Difference between revisions of "Angel"
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'''Skills:''' Acrobatics 4 (+10), Bluff 4 (+7/+11), Diplomacy 4 (+7/+11), Knowledge (business) 4 (+6), Knowledge (current events) 4 (+6), Knowledge (technology) 2 (+4), Notice 4 (+5), Pilot 2 (+8), Profession (CEO) 4 (+5), Sense Motive 4 (+5), Stealth 4 (+10) | '''Skills:''' Acrobatics 4 (+10), Bluff 4 (+7/+11), Diplomacy 4 (+7/+11), Knowledge (business) 4 (+6), Knowledge (current events) 4 (+6), Knowledge (technology) 2 (+4), Notice 4 (+5), Pilot 2 (+8), Profession (CEO) 4 (+5), Sense Motive 4 (+5), Stealth 4 (+10) | ||
− | '''Feats:''' Acrobatic Bluff, Attractive, Benefit (wealth) 3, Connected, Defensive Roll 2, Distract (bluff) | + | '''Feats:''' Acrobatic Bluff, Attack Specialization (unarmed), Attractive, Benefit (wealth) 3, Connected, Defensive Roll 2, Distract (bluff), Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 6, Improved Disarm, Luck, Move-By Action, Power Attack, Set-Up, Teamwork 2 |
'''Powers:''' | '''Powers:''' | ||
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*'''Immunity 7''' (Falling Damage [''Flaw:'' Limited], High Altitude, High Velocities) | *'''Immunity 7''' (Falling Damage [''Flaw:'' Limited], High Altitude, High Velocities) | ||
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− | |||
*'''Super-Senses 1''' (Extended Vision) | *'''Super-Senses 1''' (Extended Vision) | ||
− | '''Combat:''' Attack + | + | '''Combat:''' Attack +5 (+7 unarmed), Grapple +10, Damage +3 (unarmed), Defense +7 (+3 flat-footed), Knockback -2, Initiative +6 |
− | '''Saves:''' Toughness +6 (+4 flat-footed), Fortitude +6, Reflex + | + | '''Saves:''' Toughness +6 (+4 flat-footed), Fortitude +6, Reflex +7, Will +3 |
'''Drawbacks:''' Power Loss (Loses Flight power when wings are restrained or fouled, -2) | '''Drawbacks:''' Power Loss (Loses Flight power when wings are restrained or fouled, -2) | ||
− | '''Abilities 39 + Skills 10 (40 ranks) + Feats | + | '''Abilities 39 + Skills 10 (40 ranks) + Feats 25 + Powers 16 + Combat 22 + Saves 7 - Drawbacks 2 = Total 117''' |
Revision as of 16:07, 29 April 2006
Angel, PL 10
Str 16 (+3), Dex 22 (+6), Con 18 (+4), Int 14 (+2), Wis 13 (+1), Cha 16 (+3)
Skills: Acrobatics 4 (+10), Bluff 4 (+7/+11), Diplomacy 4 (+7/+11), Knowledge (business) 4 (+6), Knowledge (current events) 4 (+6), Knowledge (technology) 2 (+4), Notice 4 (+5), Pilot 2 (+8), Profession (CEO) 4 (+5), Sense Motive 4 (+5), Stealth 4 (+10)
Feats: Acrobatic Bluff, Attack Specialization (unarmed), Attractive, Benefit (wealth) 3, Connected, Defensive Roll 2, Distract (bluff), Environmental Adaptation (high altitude), Evasion, Favored Environment (air) 6, Improved Disarm, Luck, Move-By Action, Power Attack, Set-Up, Teamwork 2
Powers:
- Flight 5 (250 MPH)
- Immunity 7 (Falling Damage [Flaw: Limited], High Altitude, High Velocities)
- Super-Senses 1 (Extended Vision)
Combat: Attack +5 (+7 unarmed), Grapple +10, Damage +3 (unarmed), Defense +7 (+3 flat-footed), Knockback -2, Initiative +6
Saves: Toughness +6 (+4 flat-footed), Fortitude +6, Reflex +7, Will +3
Drawbacks: Power Loss (Loses Flight power when wings are restrained or fouled, -2)
Abilities 39 + Skills 10 (40 ranks) + Feats 25 + Powers 16 + Combat 22 + Saves 7 - Drawbacks 2 = Total 117