Difference between revisions of "Hellfrost Ice and Death CharacterUlfric"
Line 46: | Line 46: | ||
'''Racial Properties''' | '''Racial Properties''' | ||
− | + | Diverse: Humans of any culture start play with one free Edge of their choice ''or'' 2 extra skill points. The character must meet the requirements of the Edge as usual. | |
Line 80: | Line 80: | ||
'''Equipment''' | '''Equipment''' | ||
+ | Short Spear: STR+d6 damage, Reach 1 (75) | ||
− | + | Scale Hauberk: +2 Armor, covers T, A, L (200) | |
− | + | Chain Coif: +2 Armor, 75% chance of protecting head (50) | |
− | + | Medium Shield: +1 Parry, +2 Armor vs. ranged attacks (50) | |
− | |||
− | + | '''Gear''' | |
− | + | Backpack (5) | |
− | |||
− | |||
− | + | Boot Spikes: +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain (10) | |
− | + | Clothes, Winter: +2 to Vigor rolls to resist cold weather (100) | |
− | Flint and | + | Flint and Steel (3) |
− | + | Waterskin (5) | |
Revision as of 14:08, 16 July 2014
Ulfric Ring-Short
Race: Saxa
Attributes
Agility d6
Smarts d6
Spirit d8
Strength d8
Vigor d8
Charisma: 0; Glory: 0; Pace: 6; Parry: 7 (1); Toughness: 8 (2) (10 (4) versus ranged attacks)
Languages: Saxa, Trader, Tuomi
Funds: 0 ss, 0 gs
Skills
Faith d10
Fighting d8
Intimidate d8
Notice d6
Knowledge (Demons) d4
Knowledge (Undead) d6
Survival d4
Racial Properties
Diverse: Humans of any culture start play with one free Edge of their choice or 2 extra skill points. The character must meet the requirements of the Edge as usual.
Powers
Grave-Shackles (Weaken Undead. Trappings: glowing ghostly manacles clap around the target's wrists and ankles)
Pyre-Flame Blessing (Smite. Trappings: Heatless, spectral flames wreathe the weapon)
Worm-Feeder Trance (Warrior's Blessing. Trappings: eyes turn glowing white, unnatural prowess)
Edges
Arcane Background (Miracles)
Champion
Connections (Scaetha)
Hindrances
Loyal
Major Enemy (Changeling)
Orders (Scaetha)
Vengeful
Equipment
Short Spear: STR+d6 damage, Reach 1 (75)
Scale Hauberk: +2 Armor, covers T, A, L (200)
Chain Coif: +2 Armor, 75% chance of protecting head (50)
Medium Shield: +1 Parry, +2 Armor vs. ranged attacks (50)
Gear
Backpack (5)
Boot Spikes: +1 to Climbing rolls, treat smooth ice as rough ice and rough ice as normal terrain (10)
Clothes, Winter: +2 to Vigor rolls to resist cold weather (100)
Flint and Steel (3)
Waterskin (5)
Backstory Skeleton
- Fourth son of a Jarl.
- Was disowned after a changeling infiltrated his house and framed him for its misdeeds.
- The punishment for bringing shame upon the family was the removal of his left pinky finger, hence the nickname.
- Became a Paladin of Scaetha to do glorious things and erase his shame far from intrigue.
- Hasn't yet become a somber shell of a man. Death can come at any time, so never forsake good company.
Minor Goal: Make a "pilgrimage" to the Withered Lands and reap a great tally.
Major Goal: Have my legend sung back home, so that the deeds of Ulfric Ring-Short outweigh the shame of Ulfric Lambisunu. Living to hear it is optional.
Health
0 of 3 Wounds
0 of 2 Fatigue Levels
0 of 3 Bennies (Soak Wounds, remove Shaken, reroll a Trait roll)
Advances
5 XP: Smarts d6
10 XP: Champion