Difference between revisions of "Scariks 40k Rules Guns"

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{| {{table}}
 
{| {{table}}
| align="center" style="background:#f0f0f0;"|'''Weapon'''
+
| align="center" style="background:#f0f0f0;"|'''Bolt'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Class'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
 
| align="center" style="background:#f0f0f0;"|'''Range'''
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|-
 
|-
 
| Heavy Bolter||Heavy||||- / - / 6||1d10+8||||6||60||||Tearing||Rare
 
| Heavy Bolter||Heavy||||- / - / 6||1d10+8||||6||60||||Tearing||Rare
 +
|-
 +
| align="center" style="background:#f0f0f0;"|'''Plasma'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
 
| Plasma Pistol||Pistol||||S / 2 / -||1d10+8||||8||12||||Volatile||V.Rare
 
| Plasma Pistol||Pistol||||S / 2 / -||1d10+8||||8||12||||Volatile||V.Rare
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|-
 
|-
 
| Plasmacannon||Heavy||||S / - / -||1d10+12||||10||16||||Volatile, Blast (3)||V.Rare
 
| Plasmacannon||Heavy||||S / - / -||1d10+12||||10||16||||Volatile, Blast (3)||V.Rare
 +
|-
 +
| align="center" style="background:#f0f0f0;"|'''Melta'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
 
| Inferno Pistol||Pistol||||S / - / -||2d10+10||||12||3||||Melta||Ex. Rare
 
| Inferno Pistol||Pistol||||S / - / -||2d10+10||||12||3||||Melta||Ex. Rare
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|-
 
|-
 
| Multi-melta||Heavy||||S / - / -||2d10+14||||12||12||||Melta, Blast (1)||Ex. Rare
 
| Multi-melta||Heavy||||S / - / -||2d10+14||||12||12||||Melta, Blast (1)||Ex. Rare
 +
|-
 +
| align="center" style="background:#f0f0f0;"|'''Flame'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
 
| Hand Flamer||Pistol||||S / - / -||1d10+4||||2||2||||Flame, Spray||Scarce
 
| Hand Flamer||Pistol||||S / - / -||1d10+4||||2||2||||Flame, Spray||Scarce
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|-
 
|-
 
| Heavy Flamer||Support||||S / - / -||1d10+8||||5||10||||Flame, Spray||Rare
 
| Heavy Flamer||Support||||S / - / -||1d10+8||||5||10||||Flame, Spray||Rare
 +
|-
 +
| align="center" style="background:#f0f0f0;"|'''SP'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
 
| Assault Shotgun||Carbine||||S / 3 / -||1d10+4||||0||7||||Reliable, Scatter||Scarce
 
| Assault Shotgun||Carbine||||S / 3 / -||1d10+4||||0||7||||Reliable, Scatter||Scarce
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|-
 
|-
 
| Autocannon||Heavy||||S / 3 / -||2d10+8||||6||12||||Reliable||V.Rare
 
| Autocannon||Heavy||||S / 3 / -||2d10+8||||6||12||||Reliable||V.Rare
 +
|-
 +
| align="center" style="background:#f0f0f0;"|'''Las'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
 
| Lascannon||Heavy||||S / - / -||2d10+10||||10||5||||Proven (4)||Ex. Rare
 
| Lascannon||Heavy||||S / - / -||2d10+10||||10||5||||Proven (4)||Ex. Rare
 +
|-
 +
| align="center" style="background:#f0f0f0;"|'''Launcher'''
 +
| align="center" style="background:#f0f0f0;"|'''Class'''
 +
| align="center" style="background:#f0f0f0;"|'''Range'''
 +
| align="center" style="background:#f0f0f0;"|'''Rate of Fire'''
 +
| align="center" style="background:#f0f0f0;"|'''AP DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''AT DMG'''
 +
| align="center" style="background:#f0f0f0;"|'''Penetration'''
 +
| align="center" style="background:#f0f0f0;"|'''Ammo'''
 +
| align="center" style="background:#f0f0f0;"|'''Reload'''
 +
| align="center" style="background:#f0f0f0;"|'''Special'''
 +
| align="center" style="background:#f0f0f0;"|'''Avail'''
 
|-
 
|-
 
| Grenade Launcher||Basic||||S / - / -||*||||*||6||||||Scarce
 
| Grenade Launcher||Basic||||S / - / -||*||||*||6||||||Scarce

Latest revision as of 18:04, 17 November 2011

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Bolt Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Bolt Pistol Pistol S / 2 / - 1d10+5 4 10 Tearing Rare
Bolter Carbine S / 3 / - 1d10+5 4 30 Tearing Rare
Stalker Boltgun Basic S / - / - 1d10+5 4 20 Accurate, Tearing V. Rare
Stormbolter Support S / 3 / - 1d10+5 4 60 Tearing, Storm Ex. Rare
Combi-bolter Support S / 3 / - 1d10+5 4 60 Tearing, Twinlinked V. Rare
Heavy Bolter Heavy - / - / 6 1d10+8 6 60 Tearing Rare
Plasma Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Plasma Pistol Pistol S / 2 / - 1d10+8 8 12 Volatile V.Rare
Plasmagun Basic S / 2 / - 1d10+8 10 24 Volatile V.Rare
Plasmacannon Heavy S / - / - 1d10+12 10 16 Volatile, Blast (3) V.Rare
Melta Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Inferno Pistol Pistol S / - / - 2d10+10 12 3 Melta Ex. Rare
Meltagun Carbine S / - / - 2d10+10 12 6 Melta V. Rare
Multi-melta Heavy S / - / - 2d10+14 12 12 Melta, Blast (1) Ex. Rare
Flame Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Hand Flamer Pistol S / - / - 1d10+4 2 2 Flame, Spray Scarce
Flamer Carbine S / - / - 1d10+4 2 6 Flame, Spray Scarce
Heavy Flamer Support S / - / - 1d10+8 5 10 Flame, Spray Rare
SP Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Assault Shotgun Carbine S / 3 / - 1d10+4 0 7 Reliable, Scatter Scarce
Assault Cannon Mounted - / - / 6 2d10+6 6 15 Devastating (2) Ex. Rare
Reaper Autocannon Heavy S / 4 / - 2d10+8 6 12 Reliable, Twinlinked Ex. Rare
Autocannon Heavy S / 3 / - 2d10+8 6 12 Reliable V.Rare
Las Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Lascannon Heavy S / - / - 2d10+10 10 5 Proven (4) Ex. Rare
Launcher Class Range Rate of Fire AP DMG AT DMG Penetration Ammo Reload Special Avail
Grenade Launcher Basic S / - / - * * 6 Scarce
Missile Launcher Support S / - / - * * 4 Rare