Jonathan Breyer: Difference between revisions
Created page with "=='''Personal Data'''== Name: Jonathan Breyer Homeland: Isles of Scilly, Duchy of Cornwall, Kingdom of England Culture: English Social Class: Rural Profession: Fisherman Rel..." |
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Year Born: 1614 | Year Born: 1614 | ||
Family Characteristic: Family were excellent fishermen, +2 to Fisherman | |||
Inheritance: Magical Salmon Tattoo (+10 Swimming). Your mother feared lossing her boys to the sea so she hired a witch to give you all a magical tattoo of a Salmon. With out this tattoo you would have not survived the shipwreak. | |||
='''Statistics'''= | ='''Statistics'''= | ||
SIZ 16 | |||
DEX 14 | |||
STR 13 | |||
CON 13 | |||
APP 7 | |||
Damage 5d6 | Damage 5d6 | ||
Healing Rate 3 | |||
Movement Rate 3 | |||
Total Hit Points 29 | |||
Unconscious 7 | |||
Parry 7 | |||
==='''Fame'''=== | |||
Fame: 219 | |||
*Starting Fame: 166 | |||
*Bonus from high attributes: 16 (SIZE) + 16 (Energetic) + 21 (Swimming) | |||
='''Skills'''= | ='''Skills'''= | ||
Skills | '''General Skills''' | ||
*Awareness - 10 | |||
*Carousing - 10 | |||
*Courtesy - 5 | |||
*Culture - 6 | |||
*Dancing - 2 | |||
*Drive - 2 | |||
*First Aid - 7 | |||
*Fisherman - 15 (Replaces Seamanship and Hunting, includes +2 bonus from Family Characteristic) | |||
*Flirting - 7 | |||
*Gaming - 3* | |||
*Intrigue - 3 | |||
*Language (English) - 15 | |||
*Lore (English Channel) - 8 | |||
*Navigate - 10 | |||
*Negotiate - 8 | |||
*Play (Fife) - 4 | |||
*Recognize - 6 | |||
*Religion - 2 | |||
*Romance - 4 | |||
*Shipwright - 9 | |||
*Singing - 2 | |||
*Streetwise - 10 | |||
*Survival - 10 | |||
*Swimming - 11* (+10 from Magical Salmon Tattoo) | |||
'''Combat Skills''' | |||
*Captain - 10 | |||
'''Weapon Skills''' | |||
*Blade Short - 6 | |||
*Brawling - 13 | |||
*Blunt - 15 | |||
*Pistol - 8 | |||
("*" indicates experience check due) | |||
='''Traits/Passions'''= | |||
'''Personality Traits''' | |||
Chaste 10 / Lustful 10 | |||
Energetic 16 / Lazy 4 | |||
Forgiving 7 / Vengeful 13 | |||
Generous 13* / Selfish 7 | |||
Honest 10 / Deceitful 10 | |||
Just 7 / Arbitrary 13 | |||
Merciful 10 / Cruel 10 | |||
Modest 7 / Proud 13 | |||
Pious 10 / Worldly 10 | |||
Prudent 10 / Reckless 10 | |||
Temperate 10 / Indulgent 10 | |||
Trusting 9 / Suspicious 11 | |||
Valorous 10 / Cowardly 10 | |||
'''Passions''' | |||
*Love (Family) - 15 | |||
*Hospitality - 15 | |||
*Honor - 15 | |||
*Distrust (Dutch) - 5 | |||
='''Family'''= | ='''Family'''= | ||
Father, alive and married | |||
Father's brother, dead and never married | |||
Father's brother, alive and married | |||
Mother, alive and married | |||
Mother's brother, alive and married | |||
Mother's sister, alive and unmarried | |||
Older Brother, alive and married | |||
Older Brother, alive and married | |||
Older Sister, alive and married | |||
Younger Brother, dead and never married | |||
Younger Sister, dead and married | |||
=='''Equipment'''== | |||
A set of dice that are made of Human Bone. They are old six sided dice. The pips seem a little odd to you. You have three dice. | |||
A rusted key that an elderly pirate gave you after you showed him kindness. He said it unlocked a great treasure. He also said to see "The Mother" before he died. |
Latest revision as of 19:53, 25 April 2013
Personal Data[edit]
Name: Jonathan Breyer
Homeland: Isles of Scilly, Duchy of Cornwall, Kingdom of England
Culture: English
Social Class: Rural
Profession: Fisherman
Religion: Church of England
Father's Name: Harry Breyer
Father's Class: Rural
Age: 26
Year Born: 1614
Family Characteristic: Family were excellent fishermen, +2 to Fisherman
Inheritance: Magical Salmon Tattoo (+10 Swimming). Your mother feared lossing her boys to the sea so she hired a witch to give you all a magical tattoo of a Salmon. With out this tattoo you would have not survived the shipwreak.
Statistics[edit]
SIZ 16
DEX 14
STR 13
CON 13
APP 7
Damage 5d6
Healing Rate 3
Movement Rate 3
Total Hit Points 29
Unconscious 7
Parry 7
Fame[edit]
Fame: 219
- Starting Fame: 166
- Bonus from high attributes: 16 (SIZE) + 16 (Energetic) + 21 (Swimming)
Skills[edit]
General Skills
- Awareness - 10
- Carousing - 10
- Courtesy - 5
- Culture - 6
- Dancing - 2
- Drive - 2
- First Aid - 7
- Fisherman - 15 (Replaces Seamanship and Hunting, includes +2 bonus from Family Characteristic)
- Flirting - 7
- Gaming - 3*
- Intrigue - 3
- Language (English) - 15
- Lore (English Channel) - 8
- Navigate - 10
- Negotiate - 8
- Play (Fife) - 4
- Recognize - 6
- Religion - 2
- Romance - 4
- Shipwright - 9
- Singing - 2
- Streetwise - 10
- Survival - 10
- Swimming - 11* (+10 from Magical Salmon Tattoo)
Combat Skills
- Captain - 10
Weapon Skills
- Blade Short - 6
- Brawling - 13
- Blunt - 15
- Pistol - 8
("*" indicates experience check due)
Traits/Passions[edit]
Personality Traits
Chaste 10 / Lustful 10
Energetic 16 / Lazy 4
Forgiving 7 / Vengeful 13
Generous 13* / Selfish 7
Honest 10 / Deceitful 10
Just 7 / Arbitrary 13
Merciful 10 / Cruel 10
Modest 7 / Proud 13
Pious 10 / Worldly 10
Prudent 10 / Reckless 10
Temperate 10 / Indulgent 10
Trusting 9 / Suspicious 11
Valorous 10 / Cowardly 10
Passions
- Love (Family) - 15
- Hospitality - 15
- Honor - 15
- Distrust (Dutch) - 5
Family[edit]
Father, alive and married
Father's brother, dead and never married
Father's brother, alive and married
Mother, alive and married
Mother's brother, alive and married
Mother's sister, alive and unmarried
Older Brother, alive and married
Older Brother, alive and married
Older Sister, alive and married
Younger Brother, dead and never married
Younger Sister, dead and married
Equipment[edit]
A set of dice that are made of Human Bone. They are old six sided dice. The pips seem a little odd to you. You have three dice.
A rusted key that an elderly pirate gave you after you showed him kindness. He said it unlocked a great treasure. He also said to see "The Mother" before he died.