TestFFCharDetail: Difference between revisions
Jump to navigation
Jump to search
MattKendall (talk | contribs) No edit summary |
No edit summary |
||
(61 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{FFCharDetail||= | {{FFCharDetail | ||
|name=Tony 'Poco' Malloy | |||
|image=Giamatti.jpg | |||
|firstAppearance=Pilot Episode | |||
|themeSong= | |||
|actor=Paul Giamatti | |||
|fullName=Anthony Malloy | |||
|legalStatus=Core Citizen | |||
|aliases= | |||
|age=35 | |||
|birthplace= | |||
|favoredWeapon= | |||
|abilities_physicalDie=8 | |||
|abilities_mentalDie=8 | |||
|abilities_socialDie=8 | |||
|distinctions_role_name=Career Criminal | |||
|distinctions_role_triggers@0_name=Friends in Low Places | |||
|distinctions_role_triggers@0_text=When you create an Asset based on a seedy contact or underworld connection, step it up. | |||
|distinctions_role_triggers@1_name=Hard Habit to Break | |||
|distinctions_role_triggers@1_text=When you make a deal 'outside the law' spend a plot point to create a stepped up asset related to the deal. Or, take on a complication related to the criminal activity and get a plot point. | |||
|distinctions_background_name=Intuitive Mechanic | |||
|distinctions_background_triggers@0_name=Talk to me Baby | |||
|distinctions_background_triggers@0_text=When you encounter a mechanical failure for the first time, you may attempt to intuit the root cause with a Mental + Notice Action. Create a Here's Your Problem d8 Asset if you succeed or take a Stumped d8 Complication if you fail. | |||
|distinctions_background_triggers@1_name= | |||
|distinctions_background_triggers@1_text= | |||
|distinctions_personality_name=Burned Too Many Times | |||
|distinctions_personality_triggers@0_name=Panic Mode | |||
|distinctions_personality_triggers@0_text=Step up or double your Physical die for one Action. Spend a plot point to do both. After the roll, create or step up the Complication 'Panicked'. | |||
|distinctions_personality_triggers@1_name=Looking Out For Number One | |||
|distinctions_personality_triggers@1_text=Reroll all dice in a roll. | |||
On the reroll, all dice that roll 1s or 2s are considered | |||
Complications. | |||
|skills@0_name:Craft_die=4 | |||
|skills@0_name:Craft_specializations@0= | |||
|skills@0_name:Craft_specializations@1= | |||
|skills@1_name:Drive_die=4 | |||
|skills@1_name:Drive_specializations@0= | |||
|skills@1_name:Drive_specializations@1= | |||
|skills@2_name:Fight_die=4 | |||
|skills@2_name:Fight_specializations@0= | |||
|skills@2_name:Fight_specializations@1= | |||
|skills@3_name:Fix_die=12 | |||
|skills@3_name:Fix_specializations@0=Engines | |||
|skills@3_name:Fix_specializations@1= | |||
|skills@4_name:Fly_die=4 | |||
|skills@4_name:Fly_specializations@0= | |||
|skills@4_name:Fly_specializations@1= | |||
|skills@5_name:Focus_die=4 | |||
|skills@5_name:Focus_specializations@0= | |||
|skills@5_name:Focus_specializations@1= | |||
|skills@6_name:Influence_die=10 | |||
|skills@6_name:Influence_specializations@0=Bureaucratic | |||
|skills@6_name:Influence_specializations@1=Negotiate | |||
|skills@6_name:Influence_specializations@2= | |||
|skills@7_name:Know_die=4 | |||
|skills@7_name:Know_specializations@0= | |||
|skills@7_name:Know_specializations@1= | |||
|skills@8_name:Labor_die=4 | |||
|skills@8_name:Labor_specializations@0= | |||
|skills@8_name:Labor_specializations@1= | |||
|skills@9_name:Move_die=4 | |||
|skills@9_name:Move_specializations@0= | |||
|skills@9_name:Move_specializations@1= | |||
|skills@10_name:Notice_die=8 | |||
|skills@10_name:Notice_specializations@0= | |||
|skills@10_name:Notice_specializations@1= | |||
|skills@11_name:Operate_die=8 | |||
|skills@11_name:Operate_specializations@0= | |||
|skills@11_name:Operate_specializations@1= | |||
|skills@12_name:Perform_die=4 | |||
|skills@12_name:Perform_specializations@0= | |||
|skills@12_name:Perform_specializations@1= | |||
|skills@13_name:Shoot_die=8 | |||
|skills@13_name:Shoot_specializations@0= | |||
|skills@13_name:Shoot_specializations@1= | |||
|skills@14_name:Sneak_die=6 | |||
|skills@14_name:Sneak_specializations@0=Breaking & Entering | |||
|skills@14_name:Sneak_specializations@1= | |||
|skills@15_name:Survive_die=10 | |||
|skills@15_name:Survive_specializations@0= | |||
|skills@15_name:Survive_specializations@1= | |||
|skills@16_name:Throw_die=4 | |||
|skills@16_name:Throw_specializations@0= | |||
|skills@16_name:Throw_specializations@1= | |||
|skills@17_name:Treat_die=4 | |||
|skills@17_name:Treat_specializations@0= | |||
|skills@17_name:Treat_specializations@1= | |||
|skills@18_name:Trick_die=8 | |||
|skills@18_name:Trick_specializations@0= | |||
|skills@18_name:Trick_specializations@1= | |||
|sigAssets@0_name=Multi-tool | |||
|sigAssets@0_die=8 | |||
|sigAssets@0_triggers@0_name= | |||
|sigAssets@0_triggers@0_description= | |||
|sigAssets@0_triggers@1_name= | |||
|sigAssets@0_triggers@1_description= | |||
|sigAssets@1_name=The Baron | |||
|sigAssets@1_die=8 | |||
|sigAssets@1_triggers@0_name= | |||
|sigAssets@1_triggers@0_description= | |||
|sigAssets@1_triggers@1_name= | |||
|sigAssets@1_triggers@1_description= | |||
|sigAssets@2_name=Blue Sun Cigarettes | |||
|sigAssets@2_die=6 | |||
|sigAssets@2_triggers@0_name=Soothing Menthol | |||
|sigAssets@2_triggers@0_description=Spend 1 plot point at the beginning of a scene to step back all of your physical or mental-based Complications. | |||
|sigAssets@2_triggers@1_name= | |||
|sigAssets@2_triggers@1_description= | |||
|bdhd_d4=1 | |||
|bdhd_d6= | |||
|bdhd_d8= | |||
|bdhd_d10= | |||
|bdhd_d12= | |||
|spent_s01e01=Trigger (Looking out for Number One) | |||
|spent_s01e02=Signature Asset (The Baron) | |||
|spent_s01e03=Delilah Ability (Systems) | |||
|spent_s01e04=Trigger (Talk to Me Baby) | |||
|spent_s01e05=Trigger (Looking out for Number One) | |||
|spent_s01e06=Trigger (Talk to Me Baby) | |||
|spent_s01e07=Absent | |||
|spent_s01e08=Step Up (The Baron) | |||
|spent_s01e09=Signature Asset (Blue Sun Cigarettes) | |||
|spent_s01e10=Trigger (Hard Habit to Break) | |||
|spent_s01e11=Trigger (Hard Habit to Break) | |||
|spent_s01e12=Step Up (The Baron) | |||
|spent_s01e13=Step Up (Shoot d8) | |||
|spent_s01e14=Signature Asset Trigger (Blue Sun Cigarettes: Soothing Menthol) | |||
|spent_s02e01=Influence Specialization (Negotiate) | |||
|spent_s02e02=Step Up (Shoot d8) | |||
|spent_s02e03=Absent | |||
|spent_s02e04=Step Up (Shoot d8) | |||
|spent_s02e05=Influence Specialization (Negotiate) | |||
|spent_s02e06=Step Up (Operate d8) | |||
|spent_s02e07=Step Up (Operate d8) | |||
|spent_s02e08=Step Up (Operate d8) | |||
|spent_s02e09=Absent | |||
|spent_s02e10= | |||
|spent_s02e11= | |||
|spent_s02e12= | |||
|spent_s02e13= | |||
|spent_s02e14= | |||
|spent_s02e15= | |||
|spent_s02e16= | |||
|spent_s02e17= | |||
|spent_s02e18= | |||
|spent_s02e19= | |||
|spent_s02e20= | |||
}} |
Latest revision as of 05:09, 25 November 2014
Tony 'Poco' Malloy | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Spent Episodes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|