Ella Zillskin: Difference between revisions
No edit summary |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
A Character in [[Morgrave High: Passing Marks]] | A Character in [[Morgrave High: Passing Marks]] | ||
[[file:Ella__Zillskin.jpg|thumb]] | [[file:Ella__Zillskin.jpg|300px|thumb]] | ||
''“The truth – properly and cunningly applied – will set you free.” | ''“The truth – properly and cunningly applied – will set you free.” | ||
Line 17: | Line 17: | ||
==Character Sheet== | ==Character Sheet== | ||
'''Languages:''' Common, Elven | '''Languages:''' Common, Elven, Draconic | ||
Str | Str 14, Con 11, Dex 14, Int 19, Wis 17, Cha 16. | ||
'''Speed''': 5 | |||
'''Dragon form''': Fly 6(hover), Overland Flight: 10 | |||
===Skills=== | |||
Religion +12, Intimidate +11, Diplomacy +11, Insight +11, Streetwise +11, Bluff +16, Thievery +10 | |||
Acrobatics +5, Arcana +9, Dungeoneering +6, Endurance +3, Heal +6, History +7, Nature +6, Perception +6, Stealth +7, Athletics +5 | |||
'''AC:''' | ===Combat Block=== | ||
'''HP:''' 41 Surges: 6 Surge value: 10 | |||
'''AC:''' 18 '''Fort''': 16 '''Ref''': 18 '''Will''': 20 | |||
* '''Fey Origin''': Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. | * '''Fey Origin''': Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. | ||
* '''Reactive Stealth''': If you have any cover or concealment when you make an initiative check, you can make a Stealth check. | * '''Reactive Stealth''': If you have any cover or concealment when you make an initiative check, you can make a Stealth check. | ||
* '''Controller''': once per encounter as a free action, Ella may extend an effect she caused on an enemy that would end on her turn to extend to the end of her next turn. | * '''Controller''': once per encounter as a free action, Ella may extend an effect she caused on an enemy that would end on her turn to extend to the end of her next turn. | ||
Line 48: | Line 49: | ||
'''Effect''': You are invisible until you attack or until the end of your next turn. | '''Effect''': You are invisible until you attack or until the end of your next turn. | ||
'''Special:''' This power cannot be used in an encounter if Radiant Breath has already been used. | |||
===Radiant Breath=== | |||
'''Encounter''' | |||
'''Minor Action''' Burst 1 within 10 | |||
'''Target''': Creatures in burst | |||
'''Attack''': +11 vs Reflex | |||
'''Hit''': 1d6+2 radiant damage | |||
'''Special:''' This power cannot be used in an encounter if Fade Away has already been used. | |||
Line 67: | Line 85: | ||
'''Target''': One or two creatures | '''Target''': One or two creatures | ||
'''Attack:''' + | '''Attack:''' +11 vs. Reflex | ||
'''Hit:''' 1d6 + | '''Hit:''' 1d6 + 6 lightning damage. | ||
Line 78: | Line 96: | ||
'''Target:''' Each creature in burst | '''Target:''' Each creature in burst | ||
'''Attack:''' + | '''Attack:''' +11 vs. Fortitude | ||
'''Hit''': | '''Hit''': 6 radiant damage, and the target is slowed until the end of your next turn. | ||
Line 89: | Line 107: | ||
'''Target:''' Each enemy in burst | '''Target:''' Each enemy in burst | ||
'''Attack:''' + | '''Attack:''' +11 vs. Will | ||
'''Hit:''' 1d6 + | '''Hit:''' 1d6 + 6 psychic damage, and you push the target 2 squares. | ||
Line 101: | Line 119: | ||
'''Target''': One creature | '''Target''': One creature | ||
'''Attack:''' + | '''Attack:''' +11 vs. Will | ||
'''Hit''': Until the end of your next turn, the target cannot use any attack power that requires a standard action, other than basic attacks, and also takes a -4 penalty to attack rolls. | '''Hit''': Until the end of your next turn, the target cannot use any attack power that requires a standard action, other than basic attacks, and also takes a -4 penalty to attack rolls. | ||
Line 110: | Line 128: | ||
'''Encounter''' Divine, Zone Minor Action Close burst 2 | '''Encounter''' Divine, Zone Minor Action Close burst 2 | ||
'''Effect:''' The burst creates a zone of hope that lasts until the end of your next turn. While within the zone, you and any allies gain a power bonus to saving throws | '''Effect:''' The burst creates a zone of hope that lasts until the end of your next turn. While within the zone, you and any allies gain a +4 power bonus to saving throws. | ||
===Quicksilver Form=== | |||
'''Encounter''' Personal | |||
'''Move Action''' | |||
'''Effect:''' Ella becomes a liquid wave of quicksilver and shifts 4 squares. She remains in quicksilver form until the end of her next turn. While in quicksilver form, she can’t attack or fly, but she gains a climb speed of 6, ignores difficult terrain, and doesn’t provoke opportunity attacks. She can squeeze through any aperture a Tiny creature could fit through. When she returns to normal, each creature within 2 squares grants combat advantage to Ella until the end of the her next turn. | |||
'''Sustain Minor:''' The quicksilver form persists. |
Latest revision as of 09:16, 6 July 2012
A Character in Morgrave High: Passing Marks
“The truth – properly and cunningly applied – will set you free.”
Role: Invoker
Character Archetype: Political Activist
Theme Song: "Shine a Light" by Allison Crowe -[1]
"The Revolution Starts Now" by Steve Earl
Character Sheet[edit]
Languages: Common, Elven, Draconic
Str 14, Con 11, Dex 14, Int 19, Wis 17, Cha 16.
Speed: 5
Dragon form: Fly 6(hover), Overland Flight: 10
Skills[edit]
Religion +12, Intimidate +11, Diplomacy +11, Insight +11, Streetwise +11, Bluff +16, Thievery +10
Acrobatics +5, Arcana +9, Dungeoneering +6, Endurance +3, Heal +6, History +7, Nature +6, Perception +6, Stealth +7, Athletics +5
Combat Block[edit]
HP: 41 Surges: 6 Surge value: 10
AC: 18 Fort: 16 Ref: 18 Will: 20
- Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
- Reactive Stealth: If you have any cover or concealment when you make an initiative check, you can make a Stealth check.
- Controller: once per encounter as a free action, Ella may extend an effect she caused on an enemy that would end on her turn to extend to the end of her next turn.
Fade Away[edit]
Encounter Illusion Immediate Reaction Personal
Trigger: You take damage.
Effect: You are invisible until you attack or until the end of your next turn.
Special: This power cannot be used in an encounter if Radiant Breath has already been used.
Radiant Breath[edit]
Encounter
Minor Action Burst 1 within 10
Target: Creatures in burst
Attack: +11 vs Reflex
Hit: 1d6+2 radiant damage
Special: This power cannot be used in an encounter if Fade Away has already been used.
Preserver's Rebuke[edit]
Encounter Divine Immediate Reaction Personal
Channel Divinity: You can use only one channel divinity power per encounter.
Trigger: An enemy within 10 squares of you hits your ally
Effect: Before the end of your next turn, you gain a +4 bonus to your next attack roll against the triggering enemy.
Divine Bolts[edit]
At-Will Divine, Implement, Lightning Standard Action Ranged 10
Target: One or two creatures
Attack: +11 vs. Reflex
Hit: 1d6 + 6 lightning damage.
Grasping Shards[edit]
At-Will Divine, Implement, Radiant Standard Action Area burst 1 within 10
Target: Each creature in burst
Attack: +11 vs. Fortitude
Hit: 6 radiant damage, and the target is slowed until the end of your next turn.
Astral Terror[edit]
Encounter Divine, Fear, Implement, Psychic Standard Action Close burst 3
Target: Each enemy in burst
Attack: +11 vs. Will
Hit: 1d6 + 6 psychic damage, and you push the target 2 squares.
Symbol of the Broken Sword[edit]
Encounter Charm, Divine, Implement Standard Action Ranged 10
Target: One creature
Attack: +11 vs. Will
Hit: Until the end of your next turn, the target cannot use any attack power that requires a standard action, other than basic attacks, and also takes a -4 penalty to attack rolls.
Encouraging Chant[edit]
Encounter Divine, Zone Minor Action Close burst 2
Effect: The burst creates a zone of hope that lasts until the end of your next turn. While within the zone, you and any allies gain a +4 power bonus to saving throws.
Quicksilver Form[edit]
Encounter Personal
Move Action
Effect: Ella becomes a liquid wave of quicksilver and shifts 4 squares. She remains in quicksilver form until the end of her next turn. While in quicksilver form, she can’t attack or fly, but she gains a climb speed of 6, ignores difficult terrain, and doesn’t provoke opportunity attacks. She can squeeze through any aperture a Tiny creature could fit through. When she returns to normal, each creature within 2 squares grants combat advantage to Ella until the end of the her next turn.
Sustain Minor: The quicksilver form persists.