Sath Trax: Difference between revisions
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! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ||
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| 56 || 57 || 41 || 37 || 39 || 24 || 37 || 37 || 40|| 19 || 2 || 8 || 14 | | 56 || 57 || 41 || 37 || 39 || 24 || 37 || 37 || 40|| 19 || 1/2 || 8 || 14 | ||
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Latest revision as of 22:20, 11 January 2012
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Background[edit]
Stats[edit]
Character Name | Player Name | Career Path | Ascended Career | Rank | Experience |
---|---|---|---|---|---|
Sath Trax | Retias | Guardsman | Storm Trooper | 10 | 17850/18000 |
Home World | Background Package | Transition Package | N/A | N/A | N/A |
Hive World | - | Sole Survivor | - | - | - |
Weapon Skill | Ballistic Skill | Strength | Toughness | Agility | Intelligence | Perception | Willpower | Fellowship | Wounds | Fate | Insanity | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
56 | 57 | 41 | 37 | 39 | 24 | 37 | 37 | 40 | 19 | 1/2 | 8 | 14 |
Skills[edit]
Athletics mastery
Awareness (Per)
Carouse (T)
Ciphers (Int)
- War cant
Common Lore (Int)
- Imperial Guard
- War
Drive (Agi)
- Ground +20
Demolitions (Int) +20
Dodge (Agi)
Inquiry (Fel)
Interrogation (WP)
Intimidate (S) +20
Pilot (Agi)
- Military Craft +20
Secret tongue (Int)
- Military +10
Speak Language (Int)
- Hive dialect (Calis)
- Low Gothic
Talents[edit]
Basic Weapons Training (Las, Launcher, Bolt, SP, Flame, Melta, Plasma)
Berserk charge
Cleanse and Purify
Crippling strike
Crushing Blow
Drop Trooper
Exotic weapon training (Webber)
Fearless
Heavy Weapon Training (Las)
Lightning attack
Melee Weapon Training (Primitive, Chain, Power, Shock)
Pistol Training Expertise
Sound con*9
Special Operations training
Swift attack
Takedown
Traits[edit]
Accustomed to crowds: Crowds don’t count as difficult terrain. Hivebound: -10 to survival tests, -5 to intelligence when ‘outside’. Wary: +1 initative
Combat Stats[edit]
Weapon Name | Skill | Class | Range | Rate of Fire | Damage | Penetration | Clip | Reload | Special | Weight | Rarity |
---|---|---|---|---|---|---|---|---|---|---|---|
GC Hellgun | 57 | Basic | 50m | S/3/- | 1d10+4 E | 7 | Full | 30 | Reliable | 6 kg | Rare |
GC Hellpistol | 57 | Pistol | 20m | S/2/- | 1d10+4 E | 7 | Full | 40 | Reliable | 4 kg | Rare |
Grenade launcher | 57 | Basic | 60m | S/-/- | Blind, frag, krak or choke, your choice | - | Half | 6 | - | 9 kg | Scarce |
Grenades | 57 | Thrown | 12m | S/-/- | Blind, frag, krak or choke, your choice | - | - | - | - | 0.5 kg | Various |
Webber | 57 | Basic | 50m | S/-/- | - | - | Half | 1 | Blast 5, Snare | 8 kg | Rare |
Shock Maul | 56 | Melee | - | - | 1d10 I | 0 | - | - | Shocking | 2.5 kg | Scarce |
Power Sword | 56 | Melee | - | - | 1d10+5 E | 6 | - | - | Balanced, Power Field | 3.5 kg | Very rare |
- Initiative Bonus: 4
- Movement: 4/8/12/31
- Wounds: 19
- TB: 3
- Armor: 7
- Dodge: 39
- Parry: 56
Equipment[edit]
Badge of office, Guardsman’s uplifting primer, grav chute, power pack, psy jammer, various common scopes, demolition charges, blind, frag, krak and choke grenades
Armour[edit]
GC Storm Trooper's carapace. 7 all. (Counts as BC, contains auspex, grav chute attachments, rebreather, photo visor, encrypted micro bead, vid recorder)
Refractor field. Rating 30
Experience Spent[edit]
Experience: 16,850/17,000
Stat spending: WS +20: 1,600 BS+20: 1,600 S+15: 850 T+14: 1,500 Agi+10: 750 Fel+10: 1,250 WP+5: 500
Skill spending: Awareness: 100 Carouse: 200 Ciphers (War cant) +10: 200 Common Lore (Imperial Guard): 100 Common Lore (War): 200 Demolition +20: 300 Drive (Ground)+20: 200 Dodge +10: 200 Gamble: 200 Inquiry +20: 400 Interrogation: 200 Intimidate +20: 300 Pilot (Military craft) +20: 300 Secret tongue (Military) +10: 200
Talent spending: Basic weapon training (Bolt): 100 Basic weapon training (Flame): 100 Basic weapon training (Launcher): 100 Basic weapon training (Plasma): 100 Basic weapon training (Melta): 100 Berserk charge: 100 Blademaster: 100 Cleanse and purify: 200 Crippling strike: 100 Crushing Blow: 200 Combat master: 100 Exotic weapon training (Webber): 200 Fearless: 200 Heavy Weapon training (Las): 100 Lightning attack: 300 Melee weapon training (Chain): 100 Melee weapon training (Power): 100 Melee weapon training (Shock): 200 Peer (Imperial Guard): 700 Pistol weapon expertise: 500 Quick draw: 100 Rapid Reload: 100 Swift attack: 200 Takedown: 100
Sound con advances: Sound con*3 (Rank 1): 300 Sound con (Rank 2): 100 Sound con (rank 3): 100 Sound con (rank 4): 100 Sound con *2 (Rank 5): 400 Sound con (Rank 6): 200