Savage Worlds Accursed CharacterTuyu-Khemet: Difference between revisions
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'''Tuyu-Khemet''' | '''Tuyu-Khemet''' | ||
''Mummy'' (Hyphrates); Novice ( | ''Mummy'' (Hyphrates); Novice (5 XP); Female | ||
Racial Package: -2 Charisma, Spirit costs double to raise, +2 Armor, STR+d6 bashing attack w/armored skin, immune to poison/disease, +2 to recover from Shaken, no Wound Modifier penalties/no extra damage from Called Shots | Racial Package: -2 Charisma, Spirit costs double to raise, +2 Armor, STR+d6 bashing attack w/armored skin, immune to poison/disease, +2 to recover from Shaken, no Wound Modifier penalties/no extra damage from Called Shots | ||
Agility d6; | Agility d6; | ||
Line 9: | Line 10: | ||
Spirit d4; | Spirit d4; | ||
Strength d6; | Strength d6; | ||
Vigor d6; | Vigor d6 | ||
Charisma: -2; | |||
Parry: 4; | |||
Toughness: 7 (2); | |||
Power Points: 0/10 | |||
Money: 1000 Manreia duchats | |||
Alchemy [Smarts] d4 | |||
Athletics [Agility] d6 | |||
Fighting [Agility] d6 | |||
Healing [Smarts] d8 | |||
Guts [Spirit] d4 | |||
Intimidation [Spirit] d4 | |||
Notice [Smarts] d6 | |||
Persuasion [Spirit] d4 | |||
Survival [Smarts] d4 | |||
Taunt [Smarts] d4 | |||
Tracking [Smarts] d6 | |||
'''Powers''' | |||
Armor: +2 Armor on a success, +4 Armor on a raise | |||
Transmute Weapon: Transmute a weapon to manifest a bane's weaknesses | |||
Wall Walker: Walk across walls, ceilings, and other solid surfaces | |||
'''Equipment''' | '''Equipment''' | ||
Sarcophagus Shell - +2 Armor, STR+d6 damage (armored skin bashing) | Sarcophagus Shell - +2 Armor, STR+d6 damage (armored skin bashing) | ||
Line 46: | Line 63: | ||
Assorted adventuring gear | Assorted adventuring gear | ||
2 potions of Transmute Weapon | |||
1 potion of Armor w/raise | |||
1 potion of Wall Walker | |||
'''Hindrances:''' Code of Honor (Major), Loyal (Minor), Cautious (Minor), Phobia (Minor, Reptiles) | |||
'''Edges:''' Arcane Background: Alchemy, Danger Sense | |||
0 of 3 Wounds | |||
0 of 2 Fatigue Levels | |||
0 of 3 Bennies (Soak Wounds, remove Shaken) | |||
'''Advances''' | |||
5 XP: Healing d8, Tracking d6 |
Latest revision as of 19:02, 30 March 2014
Tuyu-Khemet
Mummy (Hyphrates); Novice (5 XP); Female
Racial Package: -2 Charisma, Spirit costs double to raise, +2 Armor, STR+d6 bashing attack w/armored skin, immune to poison/disease, +2 to recover from Shaken, no Wound Modifier penalties/no extra damage from Called Shots
Agility d6;
Smarts d8;
Spirit d4;
Strength d6;
Vigor d6
Charisma: -2;
Parry: 4;
Toughness: 7 (2);
Power Points: 0/10
Money: 1000 Manreia duchats
Alchemy [Smarts] d4
Athletics [Agility] d6
Fighting [Agility] d6
Healing [Smarts] d8
Guts [Spirit] d4
Intimidation [Spirit] d4
Notice [Smarts] d6
Persuasion [Spirit] d4
Survival [Smarts] d4
Taunt [Smarts] d4
Tracking [Smarts] d6
Powers
Armor: +2 Armor on a success, +4 Armor on a raise
Transmute Weapon: Transmute a weapon to manifest a bane's weaknesses
Wall Walker: Walk across walls, ceilings, and other solid surfaces
Equipment
Sarcophagus Shell - +2 Armor, STR+d6 damage (armored skin bashing)
Whip (Steel Link) - STR+d6 damage, Parry -1, Reach 1
Tailored Clothing
Assorted adventuring gear
2 potions of Transmute Weapon
1 potion of Armor w/raise
1 potion of Wall Walker
Hindrances: Code of Honor (Major), Loyal (Minor), Cautious (Minor), Phobia (Minor, Reptiles)
Edges: Arcane Background: Alchemy, Danger Sense
0 of 3 Wounds
0 of 2 Fatigue Levels
0 of 3 Bennies (Soak Wounds, remove Shaken)
Advances
5 XP: Healing d8, Tracking d6