Difference between revisions of "The Way Back Home Krusk"

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(Created page with "[http://wiki.rpg.net/index.php/The_Way_Back_Home Back to Main] == Characteristics == {| class="wikitable" |- ! WS ! BS ! S ! T ! Ag ! Int ! Per ! WP ! Fel |- | | | | | | ...")
 
 
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! Fel
 
! Fel
 
|-
 
|-
|  
+
| 50
|  
+
| 36
|  
+
| 50 (10)
|  
+
| 44 (4)
|  
+
| 51 (5)
|  
+
| 40 (4)
|  
+
| 53 (10)
|  
+
| 42 (4)
|  
+
| 39 (3)
 
|}  
 
|}  
  
*Wounds:  
+
*Wounds: 14
*Fate Points:  
+
*Fate Points: 3
*Insanity Points:
+
*Insanity Points: 0
*Profit Factor:  
+
*Profit Factor: 24
 
 
  
 
== Skills ==
 
== Skills ==
  
 
+
Awareness (Per)<br>
 
+
Climb (Str)<br>
 +
Concealment (Ag)<br>
 +
Dodge (Ag)<br>
 +
Intimidate (Str) (100 XP)<br>
 +
Scrutiny (Per)<br>
 +
Silent Move (Ag)<br>
 +
Speak Language (Kroot, Low Gothic, Tau) (Int)<br>
 +
Survival (Int) (100 XP)<br>
 +
Trade (Cook) (Int) (100 XP)<br>
 +
Wrangling (Int) (100 XP)<br>
  
 
== Talents ==
 
== Talents ==
 
+
Basic Weapon Training (Universal)<br>
 +
Exotic Weapon Trainng (Kroot Rifle)<br>
 +
Melee Weapon Training (Universal)<br>
 +
Hyperactive Nymune Organ<br>
 +
Heightened Senses (Sight, Hearing)<br>
 +
Mercenary<br>
  
  
 
== Traits ==
 
== Traits ==
  
 
+
Eaters of the Dead<br>
 +
Fieldcraft<br>
 +
Kroot Beak<br>
 +
Kroot Physiology<br>
 +
Natural Weapons (Beak)<br>
 +
Unnatural Strength (x2)<br>
 +
Unnatural Perception (x2)<br>
  
 
==Gear==
 
==Gear==
  
 
+
CQ Junior Chef's Hat<br>
 +
CQ Mezoa-pattern Thunder Hammer ("The Tenderizer")<br>
 +
CQ Burning Blade ("Shishkebab")<br>
 +
CQ Kroot Rifle<br>
 +
CQ Mono-knife<br>
 +
CQ Kroot Leathers<br>
 +
CQ Kroot-modified void suit<br>
 +
CQ Microbead <br>
  
 
==Origin==
 
==Origin==
  
 +
== XP Expenditures  (5900xp) (400 unspent)==
  
 +
Strength + 10 (350 XP)<br>
 +
Toughness +5 (250 XP)<br>
 +
Intimidate (Str) (100 XP)<br>
 +
Survival (Int) (100 XP)<br>
 +
Trade (Cook) (Int) (100 XP)<br>
 +
Wrangling (Int) (100 XP)<br>
  
 +
2000 xp credited 23 Nov 2011. Total 2400xp.
  
== XP Expenditures ==
+
Spent on:
 
+
Climb (100xp)<br>
 
+
Per +15 (850xp)<br>
 
+
WP +5 (250xp)<br>
 +
Hyperactive Nymune Organ (500xp)<br>
 +
Scrutiny (200xp)<br>
 +
Unnatural Perception x2 (500xp)<br>
  
 
== Iron Chef Krusk ==
 
== Iron Chef Krusk ==

Latest revision as of 08:09, 25 November 2011

Back to Main


Characteristics[edit]

WS BS S T Ag Int Per WP Fel
50 36 50 (10) 44 (4) 51 (5) 40 (4) 53 (10) 42 (4) 39 (3)
  • Wounds: 14
  • Fate Points: 3
  • Insanity Points: 0
  • Profit Factor: 24

Skills[edit]

Awareness (Per)
Climb (Str)
Concealment (Ag)
Dodge (Ag)
Intimidate (Str) (100 XP)
Scrutiny (Per)
Silent Move (Ag)
Speak Language (Kroot, Low Gothic, Tau) (Int)
Survival (Int) (100 XP)
Trade (Cook) (Int) (100 XP)
Wrangling (Int) (100 XP)

Talents[edit]

Basic Weapon Training (Universal)
Exotic Weapon Trainng (Kroot Rifle)
Melee Weapon Training (Universal)
Hyperactive Nymune Organ
Heightened Senses (Sight, Hearing)
Mercenary


Traits[edit]

Eaters of the Dead
Fieldcraft
Kroot Beak
Kroot Physiology
Natural Weapons (Beak)
Unnatural Strength (x2)
Unnatural Perception (x2)

Gear[edit]

CQ Junior Chef's Hat
CQ Mezoa-pattern Thunder Hammer ("The Tenderizer")
CQ Burning Blade ("Shishkebab")
CQ Kroot Rifle
CQ Mono-knife
CQ Kroot Leathers
CQ Kroot-modified void suit
CQ Microbead

Origin[edit]

XP Expenditures (5900xp) (400 unspent)[edit]

Strength + 10 (350 XP)
Toughness +5 (250 XP)
Intimidate (Str) (100 XP)
Survival (Int) (100 XP)
Trade (Cook) (Int) (100 XP)
Wrangling (Int) (100 XP)

2000 xp credited 23 Nov 2011. Total 2400xp.

Spent on: Climb (100xp)
Per +15 (850xp)
WP +5 (250xp)
Hyperactive Nymune Organ (500xp)
Scrutiny (200xp)
Unnatural Perception x2 (500xp)

Iron Chef Krusk[edit]