Scariks Strands40k Armor: Difference between revisions

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[[Scariks_Strands40k | Index]]
 
 
==Armor==
 
Armor has rating, that's how much stress it blocks. It also has a coverage rating that determines how many Shifts a to hit roll needs to halve it.
 
1 - Bodyglove
 
2 - Flak and Mesh
 
3 - Carapace
 
4 - Light Powered
 
5 - Heavy Powered


== Light Armor ==


{| class="wikitable"
{| class="wikitable"
|-
|-
! Armor
! Armor
! AR
! Hardness
! Coverage
! Cost
! Cost
! Stress
! Aspects
! Aspects
|-
|-
| Guardsman Flak
| Armored Bodyglove
| +3
| 1
| 3
| 3
| ''Concealed''
|-
| Xeno mesh
| 2
| 3
| 4
| 4
| ''Light''
|-
| Stormtrooper Carapace
| 3
| 3
| 5
| 5
| ''Blast Resistant''
| ''Harness''
|-
|-
| Xeno Mesh
| Sororitas Powered
| +4
| 5
| 4
| 4
| ''Stealthy''
| 3
| 8
| ''Powered, Bulky''
|}
|}


==Armor Aspects==


== Medium Armor ==
''Bulky'': -1 to Athletics and fatigue tests.


''Concealed'': Bodygloves are difficult to detect as armor and can be worn under normal clothing without penalty.


{| class="wikitable"
''Invulnerable'': Hardness is never reduced by weapon Pen
|-
! Armor
! AR
! Cost
! Stress
! Aspects
|-
| Enforcer Carapace
| +5
| 6
| 5
|
|-
| Stormtrooper Carapace
| +6
| 6
| 7
| ''Bulky''
|}


''Light'': No penalties for restriction or fatigue.


== Heavy Armor ==
''Powered'': Powered armor reduces recoil and bracing penalties by 1 and adds 1 to Might tests. -2 to Athletics.
 
 
{| class="wikitable"
|-
! Armor
! AR
! Cost
! Stress
! Aspects
|-
| Light Powered
| +7
| 8
| 8
| ''Bulky, Large, Powered''
|-
| Heavy Powered
| +8
| 9
| 10
| ''Huge, Restricting, Powered''
|}

Latest revision as of 19:39, 14 January 2012

Index


Armor[edit]

Armor has rating, that's how much stress it blocks. It also has a coverage rating that determines how many Shifts a to hit roll needs to halve it.

1 - Bodyglove

2 - Flak and Mesh

3 - Carapace

4 - Light Powered

5 - Heavy Powered


Armor Hardness Coverage Cost Aspects
Armored Bodyglove 1 3 3 Concealed
Xeno mesh 2 3 4 Light
Stormtrooper Carapace 3 3 5 Harness
Sororitas Powered 4 3 8 Powered, Bulky

Armor Aspects[edit]

Bulky: -1 to Athletics and fatigue tests.

Concealed: Bodygloves are difficult to detect as armor and can be worn under normal clothing without penalty.

Invulnerable: Hardness is never reduced by weapon Pen

Light: No penalties for restriction or fatigue.

Powered: Powered armor reduces recoil and bracing penalties by 1 and adds 1 to Might tests. -2 to Athletics.