Difference between revisions of "Thoradin"
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+ | *Proficiency bonus: +2 | ||
*Total Hit Points: 10 | *Total Hit Points: 10 | ||
*Passive Perception: 16 | *Passive Perception: 16 | ||
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<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
− | *Acrobatics (Dex) + | + | *Acrobatics (Dex) +1 |
− | *Animal Handling (Wis) + | + | *Animal Handling (Wis) +4 |
− | *Arcana (Int) + | + | *Arcana (Int) +0 |
− | *Athletics (Str) + | + | *Athletics (Str) +2 |
− | *Deception (Cha) + | + | *Deception (Cha) +1 |
− | *History (Int) + | + | *History (Int) +0 |
− | *Insight (Wis) + | + | *'''Insight''' (Wis) +6 |
− | *Intimidation (Cha) + | + | *Intimidation (Cha) +1 |
− | *Investigation (Int) + | + | *Investigation (Int) +0 |
− | *Medicine (Wis) + | + | *Medicine (Wis) +4 |
− | *Nature (Int) + | + | *Nature (Int) +0 |
− | *Perception (Wis) + | + | *'''Perception''' (Wis) +6 |
− | *Performance (Cha) + | + | *Performance (Cha) +1 |
− | *Persuasion (Cha) + | + | *Persuasion (Cha) +1 |
− | *Religion (Int) + | + | *'''Religion''' (Int) +3 |
− | *Sleight of Hand (Dex) + | + | *Sleight of Hand (Dex) +1 |
− | *Stealth (Dex) + | + | *Stealth (Dex) +1 |
− | *Survival (Wis) + | + | *'''Survival''' (Wis) +6 |
</div> | </div> | ||
− | *Saving Throws: | + | |
− | *Languages: | + | |
− | *Tools: | + | *Saving Throws: Wisdom, Charisma |
− | *Weapons and Armor: | + | *Languages: Common, Dwarf |
+ | *Tools: Herbalism Kit | ||
+ | *Weapons and Armor: All armor and weapons, shields | ||
==Spells and Spell-like Abilities== | ==Spells and Spell-like Abilities== | ||
+ | |||
+ | ===Spells=== | ||
+ | |||
+ | *Cantrips | ||
+ | **Guidance | ||
+ | **Thaumaturgy | ||
+ | **Sacred Flame | ||
+ | |||
+ | *Domain Spells (always prepared) | ||
+ | **Level 1 | ||
+ | ***Fog Cloud | ||
+ | ***Thunderwave | ||
+ | |||
+ | *Currently Prepared Spells | ||
+ | **Bless | ||
+ | **Command | ||
+ | **Cure Wounds | ||
+ | **Sanctuary | ||
+ | **Detect Magic | ||
+ | |||
+ | ===Abilities=== | ||
+ | |||
+ | *Wrath of the Storm (4x/long rest) | ||
==Weapons and Armor== | ==Weapons and Armor== | ||
+ | |||
+ | Armor: Chainmail, Shield | ||
+ | |||
+ | *Warhammer | ||
+ | **+4 to hit | ||
+ | **1d8+2 damage | ||
+ | |||
+ | *Light Crossbow | ||
+ | *+3 to hit | ||
+ | **20 bolts | ||
+ | **Range: 80/320 | ||
+ | **1d8 piercing | ||
==Possessions, Mundane== | ==Possessions, Mundane== | ||
==Possessions, Treasure== | ==Possessions, Treasure== | ||
+ | |||
+ | Gold: 10 | ||
==Possessions, Magical== | ==Possessions, Magical== |
Latest revision as of 04:23, 15 September 2014
Character in Seven Seas of Rhye
Contents
Stat Block[edit]
STR | DEX | CON | INT | WIS | CHA |
15 | 11 | 15 | 10 | 18 | 12 |
+2 | +1 | +2 | +0 | +4 | +1 |
- Proficiency bonus: +2
- Total Hit Points: 10
- Passive Perception: 16
- Armor Class: 18
Proficiencies and Skills[edit]
- Acrobatics (Dex) +1
- Animal Handling (Wis) +4
- Arcana (Int) +0
- Athletics (Str) +2
- Deception (Cha) +1
- History (Int) +0
- Insight (Wis) +6
- Intimidation (Cha) +1
- Investigation (Int) +0
- Medicine (Wis) +4
- Nature (Int) +0
- Perception (Wis) +6
- Performance (Cha) +1
- Persuasion (Cha) +1
- Religion (Int) +3
- Sleight of Hand (Dex) +1
- Stealth (Dex) +1
- Survival (Wis) +6
- Saving Throws: Wisdom, Charisma
- Languages: Common, Dwarf
- Tools: Herbalism Kit
- Weapons and Armor: All armor and weapons, shields
Spells and Spell-like Abilities[edit]
Spells[edit]
- Cantrips
- Guidance
- Thaumaturgy
- Sacred Flame
- Domain Spells (always prepared)
- Level 1
- Fog Cloud
- Thunderwave
- Level 1
- Currently Prepared Spells
- Bless
- Command
- Cure Wounds
- Sanctuary
- Detect Magic
Abilities[edit]
- Wrath of the Storm (4x/long rest)
Weapons and Armor[edit]
Armor: Chainmail, Shield
- Warhammer
- +4 to hit
- 1d8+2 damage
- Light Crossbow
- +3 to hit
- 20 bolts
- Range: 80/320
- 1d8 piercing
Possessions, Mundane[edit]
Possessions, Treasure[edit]
Gold: 10