Difference between revisions of "Angel"
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'''Angel, PL 9''' | '''Angel, PL 9''' | ||
− | '''Str''' 15 (+2), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' | + | '''Str''' 15 (+2), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 12 (+1), '''Wis''' 13 (+1), '''Cha''' 16 (+3) |
− | '''Skills:''' Acrobatics 4 (+8), Bluff | + | '''Skills:''' Acrobatics 4 (+8), Bluff 3 (+6), Diplomacy 3 (+6/+10), Knowledge (business) 4 (+5), Knowledge (current events) 4 (+5), Notice 5 (+6), Pilot 2 (+6), Profession (CEO) 3 (+4), Sense Motive 4 (+5), Stealth 4 (+8) |
− | '''Feats:''' Attack | + | '''Feats:''' Attack Specialization (unarmed), Attractive, Benefit (wealth) 3, Connected, Defensive Roll 2, Dodge Focus 2, Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 5, Favored Opponent (other fliers) 2, Improved Disarm, Improved Initiative, Move-By Action, Power Attack, Set-Up, Teamwork 2 |
'''Powers:''' | '''Powers:''' | ||
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*'''Protection 8''' (''Flaw:'' Limited - Only vs. Falling) | *'''Protection 8''' (''Flaw:'' Limited - Only vs. Falling) | ||
+ | |||
+ | *'''Strike 1''' (''Power Feat:'' Mighty) | ||
*'''Super-Senses 1''' (Extended Vision) | *'''Super-Senses 1''' (Extended Vision) | ||
− | '''Combat:''' Attack +6 (+8 | + | '''Combat:''' Attack +6 (+8 unarmed), Grapple +10, Damage +3 (unarmed), Defense +8 (+3 flat-footed), Knockback -2, Initiative +8 |
'''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +8, Will +5 | '''Saves:''' Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +8, Will +5 | ||
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'''Drawbacks:''' Power Loss (Loses Flight power when wings are restrained or fouled, -2) | '''Drawbacks:''' Power Loss (Loses Flight power when wings are restrained or fouled, -2) | ||
− | '''Abilities 31 + Skills 9 ( | + | '''Abilities 31 + Skills 9 (36 ranks) + Feats 26 + Powers 16 + Combat 28 + Saves 11 - Drawbacks 2 = Total 118''' |
Revision as of 16:36, 21 April 2006
Angel, PL 9
Str 15 (+2), Dex 18 (+4), Con 16 (+3), Int 12 (+1), Wis 13 (+1), Cha 16 (+3)
Skills: Acrobatics 4 (+8), Bluff 3 (+6), Diplomacy 3 (+6/+10), Knowledge (business) 4 (+5), Knowledge (current events) 4 (+5), Notice 5 (+6), Pilot 2 (+6), Profession (CEO) 3 (+4), Sense Motive 4 (+5), Stealth 4 (+8)
Feats: Attack Specialization (unarmed), Attractive, Benefit (wealth) 3, Connected, Defensive Roll 2, Dodge Focus 2, Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 5, Favored Opponent (other fliers) 2, Improved Disarm, Improved Initiative, Move-By Action, Power Attack, Set-Up, Teamwork 2
Powers:
- Flight 5 (250 MPH)
- Immunity 1 (High Altitude)
- Protection 8 (Flaw: Limited - Only vs. Falling)
- Strike 1 (Power Feat: Mighty)
- Super-Senses 1 (Extended Vision)
Combat: Attack +6 (+8 unarmed), Grapple +10, Damage +3 (unarmed), Defense +8 (+3 flat-footed), Knockback -2, Initiative +8
Saves: Toughness +5 (+3 flat-footed), Fortitude +6, Reflex +8, Will +5
Drawbacks: Power Loss (Loses Flight power when wings are restrained or fouled, -2)
Abilities 31 + Skills 9 (36 ranks) + Feats 26 + Powers 16 + Combat 28 + Saves 11 - Drawbacks 2 = Total 118