Difference between revisions of "After the Cataclysm"

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(Combat Summary & Current Encumbrance)
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A bunch of stuff is going to go here, guys.
 
A bunch of stuff is going to go here, guys.
  
 +
=== CHARACTER NAME, LEVEL X CLASS ===
 +
*AC X, X/X HP
 +
*Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
*Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
**Gear Encumbrance Value:
 +
**Treasure Carried:
 +
**Current Encumbrance Value:
 +
**Current Movement Rate:
  
 +
=== CHARACTER NAME, LEVEL X CLASS ===
 +
*AC X, X/X HP
 +
*Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
*Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
**Gear Encumbrance Value:
 +
**Treasure Carried:
 +
**Current Encumbrance Value:
 +
**Current Movement Rate:
 +
 +
=== CHARACTER NAME, LEVEL X CLASS ===
 +
*AC X, X/X HP
 +
*Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
*Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
**Gear Encumbrance Value:
 +
**Treasure Carried:
 +
**Current Encumbrance Value:
 +
**Current Movement Rate:
 +
 +
=== CHARACTER NAME, LEVEL X CLASS ===
 +
*AC X, X/X HP
 +
*Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
*Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
**Gear Encumbrance Value:
 +
**Treasure Carried:
 +
**Current Encumbrance Value:
 +
**Current Movement Rate:
 +
 +
=== CHARACTER NAME, LEVEL X CLASS ===
 +
*AC X, X/X HP
 +
*Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
*Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
**Gear Encumbrance Value:
 +
**Treasure Carried:
 +
**Current Encumbrance Value:
 +
**Current Movement Rate:
 +
 +
=== CHARACTER NAME, LEVEL X CLASS ===
 +
*AC X, X/X HP
 +
*Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
*Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
 +
**Gear Encumbrance Value:
 +
**Treasure Carried:
 +
**Current Encumbrance Value:
 +
**Current Movement Rate:
  
 
== The World ==
 
== The World ==

Revision as of 17:40, 10 February 2014

A game of B/X D&D, run by Julius Sleazer.

Tumblr mfe25lhyuu1ro2bqto1 500.jpg

Characters

Player Characters

Livestock

Henchmen

Hirelings

Named NPCs

Combat Summary & Current Encumbrance

A bunch of stuff is going to go here, guys.

CHARACTER NAME, LEVEL X CLASS

  • AC X, X/X HP
  • Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
  • Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
    • Gear Encumbrance Value:
    • Treasure Carried:
    • Current Encumbrance Value:
    • Current Movement Rate:

CHARACTER NAME, LEVEL X CLASS

  • AC X, X/X HP
  • Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
  • Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
    • Gear Encumbrance Value:
    • Treasure Carried:
    • Current Encumbrance Value:
    • Current Movement Rate:

CHARACTER NAME, LEVEL X CLASS

  • AC X, X/X HP
  • Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
  • Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
    • Gear Encumbrance Value:
    • Treasure Carried:
    • Current Encumbrance Value:
    • Current Movement Rate:

CHARACTER NAME, LEVEL X CLASS

  • AC X, X/X HP
  • Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
  • Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
    • Gear Encumbrance Value:
    • Treasure Carried:
    • Current Encumbrance Value:
    • Current Movement Rate:

CHARACTER NAME, LEVEL X CLASS

  • AC X, X/X HP
  • Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
  • Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
    • Gear Encumbrance Value:
    • Treasure Carried:
    • Current Encumbrance Value:
    • Current Movement Rate:

CHARACTER NAME, LEVEL X CLASS

  • AC X, X/X HP
  • Primary Attack: Weapon Name, Hit bonus or penalty, damage rating
  • Secondary Attack: Weapon Name, Hit bonus or penalty, damage rating
    • Gear Encumbrance Value:
    • Treasure Carried:
    • Current Encumbrance Value:
    • Current Movement Rate:

The World

Lore

Hex Maps

Dungeon Maps

Player References

Plot Hooks & Notes

House Rules

Threads