Difference between revisions of "August 8, 699"
(Created page with "August 699 After a night's rest, resume exploration of the tunnels around 6:00 am. * Turn 1-2: return to demon statue room. * Turn 3-4: travel to spider room. Kill spiders...") |
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* Turn 7-8: take passage to east, finding that it connects to the mushroom room. Return to spider room. | * Turn 7-8: take passage to east, finding that it connects to the mushroom room. Return to spider room. | ||
* Turn 9: take passage to west, coming to the dead end. | * Turn 9: take passage to west, coming to the dead end. | ||
+ | * Turn 10-12: visit locust room, disturb them, and nearly get Zarbek and Knuckles killed. | ||
+ | * Turn 13-14: return to entry room. | ||
+ | * Turn 14-15: curved passage west. | ||
+ | * Turn 16-17: small room, discover Bag of Holding with 23 gems! | ||
+ | * Turn 18-19: kill carrion crawlers and steal their treasure. | ||
+ | * Turn 20: search and find secret door. | ||
+ | * Turn 21: take passage west to secret door. | ||
+ | * Turn 22: open door. Go south into octagonal room. | ||
+ | * Turn 23-24: search octagonal room. | ||
+ | * Turn 25-27: head north and then east to preparation room. | ||
+ | * Turn 28-29: head north to door, and return. | ||
+ | * Turn 30: open door east to overlook of fungus room. | ||
+ | * Turn 31-32: travel west, then south, then west in unexplored passage. | ||
+ | * Turn 33: open secret door. | ||
+ | * Turn 34: open door to cleric room. Sleep them and dispatch them. | ||
+ | * Turn 35-36: search room. | ||
+ | * Turn 37: open door south. Arthrella casts Silence 15' r. on stone, stored in Bag of Holding. | ||
+ | * Turn 38: fight clerics and cursory search of room. | ||
+ | * Turn 39: open northern door on western wall of passage. Fight clerics in silence. | ||
+ | * Turn 40: cursory search of room. | ||
+ | * Turn 41: north | ||
+ | * Turn 42: big fight with soldiers, clerics, and powerful fighter that turns into running battle | ||
+ | * Turn 43: fight continues outside head cleric's rooms, ending in his death along with most of the soldiers | ||
+ | * Turn 44-54: search area until large numbers of orcs coming from north detected | ||
+ | * Turn 55: fight orcs in/around darkness, killing powerful orc magic user, clerics, and leader with hellhounds | ||
+ | * Turn 56: retreat to secret passage for healing |
Latest revision as of 22:39, 8 May 2013
After a night's rest, resume exploration of the tunnels around 6:00 am.
- Turn 1-2: return to demon statue room.
- Turn 3-4: travel to spider room. Kill spiders with Sleep spell and fire.
- Turn 5-6: return to room and explore it.
- Turn 7-8: take passage to east, finding that it connects to the mushroom room. Return to spider room.
- Turn 9: take passage to west, coming to the dead end.
- Turn 10-12: visit locust room, disturb them, and nearly get Zarbek and Knuckles killed.
- Turn 13-14: return to entry room.
- Turn 14-15: curved passage west.
- Turn 16-17: small room, discover Bag of Holding with 23 gems!
- Turn 18-19: kill carrion crawlers and steal their treasure.
- Turn 20: search and find secret door.
- Turn 21: take passage west to secret door.
- Turn 22: open door. Go south into octagonal room.
- Turn 23-24: search octagonal room.
- Turn 25-27: head north and then east to preparation room.
- Turn 28-29: head north to door, and return.
- Turn 30: open door east to overlook of fungus room.
- Turn 31-32: travel west, then south, then west in unexplored passage.
- Turn 33: open secret door.
- Turn 34: open door to cleric room. Sleep them and dispatch them.
- Turn 35-36: search room.
- Turn 37: open door south. Arthrella casts Silence 15' r. on stone, stored in Bag of Holding.
- Turn 38: fight clerics and cursory search of room.
- Turn 39: open northern door on western wall of passage. Fight clerics in silence.
- Turn 40: cursory search of room.
- Turn 41: north
- Turn 42: big fight with soldiers, clerics, and powerful fighter that turns into running battle
- Turn 43: fight continues outside head cleric's rooms, ending in his death along with most of the soldiers
- Turn 44-54: search area until large numbers of orcs coming from north detected
- Turn 55: fight orcs in/around darkness, killing powerful orc magic user, clerics, and leader with hellhounds
- Turn 56: retreat to secret passage for healing