Difference between revisions of "Iskander Alimmand"
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== Iskander Allimand == | == Iskander Allimand == | ||
*Neutral Swordmage 4 (Magician-Hero) | *Neutral Swordmage 4 (Magician-Hero) | ||
− | *XP: | + | *XP: 25760/32000 |
*Backstory: Iskander has trod much of the northern steppelands, joining raiding parties and expeditions searching for ancient ruins. He has picked up a little knowledge of wizardry in his travels, but experience has proven that magic is fickle at best, while bow and sword can be counted on. | *Backstory: Iskander has trod much of the northern steppelands, joining raiding parties and expeditions searching for ancient ruins. He has picked up a little knowledge of wizardry in his travels, but experience has proven that magic is fickle at best, while bow and sword can be counted on. | ||
Line 18: | Line 18: | ||
*HP: 20 | *HP: 20 | ||
− | *AC: | + | *AC: 9 (+2 Dex, +6 plate, +1 shield) |
− | *Initiative: | + | *Initiative: +2 |
*Attack Throw / Damage: | *Attack Throw / Damage: | ||
− | **Sword 8+/ | + | **Sword 8+/1d6+2 |
− | **Bow 8+/ | + | **Bow 8+/1d6+2 |
+ | **Axe 8+/1d6+2 | ||
*Movement (Base, Combat, Charge): | *Movement (Base, Combat, Charge): | ||
Line 44: | Line 45: | ||
== Spells == | == Spells == | ||
− | *1st Level ( | + | *1st Level (2/2 per day) |
**Sleep | **Sleep | ||
**Choking Grip (Darth Vader) | **Choking Grip (Darth Vader) | ||
**Protection from Evil (as B/X) | **Protection from Evil (as B/X) | ||
**Wall of Smoke (self explanatory) | **Wall of Smoke (self explanatory) | ||
− | *2nd Level ( | + | *2nd Level (1/2 per day) |
**Continual Light | **Continual Light | ||
**Invisibility | **Invisibility |
Latest revision as of 16:55, 17 December 2013
A character in the The Hyborian Age ACKS Campaign.
Contents
Iskander Allimand[edit]
- Neutral Swordmage 4 (Magician-Hero)
- XP: 25760/32000
- Backstory: Iskander has trod much of the northern steppelands, joining raiding parties and expeditions searching for ancient ruins. He has picked up a little knowledge of wizardry in his travels, but experience has proven that magic is fickle at best, while bow and sword can be counted on.
Attributes[edit]
- STR 13 (+1)
- INT 16 (+2)
- WIS 11
- DEX 16 (+2)
- CON 13 (+1)
- CHA 11
Combat[edit]
- HP: 20
- AC: 9 (+2 Dex, +6 plate, +1 shield)
- Initiative: +2
- Attack Throw / Damage:
- Sword 8+/1d6+2
- Bow 8+/1d6+2
- Axe 8+/1d6+2
- Movement (Base, Combat, Charge):
- Saves:
- Paralysation & Petrification 12
- Poison & Death12
- Blast & Breath 14
- Staffs & Wands 14
- Spells 14
Proficiencies[edit]
- Adventuring
- Riding (cultural)
- Survival
- Tracking
- Endurance
- Precise Shooting
- Sensing Power
Abilities[edit]
Spells[edit]
- 1st Level (2/2 per day)
- Sleep
- Choking Grip (Darth Vader)
- Protection from Evil (as B/X)
- Wall of Smoke (self explanatory)
- 2nd Level (1/2 per day)
- Continual Light
- Invisibility
- Phantasmal Force
- Mirror Image
Equipment & Loot[edit]
- Weapons and Armor (9/6 stone + 3 items, 10/7 stone total when wearing plate/scale mail)
- Obsidian spear +1 (1 stone)
- Arrow made from a rukh's talon (arrow +3, avian slaying)
- Gracefully curved sword (1d6/1d8) (1 item)
- Hand Axe (1d6) (1 item)
- Composite Bow (1d6) (1 stone)
- Quiver with 20 arrows (1 item)
- 3 silver-tipped arrows
- Plate armor (AC 6) (6 stone)
- Shield (AC +1) (1 stone)
- Scale Mail (AC 3) (3 stone)
- Worn Clothing
- Leather belt (0 stone)
- High leather boots (0 stone)
- Long hooded cloak (0 stone)
- Gloves (0 stone)
- Armiger's Hat (0 stone)
- Armiger's Tunic and Pants (0 stone)
- Backpack (holds 4 stone) (22 items = 3-2/3 stone)
- Fur-lined winter cloak (1 item)
- Thick wool blanket (1 item)
- Grappling Hook (1 item)
- 12 Iron Spikes (1 item)
- Hand-sized steel mirror (1 item)
- 3 weeks iron rations (3 items)
- 50' rope (1 item)
- 4 stakes and mallet (1 item)
- 6 torches (6 item)
- 2 waterskins (2 items)
- Zingaran red algae (Potion of waterbreathing) (1 item)
- Hollow tube with black lotus powder (wand of paralyzation, 30 charges) (1 item)
- 2 flasks of wine fortified with healing herbs (potions of healing, 1d6+1) (2 items)
- Purse (holds 1/2 stone) (1/6 stone currently)
- Tinder box/Flint and steel (1 item)
- 3 20-gp gems
- 15 gold coins
- Medium Warhorse (Can carry 30 stone)
- Lamellar Barding (AC 4) (4 stone)
- Saddle and Tack (War)
- Medium Riding Horse (Can carry 30 stone)
- Saddle and Tack (Riding)
- Saddlebags (holds 3 stone)
- Tent (1 stone)
Starting Money Spent: 1991 gp 44 sp Other notes: Spent 1000 gp to replace Chameleon with Sleep