RQ6 sheet: Difference between revisions
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=Basics= | =Basics= | ||
* | *''[summary]'' | ||
*Str | *Str: 10 || Con: 10 || Siz: 10 || Int: 10 || Dex: 10 || Pow: 10 || Cha: 10 | ||
*Action pts || Dam mod +xdx || Healing rate || Luck pts || Move || SR | *Action pts: || Dam mod: +xdx || Healing rate: || Luck pts: || Move: || SR: | ||
*Experience mod | *Experience mod: | ||
*Magic pts | *Magic pts: | ||
*Passions | |||
** 3 % | |||
** 2 % | |||
** 1 % | |||
=Skills= | =Skills= | ||
Line 16: | Line 20: | ||
*Brawn (str+siz) % | *Brawn (str+siz) % | ||
*Conceal (dex+pow) % | *Conceal (dex+pow) % | ||
*Customs (int x 2) % | *Customs (int x 2) % +20 | ||
*Dance (dex + cha) % | *Dance (dex + cha) % | ||
*Deceit (int+cha) % | *Deceit (int+cha) % | ||
Line 25: | Line 29: | ||
*Influence (cha x 2) % | *Influence (cha x 2) % | ||
*Insight (int + pow) % | *Insight (int + pow) % | ||
*Language (native tongue) (int+cha) % +20 | |||
*Locale (int x 2) % | *Locale (int x 2) % | ||
*Perception (int + pow) % | *Perception (int + pow) % | ||
*Ride (dex + pow) % | *Ride (dex + pow) % | ||
*Sing (pow + cha) % | *Sing (pow + cha) % | ||
*Stealth (int+dex) % | *Stealth (int+dex) % | ||
Line 36: | Line 40: | ||
''Professional Skills'' | ''Professional Skills'' | ||
*Acting ( | *Acting (cha x2) | ||
*Acrobatics (str+dex) | *Acrobatics (str+dex) | ||
*Art (pow+cha) | *Art (pow+cha) | ||
*Bureaucracy (int x2) | |||
*Bureaucracy ( | |||
*Commerce (int+cha) | *Commerce (int+cha) | ||
*Courtesy (int+cha) | *Courtesy (int+cha) | ||
*Craft (dex+int) | *Craft (dex+int) | ||
*Culture ( | *Culture (int x2) | ||
*Disguise (int+cha) | *Disguise (int+cha) | ||
*Engineering ( | *Engineering (int x2) | ||
*Gambling (int+pow) | *Gambling (int+pow) | ||
*Healing (int+pow) | *Healing (int+pow) | ||
*Language (int+cha) | *Language (int+cha) | ||
*Literacy ( | *Literacy (int x2) | ||
*Lockpicking (dex x2) | *Lockpicking (dex x2) | ||
*Lore (???) (int x2) | *Lore (???) (int x2) | ||
Line 64: | Line 67: | ||
*Track (int+con) | *Track (int+con) | ||
= | =Cults & Magic= | ||
*Magic Points: Max: Current: | |||
**Crystal: Max: Current: | |||
*Folk Magic (pow+cha) % +30 | |||
**Source of spells: | |||
**Spells: | |||
*Animism | |||
**Binding (pow+cha) % | |||
**Trance (pow+con) % | |||
**Cult (rank): | |||
**Fetish: Name (spirit type, fetish description) - ''what it does'' | |||
*Theism | |||
**Devotion (pow+cha) % | |||
**Exhort (int+cha) % | |||
**Cult (rank): | |||
*Mysticism | |||
**Meditation (int+con) % | |||
**Mysticism (pow+con) % | |||
* | **Cult (rank): | ||
* | *Sorcery | ||
**Invocation (int x2) % | |||
**Shaping (int+pow) % | |||
**Cult (rank): | |||
=Combat styles= | =Combat styles= | ||
*Unarmed (str+dex) | *Unarmed (str+dex) | ||
*Combat style XXX (str+dex) % | *Combat style XXX (str+dex) % | ||
** '' | ** ''Weapons:'' | ||
** ''Trait:'' | |||
*Combat style XXX (str+dex) % | |||
** ''Weapons:'' | |||
** ''Trait:'' | |||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
Line 114: | Line 141: | ||
=Hit locations & Armour= | =Hit locations & Armour= | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
!width=" | !width="400"|Location - Armour (Enc.) | ||
!width="50"|A.P. | !width="50"|A.P. | ||
!width="50"|H.P. | !width="50"|H.P. | ||
!width=" | !width="80"|Location | ||
|- | |- | ||
|'''Head''' | |'''Head''' - armour ( ) || '''-''' || - || 19-20 | ||
|- | |- | ||
|'''Left Arm''' | |'''Left Arm''' - armour ( ) || '''-''' || - || 16-18 | ||
|- | |- | ||
|'''Right Arm''' | |'''Right Arm''' - armour ( ) || '''-''' || - || 13-15 | ||
|- | |- | ||
|'''Chest''' | |'''Chest''' - armour ( ) || '''-''' || - || 10-12 | ||
|- | |- | ||
|'''Abdomen''' | |'''Abdomen''' - armour ( ) || '''-''' || - || 07-09 | ||
|- | |- | ||
|'''Left Leg''' | |'''Left Leg''' - armour ( ) || '''-''' || -|| 04-06 | ||
|- | |- | ||
|'''Right Leg''' | |'''Right Leg''' - armour ( ) || '''-''' || - || 01-03 | ||
|} | |} | ||
*Healing rate | *Healing rate | ||
*Armour Enc.: | |||
*Armour / clothing notes: | *Armour / clothing notes: | ||
= | =Equipment & Money= | ||
*Equipment | |||
=Background= | *Money | ||
=Background & Notes= | |||
*Background: | |||
*Notes: | |||
Back to [[Arkat Returns]] |
Latest revision as of 16:20, 6 October 2014
Basics[edit]
- [summary]
- Str: 10 || Con: 10 || Siz: 10 || Int: 10 || Dex: 10 || Pow: 10 || Cha: 10
- Action pts: || Dam mod: +xdx || Healing rate: || Luck pts: || Move: || SR:
- Experience mod:
- Magic pts:
- Passions
- 3 %
- 2 %
- 1 %
Skills[edit]
Standard Skills
- Athletics (str+dex) %
- Boating (str+con) %
- Brawn (str+siz) %
- Conceal (dex+pow) %
- Customs (int x 2) % +20
- Dance (dex + cha) %
- Deceit (int+cha) %
- Drive (dex+pow) %
- Endurance (con x 2) %
- Evade (dex x 2) %
- First Aid (int + dex) %
- Influence (cha x 2) %
- Insight (int + pow) %
- Language (native tongue) (int+cha) % +20
- Locale (int x 2) %
- Perception (int + pow) %
- Ride (dex + pow) %
- Sing (pow + cha) %
- Stealth (int+dex) %
- Swim (str+con) %
- Unarmed (str+dex) %
- Willpower (powx2) %
Professional Skills
- Acting (cha x2)
- Acrobatics (str+dex)
- Art (pow+cha)
- Bureaucracy (int x2)
- Commerce (int+cha)
- Courtesy (int+cha)
- Craft (dex+int)
- Culture (int x2)
- Disguise (int+cha)
- Engineering (int x2)
- Gambling (int+pow)
- Healing (int+pow)
- Language (int+cha)
- Literacy (int x2)
- Lockpicking (dex x2)
- Lore (???) (int x2)
- Mechanism (dex+int)
- Musicianship (dex+cha)
- Navigation (int+pow)
- Oratory (pow+cha)
- Seamanship (int+con)
- Sleight (dex+cha)
- Streetwise (pow+cha)
- Survival (con+pow)
- Teach (int+cha)
- Track (int+con)
Cults & Magic[edit]
- Magic Points: Max: Current:
- Crystal: Max: Current:
- Folk Magic (pow+cha) % +30
- Source of spells:
- Spells:
- Animism
- Binding (pow+cha) %
- Trance (pow+con) %
- Cult (rank):
- Fetish: Name (spirit type, fetish description) - what it does
- Theism
- Devotion (pow+cha) %
- Exhort (int+cha) %
- Cult (rank):
- Mysticism
- Meditation (int+con) %
- Mysticism (pow+con) %
- Cult (rank):
- Sorcery
- Invocation (int x2) %
- Shaping (int+pow) %
- Cult (rank):
Combat styles[edit]
- Unarmed (str+dex)
- Combat style XXX (str+dex) %
- Weapons:
- Trait:
- Combat style XXX (str+dex) %
- Weapons:
- Trait:
Weapon/Shield Name | Damage | Size | reach | comb eff | mileu | AP/HP. | traits | Range | Enc. |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- | - | - | - | - | - | - | - | - | - |
- | - | - | - | - | - | - | - | - | - |
- | - | - | - | - | - | - | - | - | - |
- | - | - | - | - | - | - | - | - | - |
Hit locations & Armour[edit]
Location - Armour (Enc.) | A.P. | H.P. | Location |
---|---|---|---|
Head - armour ( ) | - | - | 19-20 |
Left Arm - armour ( ) | - | - | 16-18 |
Right Arm - armour ( ) | - | - | 13-15 |
Chest - armour ( ) | - | - | 10-12 |
Abdomen - armour ( ) | - | - | 07-09 |
Left Leg - armour ( ) | - | - | 04-06 |
Right Leg - armour ( ) | - | - | 01-03 |
- Healing rate
- Armour Enc.:
- Armour / clothing notes:
Equipment & Money[edit]
- Equipment
- Money
Background & Notes[edit]
- Background:
- Notes:
Back to Arkat Returns