Acrozatarim/Recurring NPCs: Difference between revisions
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==Aishah== | |||
A former street urchin from one of the major cities of Naseria, Aishah was mixed up a criminal gang Iskander dealt with as he was passing through. Deciding he was a better bet than the lowlifes she'd grown up with, she persuaded him to take her on as his apprentice. She's now over a year into her training and has been promised that if she applies herself and demonstrates the characteristics worthy of an elemental knight, Iskander will take her to the Bastion of her choice and formally sponsor her. | |||
'''Ability Scores''': Str 12 [14 at maturity] (+1) Dex 16 (+3) Con 14 (+2) Int 12 (+1) Wis 12 (+1) Cha 14 (+2) Init +3 | |||
'''Defenses''': AC 15 PD 13 MD 12 HP 23 (Rec 1d8+2 [6]) | |||
'''Basic Attacks''' | |||
Melee: Att: +1 vs AC Hit: 1[W]+1 Miss: -<br> | |||
Ranged: Att: +3 vs AC Hit: 1[W]+3 Miss: -<br> | |||
'''Backgrounds''' (6) | |||
*Child of the Streets +3 | |||
*Elemental Squire-Initiate +2 | |||
*Seasoned Traveller +1 | |||
'''Talents''' | |||
''New Talent'' - | |||
'''Features''' | |||
''Elemental Attunement'' - ''Flame'': Your elemental damage type is fire. Additionally, when engaged by 2 or more enemies, you gain a +1 to attack rolls against those enemies and a bonus to damage rolls against them equal to the total number of enemies engaging you. | |||
''Internal Strength'': 1. Channels Known: Incinerate, Light Breath Method, Elemental Ward, Elemental Strike. | |||
''Unarmed Combat'' - You treat your unarmed attacks as small one-handed weapons rather than following the usual rules for unarmed combat, meaning that they do the same amount of damage as a dagger (d4 weapon damage). | |||
'''Equipment''': Leather armour, shortsword | |||
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Latest revision as of 00:55, 28 March 2014
Aishah[edit]
A former street urchin from one of the major cities of Naseria, Aishah was mixed up a criminal gang Iskander dealt with as he was passing through. Deciding he was a better bet than the lowlifes she'd grown up with, she persuaded him to take her on as his apprentice. She's now over a year into her training and has been promised that if she applies herself and demonstrates the characteristics worthy of an elemental knight, Iskander will take her to the Bastion of her choice and formally sponsor her.
Ability Scores: Str 12 [14 at maturity] (+1) Dex 16 (+3) Con 14 (+2) Int 12 (+1) Wis 12 (+1) Cha 14 (+2) Init +3
Defenses: AC 15 PD 13 MD 12 HP 23 (Rec 1d8+2 [6])
Basic Attacks
Melee: Att: +1 vs AC Hit: 1[W]+1 Miss: -
Ranged: Att: +3 vs AC Hit: 1[W]+3 Miss: -
Backgrounds (6)
- Child of the Streets +3
- Elemental Squire-Initiate +2
- Seasoned Traveller +1
Talents
New Talent -
Features
Elemental Attunement - Flame: Your elemental damage type is fire. Additionally, when engaged by 2 or more enemies, you gain a +1 to attack rolls against those enemies and a bonus to damage rolls against them equal to the total number of enemies engaging you.
Internal Strength: 1. Channels Known: Incinerate, Light Breath Method, Elemental Ward, Elemental Strike.
Unarmed Combat - You treat your unarmed attacks as small one-handed weapons rather than following the usual rules for unarmed combat, meaning that they do the same amount of damage as a dagger (d4 weapon damage).
Equipment: Leather armour, shortsword