center" style="background:#f0f0f0;"|'''Flame'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Hand Flamer||Pistol||||S/-/-||1d10+4||||2||2||||Flame, Spray||Scarce
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| Hand Flamer||Pistol||||S / - / -||1d10+4||||2||2||||Flame, Spray||Scarce
 
|-
 
|-
| Flamer||Carbine||||S/-/-||1d10+4||||2||6||||Flame, Spray||Scarce
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| Flamer||Carbine||||S / - / -||1d10+4||||2||6||||Flame, Spray||Scarce
 
|-
 
|-
| Heavy Flamer||Support||||S/-/-||1d10+8||||5||10||||Flame, Spray||Rare
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| Heavy Flamer||Support||||S / - / -||1d10+8||||5||10||||Flame, Spray||Rare
 
|-
 
|-
| SP|| ||Range||RoF||AP DMG||AT DMG||PEN||Clip||Reload||Special||Avail
+
| align="center" style="background:#f0f0f0;"|'''SP'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Assault Shotgun||Carbine||||S/3/-||1d10+4||||0||7||||Reliable, Scatter||Scarce
+
| Assault Shotgun||Carbine||||S / 3 / -||1d10+4||||0||7||||Reliable, Scatter||Scarce
 
|-
 
|-
| Assault Cannon||Mounted||||-/-/6||||||6||15||||Devastating (2)||Ex. Rare
+
| Assault Cannon||Mounted||||- / - / 6||2d10+6||||6||15||||Devastating (2)||Ex. Rare
 
|-
 
|-
| Reaper Autocannon||Heavy||||S/4/-||2d10+8||||6||12||||Reliable, Twinlinked||Ex. Rare
+
| Reaper Autocannon||Heavy||||S / 4 / -||2d10+8||||6||12||||Reliable, Twinlinked||Ex. Rare
 
|-
 
|-
| Autocannon||Heavy||||S/3/-||2d10+8||||6||12||||Reliable||V.Rare
+
| Autocannon||Heavy||||S / 3 / -||2d10+8||||6||12||||Reliable||V.Rare
 
|-
 
|-
| Ultra-Pattern Sniper||Support||||S/-/-||||||0||4||||Accurate, Reliable||
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| align="center" style="background:#f0f0f0;"|'''Las'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Las||Class||Range||RoF||AP DMG||AT DMG||PEN||Clip||Reload||Special||Avail
+
| Lascannon||Heavy||||S / - / -||2d10+10||||10||5||||Proven (4)||Ex. Rare
 
|-
 
|-
| Lascannon||Heavy||||S/-/-||2d10+10||||10||5||||Proven (4)||Ex. Rare
+
| align="center" style="background:#f0f0f0;"|'''Launcher'''
|-
+
| align="center" style="background:#f0f0f0;"|'''Class'''
| Launchers||Class||Range||RoF||AP DMG||AT DMG||PEN||Clip||Reload||Special||Avail
+
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
| Grenade Launcher||Basic||||2||*||||*||6||||||Scarce
+
| Grenade Launcher||Basic||||S / - / -||*||||*||6||||||Scarce
 
|-
 
|-
| Missile Launcher||Support||||1||*||||*||4||||||Rare
+
| Missile Launcher||Support||||S / - / -||*||||*||4||||||Rare
 
|-
 
|-
 
|  
 
|  
 
|}
 
|}

Latest revision as of 18:04, 17 November 2011

Back to Index

Bolt Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Bolt Pistol Pistol S / 2 / - 1d10+5 4 10 Tearing Rare
Bolter Carbine S / 3 / - 1d10+5 4 30 Tearing Rare
Stalker Boltgun Basic S / - / - 1d10+5 4 20 Accurate, Tearing V. Rare
Stormbolter Support S / 3 / - 1d10+5 4 60 Tearing, Storm Ex. Rare
Combi-bolter Support S / 3 / - 1d10+5 4 60 Tearing, Twinlinked V. Rare
Heavy Bolter Heavy - / - / 6 1d10+8 6 60 Tearing Rare
Plasma Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Plasma Pistol Pistol S / 2 / - 1d10+8 8 12 Volatile V.Rare
Plasmagun Basic S / 2 / - 1d10+8 10 24 Volatile V.Rare
Plasmacannon Heavy S / - / - 1d10+12 10 16 Volatile, Blast (3) V.Rare
Melta Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Inferno Pistol Pistol S / - / - 2d10+10 12 3 Melta Ex. Rare
Meltagun Carbine S / - / - 2d10+10 12 6 Melta V. Rare
Multi-melta Heavy S / - / - 2d10+14 12 12 Melta, Blast (1) Ex. Rare
Flame Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Hand Flamer Pistol S / - / - 1d10+4 2 2 Flame, Spray Scarce
Flamer Carbine S / - / - 1d10+4 2 6 Flame, Spray Scarce
Heavy Flamer Support S / - / - 1d10+8 5 10 Flame, Spray Rare
SP Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Assault Shotgun Carbine S / 3 / - 1d10+4 0 7 Reliable, Scatter Scarce
Assault Cannon Mounted - / - / 6 2d10+6 6 15 Devastating (2) Ex. Rare
Reaper Autocannon Heavy S / 4 / - 2d10+8 6 12 Reliable, Twinlinked Ex. Rare
Autocannon Heavy S / 3 / - 2d10+8 6 12 Reliable V.Rare
Las Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Lascannon Heavy S / - / - 2d10+10 10 5 Proven (4) Ex. Rare
Launcher Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Grenade Launcher Basic S / - / - * * 6 Scarce
Missile Launcher Support S / - / - * * 4 Rare