Savage Worlds Accursed CharacterThiago: Difference between revisions
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'''Thiago Giomari''' | '''Thiago Giomari''' | ||
''Mongrel'' (Manreia); Novice ( | ''Mongrel'' (Manreia); Novice (5 XP); Male | ||
Racial Package: Spirit costs double, -2 Charisma, + | Racial Package: Spirit costs double, -2 Charisma, +3 free Edges or Monstrous Abilities | ||
Charisma - | Agility d4 | ||
Parry 4; | |||
Toughness | Smarts d4 | ||
Spirit d4 | |||
Strength d10 [d12 in Strength-related situations] | |||
Vigor d10 | |||
Charisma: -3; | |||
Pace: 6; | |||
Parry: 4; | |||
Toughness: 10 (2) | |||
Money: 1000 Manreia duchats | |||
Athletics [Agility] d4 | Athletics [Agility] d4 | ||
Line 49: | Line 59: | ||
'''Equipment''' | '''Equipment''' | ||
Mace-Like Fists - STR+d6+2 | |||
Brigandine | Brigandine - Covers T, A | ||
Clothing | |||
2 weeks of food and water | 2 weeks of food and water | ||
Line 60: | Line 70: | ||
'''Hindrances:''' Bad Luck (Major), | '''Hindrances:''' Bad Luck (Major), Impulsive (Minor), Phobia (Minor, Water), Mark of Fear (White Streak In Hair, -1 Charisma) | ||
'''Edges:''' Brawler (+2 to all bare-handed Fighting attacks), Nerves of Steel (Ignore one level of wound penalties) | |||
'''Animal Components:''' | '''Animal Components:''' Inhuman Attribute (+1 situational Strength die) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body], Natural Weapons (STR+d6 damage, always considered armed) [Mace-Like Fists] | ||
0 of 3 Wounds | 0 of 3 Wounds | ||
Line 70: | Line 83: | ||
0 of 2 Fatigue Levels | 0 of 2 Fatigue Levels | ||
0 of 2 Bennies (Soak roll for Wounds, remove Shaken) | |||
'''Advances''' | |||
5 XP: Vigor d10 |
Latest revision as of 21:36, 25 June 2014
Thiago Giomari
Mongrel (Manreia); Novice (5 XP); Male
Racial Package: Spirit costs double, -2 Charisma, +3 free Edges or Monstrous Abilities
Agility d4
Smarts d4
Spirit d4
Strength d10 [d12 in Strength-related situations]
Vigor d10
Charisma: -3;
Pace: 6;
Parry: 4;
Toughness: 10 (2)
Money: 1000 Manreia duchats
Athletics [Agility] d4
Fighting [Agility] d4
Gambling [Smarts] d4
Guts [Spirit] d4
Healing [Smarts] d4
Intimidation [Spirit] d4
Investigation [Smarts] d4
Knowledge (Anatomy) [Smarts] d4
Knowledge (Geology) [Smarts] d4
Knowledge (Plants) [Smarts] d4
Notice [Smarts] d4
Repair [Smarts] d4
Taunt [Smarts] d4
Throwing [Agility] d4
Tracking [Smarts] d4
Equipment
Mace-Like Fists - STR+d6+2
Brigandine - Covers T, A
Clothing
2 weeks of food and water
Standard adventuring gear
Hindrances: Bad Luck (Major), Impulsive (Minor), Phobia (Minor, Water), Mark of Fear (White Streak In Hair, -1 Charisma)
Edges: Brawler (+2 to all bare-handed Fighting attacks), Nerves of Steel (Ignore one level of wound penalties)
Animal Components: Inhuman Attribute (+1 situational Strength die) [Gorilla Arms], Brawny (+1 Toughness, can lift and carry lots of extra weight) [Gorilla Body], Natural Weapons (STR+d6 damage, always considered armed) [Mace-Like Fists]
0 of 3 Wounds
0 of 2 Fatigue Levels
0 of 2 Bennies (Soak roll for Wounds, remove Shaken)
Advances
5 XP: Vigor d10