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=Lictors=
=Lictors=
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val&#160;&#160;</b></font></td><td><font size=2><b>Char&#160;&#160;&#160;</b></font></td><td><font size=2><b>Cost</b></font></td><td rowspan="21">[[Image:WSlictor.png|align=right]]</td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>18&#160;&#160;</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>21&#160;&#160;</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>22</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4/19&#160;&#160;</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4/19&#160;&#160;</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6&#160;&#160;</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>32</font></td></tr><tr><td align="right"><font size=2>8&#160;&#160;</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>42&#160;&#160;</font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>85&#160;&#160;</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>24</font></td></tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>12"&#160;&#160;</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>2"&#160;&#160;</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4"&#160;&#160;</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 154
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val&#160;&#160;</b></font></td><td><font size=2><b>Char&#160;&#160;&#160;</b></font></td><td><font size=2><b>Cost</b></font></td><td rowspan="21">[[Image:WSlictor.png|align=right]]<br>Photo curtesy of Politas</td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>18&#160;&#160;</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>21&#160;&#160;</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>22</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20&#160;&#160;</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>10&#160;&#160;</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>4/19&#160;&#160;</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4/19&#160;&#160;</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>6&#160;&#160;</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>32</font></td></tr><tr><td align="right"><font size=2>8&#160;&#160;</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>42&#160;&#160;</font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>85&#160;&#160;</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>24</font></td></tr><td><font size=2></font></td><td><font size=2>&#160;</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>12"&#160;&#160;</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>12</font></td></tr><tr><td align="right"><font size=2>2"&#160;&#160;</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>4"&#160;&#160;</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 154


<table border="0" cellpadding="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">30&#160;&#160;</td><td><b><i>Chameleon Scales: </i></b>Multipower, 30-point reserve&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u&#160;&#160;</td><td>1)  Invisibility to Sight Group , Reduced Endurance (0 END; +1/2) (30 Active Points); Conditional Power Only when not moving (-1/2)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">1u&#160;&#160;</td><td>2)  Negative Penalty Skill Levels (increase Range Modifier character suffers with All Attacks by -5) (15 Active Points); Conditional Power Only when moving (-1/2)&#160;</td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">32&#160;&#160;</td><td><b><i>Flesh Hooks: </i></b>Multipower, 57-point reserve,  (57 Active Points); all slots Extra Time (Extra Phase, -3/4)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u&#160;&#160;</td><td>1)  <b><i>Grapple wall: </i></b>Clinging (normal STR) (10 Active Points); Extra Time (Extra Phase, -3/4)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">2u&#160;&#160;</td><td>2)  <b><i>Pierce Enemy: </i></b>(Total: 57 Active Cost, 21 Real Cost) HKA 1d6 (1 1/2d6 w/STR), Armor Piercing (+1/2) (22 Active Points); Extra Time (Extra Phase, -3/4) (Real Cost: 12) <b>plus</b> Stretching 7" (35 Active Points); Only to Grab (-1), Extra Time (Extra Phase, -3/4), Only if BODY damage caused (-1/2), Restrainable (if the hooks take BODY damage; -1/2), no Noncombat Stretching (-1/4) (Real Cost: 9)&#160;</td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">33&#160;&#160;</td><td><b><i>Chitin Shell: </i></b>(Total: 72 Active Cost, 33 Real Cost) FF (15 PD/15 ED), Hardened (+1/4), Reduced Endurance (0 END; +1/2) (52 Active Points); Cap, Long Vest (Protects Locations 10-13; -1 1/4) (Real Cost: 23) <b>plus</b> +20 STUN (20 Active Points); Conditional Power Only if attack hits the force field (-1) (Real Cost: 10)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">40&#160;&#160;</td><td><b><i>Lictor Senses: </i></b>(Total: 40 Active Cost, 40 Real Cost) Nightvision (Real Cost: 5) <b>plus</b> +5 PER with all Sense Groups (Real Cost: 15) <b>plus</b> Targeting with Smell/Taste Group (Real Cost: 20)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">26&#160;&#160;</td><td><b><i>Lictor Claws: </i></b>HKA 1d6 (1 1/2d6 w/STR), Autofire (3 shots; +1/4), Armor Piercing (+1/2) (26 Active Points)&#160;</td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">4&#160;&#160;</td><td><b><i>Chitin: </i></b>Damage Resistance (4 PD/4 ED)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">7&#160;&#160;</td><td><b><i>Hive Mental Barrier: </i></b>Mental Defense (9 points total)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">5&#160;&#160;</td><td><b><i>Two Extra Arms: </i></b>Extra Limbs  (2)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">20&#160;&#160;</td><td><b><i>Bio-Engineered: </i></b>LS  (Immunity All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents)&#160;</td><td valign="top" align="right">0</td></tr></table><b>Powers Cost:</b> 203
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost&#160;&#160;</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">30&#160;&#160;</td><td><b><i>Chameleon Scales: </i></b>Multipower, 30-point reserve&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2u&#160;&#160;</td><td>1)  Invisibility to Sight Group , Reduced Endurance (0 END; +1/2) (30 Active Points); Conditional Power Only when not moving (-1/2)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">1u&#160;&#160;</td><td>2)  Negative Penalty Skill Levels (increase Range Modifier character suffers with All Attacks by -5) (15 Active Points); Conditional Power Only when moving (-1/2)&#160;</td><td valign="top" align="right">1</td></tr><tr><td align="right" valign="top">32&#160;&#160;</td><td><b><i>Flesh Hooks: </i></b>Multipower, 57-point reserve,  (57 Active Points); all slots Extra Time (Extra Phase, -3/4)&#160;</td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1u&#160;&#160;</td><td>1)  <b><i>Grapple wall: </i></b>Clinging (normal STR) (10 Active Points); Extra Time (Extra Phase, -3/4)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">2u&#160;&#160;</td><td>2)  <b><i>Pierce Enemy: </i></b>(Total: 57 Active Cost, 21 Real Cost) HKA 1d6 (1 1/2d6 w/STR), Armor Piercing (+1/2) (22 Active Points); Extra Time (Extra Phase, -3/4) (Real Cost: 12) <b>plus</b> Stretching 7" (35 Active Points); Only to Grab (-1), Extra Time (Extra Phase, -3/4), Only if BODY damage caused (-1/2), Restrainable (if the hooks take BODY damage; -1/2), no Noncombat Stretching (-1/4) (Real Cost: 9)&#160;</td><td valign="top" align="right">5</td></tr><tr><td align="right" valign="top">33&#160;&#160;</td><td><b><i>Chitin Shell: </i></b>(Total: 72 Active Cost, 33 Real Cost) FF (15 PD/15 ED), Hardened (+1/4), Reduced Endurance (0 END; +1/2) (52 Active Points); Cap, Long Vest (Protects Locations 10-13; -1 1/4) (Real Cost: 23) <b>plus</b> +20 STUN (20 Active Points); Conditional Power Only if attack hits the force field (-1) (Real Cost: 10)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">40&#160;&#160;</td><td><b><i>Lictor Senses: </i></b>(Total: 40 Active Cost, 40 Real Cost) Nightvision (Real Cost: 5) <b>plus</b> +5 PER with all Sense Groups (Real Cost: 15) <b>plus</b> Targeting with Smell/Taste Group (Real Cost: 20)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">26&#160;&#160;</td><td><b><i>Lictor Claws: </i></b>HKA 1d6 (1 1/2d6 w/STR), Autofire (3 shots; +1/4), Armor Piercing (+1/2) (26 Active Points)&#160;</td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">4&#160;&#160;</td><td><b><i>Chitin: </i></b>Damage Resistance (4 PD/4 ED)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">7&#160;&#160;</td><td><b><i>Hive Mental Barrier: </i></b>Mental Defense (9 points total)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">5&#160;&#160;</td><td><b><i>Two Extra Arms: </i></b>Extra Limbs  (2)&#160;</td><td valign="top" align="right">0</td></tr><tr><td align="right" valign="top">20&#160;&#160;</td><td><b><i>Bio-Engineered: </i></b>LS  (Immunity All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents)&#160;</td><td valign="top" align="right">0</td></tr></table><b>Powers Cost:</b> 203

Latest revision as of 07:09, 30 April 2006



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Lictors[edit]

Val  Char   Costalign=right
Photo curtesy of Politas
20  STR10
18  DEX24
21  CON22
20  BODY20
10  INT0
10  EGO0
20  PRE10
10  COM0
 
4/19  PD0
4/19  ED0
6  SPD32
8  REC0
42  END0
85  STUN24
 
12"  RUN12
2"  SWIM0
4"  LEAP0

Characteristics Cost: 154

Cost  PowerEND
30  Chameleon Scales: Multipower, 30-point reserve 
2u  1) Invisibility to Sight Group , Reduced Endurance (0 END; +1/2) (30 Active Points); Conditional Power Only when not moving (-1/2) 0
1u  2) Negative Penalty Skill Levels (increase Range Modifier character suffers with All Attacks by -5) (15 Active Points); Conditional Power Only when moving (-1/2) 1
32  Flesh Hooks: Multipower, 57-point reserve, (57 Active Points); all slots Extra Time (Extra Phase, -3/4) 
1u  1) Grapple wall: Clinging (normal STR) (10 Active Points); Extra Time (Extra Phase, -3/4) 0
2u  2) Pierce Enemy: (Total: 57 Active Cost, 21 Real Cost) HKA 1d6 (1 1/2d6 w/STR), Armor Piercing (+1/2) (22 Active Points); Extra Time (Extra Phase, -3/4) (Real Cost: 12) plus Stretching 7" (35 Active Points); Only to Grab (-1), Extra Time (Extra Phase, -3/4), Only if BODY damage caused (-1/2), Restrainable (if the hooks take BODY damage; -1/2), no Noncombat Stretching (-1/4) (Real Cost: 9) 5
33  Chitin Shell: (Total: 72 Active Cost, 33 Real Cost) FF (15 PD/15 ED), Hardened (+1/4), Reduced Endurance (0 END; +1/2) (52 Active Points); Cap, Long Vest (Protects Locations 10-13; -1 1/4) (Real Cost: 23) plus +20 STUN (20 Active Points); Conditional Power Only if attack hits the force field (-1) (Real Cost: 10) 0
40  Lictor Senses: (Total: 40 Active Cost, 40 Real Cost) Nightvision (Real Cost: 5) plus +5 PER with all Sense Groups (Real Cost: 15) plus Targeting with Smell/Taste Group (Real Cost: 20) 0
26  Lictor Claws: HKA 1d6 (1 1/2d6 w/STR), Autofire (3 shots; +1/4), Armor Piercing (+1/2) (26 Active Points) 3
4  Chitin: Damage Resistance (4 PD/4 ED) 0
7  Hive Mental Barrier: Mental Defense (9 points total) 0
5  Two Extra Arms: Extra Limbs (2) 0
20  Bio-Engineered: LS (Immunity All terrestrial diseases and biowarfare agents; Immunity: All terrestrial poisons and chemical warfare agents) 0

Powers Cost: 203


Cost  Skill
6  +2 with Claws 
10  +2 with HTH Combat 
7  Stealth 15- 

Skills Cost: 23


Total Character Cost: 380

Val  Disadvantages
20  Psychological Limitation: Hive Mind (Common, Total) 
15  Psychological Limitation: Aggressive (Uncommon, Total) 

Disadvantage Points: 35


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