Difference between revisions of "Knuckle Sarnie"

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- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]
  
* Name: '''Knuckle Sarnie''' Shortstump
+
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* Title: '''Veteran'''
 
* Class: ''' Halfling'''
 
* Level: ''' 1 '''
 
* Experience Points:  0 (+10%)
 
* Total Hit Points:  '''6'''
 
* Armor Class: '''3'''
 
* Encumbrance: 661 (light encumbrance)
 
* Movement Rate 30'/Round
 
  
* Background: "Huuuur"
+
    '''Knuckle Sarnie'''
 +
        Class:             Halfling
 +
        Level:              1 (Veteran)
 +
        Experience Points:  0 (+10%)
 +
        Total Hit Points:  6
 +
        Armor Class:        3
 +
        Movement:          30'/Round
  
*Special AbilitiesHalflings have a keen eye with missiles and gain a +1 to hit with all missiles, in addition to other bonuses. Due to their small size, they receive a -2 to Armor Class when being attacked by creatures larger than man-sized. When rolling for individual initiative, halflings receive an additional +1 above any Dexterity modifiers. Halflings have an innate ability to hide anywhere there is some cover.
+
    '''Attributes:'''
 +
        Strength      '''18''' +3 melee, open doors, damage with thrown weapons
 +
        Intelligence  ''' 3'''
 +
        Wisdom        '''11'''   
 +
        Dexterity      '''13'''  +1 missiles, -1 armor class, +1 individual initiative
 +
        Constitution  '''11''' 
 +
        Charisma      '''10''' 
  
==Abilities and Saving Throws==
+
</div>
  
*Strength '''18'''  +3 to hit & damage in melee, open doors, damage with thrown weapons
 
  
*Intelligence '''3'''  Trouble speaking, cannot read or write
 
  
*Wisdom '''11'''      
+
==Valuables==
 +
     Coins:
 +
      1 gp - wt 1
 +
 
 +
==Equipment==
  
*Dexterity '''13'''  +1 to hit with missiles, -1 armor class, +1 individual initiative
+
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
  
*Constitution '''11''' 
+
    Weapons:
 +
      mace,          1d6 - wt 30
 +
      Hand axe        1d6 - wt 30
 +
      sling,          1d4 - wt 10
 +
      knuckle dusters 1d3 - wt 10
 +
      Headbutt        1d6
  
*Charisma '''10''' 
 
  
  
{| border="1" cellpadding="2"
+
    Armour:
!width="200"|Saving Throws
+
      mail and shield. - wt 500
!width="50"|
+
 
|-
+
 
|'''Poison or Death Ray''' || '''10'''
 
|-
 
|'''Magic Wand'''|| '''11'''
 
|-
 
|'''Turn to Stone or Paralysis''' || '''12''' 
 
|-
 
|'''Dragon Breath''' || '''13'''
 
|-
 
|'''Spells or Magic Staff''' || '''14'''
 
|-
 
|}
 
  
  
{| border="1" cellpadding="2"
 
|-
 
|'''Armor Class of Foe''' || '''9''' || '''8''' || '''7''' || '''6''' || '''5''' || '''4''' || '''3''' || '''2''' || '''1''' || '''0''' || '''-1''' || '''-2''' || '''-3'''
 
|-
 
|'''To Hit Roll Needed'''|| '''10''' || '''11''' || '''12''' || '''13''' || '''14''' || '''15''' || '''16''' || '''17''' || '''18''' || '''19''' || '''20''' || '''20''' || '''20'''
 
|-
 
|}
 
  
==Valuables==
 
    Coins:
 
      1 gp - wt 1
 
==Equipment==
 
    Weapons:
 
      mace, 1d6  - wt 30
 
      Hand axe 1d6 -wt 30
 
      sling, 1d4 - wt 10
 
      knuckle dusters 1d3 - wt 10
 
      Headbutt 1d6
 
  
    Armour:
 
      mail and shield. - wt 500
 
  
 
     Other:
 
     Other:
Line 79: Line 59:
 
       small sacks
 
       small sacks
  
 +
</div>
  
  
 +
Total Encumbrance: 661 (light encumbrance)
  
 
- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]

Revision as of 12:10, 9 September 2012

- Main Page; Keep On The Borderlands

   Knuckle Sarnie
       Class:              Halfling
       Level:              1 (Veteran)
       Experience Points:  0 (+10%)
       Total Hit Points:   6
       Armor Class:        3
       Movement:          30'/Round
   Attributes:
       Strength       18  +3 melee, open doors, damage with thrown weapons
       Intelligence    3 
       Wisdom         11     
       Dexterity      13  +1 missiles, -1 armor class, +1 individual initiative 
       Constitution   11   
       Charisma       10  


Valuables

   Coins:
      1 gp - wt 1

Equipment

   Weapons:
      mace,           1d6 - wt 30
      Hand axe        1d6 - wt 30
      sling,          1d4 - wt 10
      knuckle dusters 1d3 - wt 10
      Headbutt        1d6


   Armour:
      mail and shield. - wt 500




   Other:
      backpack         - wt 80
      3 weeks rations 
      torches 
      tinderbox
      2 wine skins 
      rope 50' 
      iron spikes (12) 
      small sacks


Total Encumbrance: 661 (light encumbrance)

- Main Page; Keep On The Borderlands