Difference between revisions of "Thuar the Harrowed"
The Wyzard (talk | contribs) (→Combat) |
The Wyzard (talk | contribs) (→Combat) |
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*Attacks: | *Attacks: | ||
**Spear: +1 to hit, 1d6+1 damage | **Spear: +1 to hit, 1d6+1 damage | ||
− | **Crossbow: | + | **Crossbow: 80/160/240, 1d6 damage. |
*Movement: 120 | *Movement: 120 | ||
*Treasure-bearing movement: 90 | *Treasure-bearing movement: 90 |
Revision as of 18:01, 25 November 2014
A character in the Iron Age of Imladril campaign, played by The Wyzard.
Contents
Thuar the Harrowed
- Thuar, Chaotic Elf 3
- XP: 8800
- Backstory: Thuar is a wicked elf from beneath the earth. After being Charmed by Xergiok the Xenophile and then taken on as a retainer and apprentice, he took up life as an adventurer on the surface world.
Attributes
- STR 13 +1
- INT 13 +1
- WIS 11
- DEX 12
- CON 14 +1
- CHA 12
Combat
- HP: 21/21
- AC: 7 (Leather Armor)
- Attacks:
- Spear: +1 to hit, 1d6+1 damage
- Crossbow: 80/160/240, 1d6 damage.
- Movement: 120
- Treasure-bearing movement: 90
- Saves:
- Death Ray or Poison 12
- Magic Wands 13
- Paralysation or Petrification 13
- Dragon Breath 15
- Rod, Stave, or Spell: 15
Racial Abilities
- Infravision 60'
- Find secret doors on 1-2 if searching
- Immune to Ghoul paralysis
Languages
- Common
- Elven
- Hobgoblin
- Orc
- Gnoll
- Chaotic
- Undercommon
Equipment
- Backpack (80)
- Tinderbox
- Spellbook
- Normal clothes and boots
- Waterskin & 1 week rations
- Silver Dagger (10)
- Leather Jerkin (200)
- Spear (30)
- Crossbow & 30 bolts (50)
- 50' rope
- 3 flasks of oil
- 2GP
- Total: 372
Spellbook
- First Level
- Sleep X
- Shield
- Read Magic
- Charm Person X
- Detect Magic
- Light
- Ventriloquism
- Floating Disc
- Hold Portal
- Magic Missile
- Protection from Evil
- Read Magic
- Second Level
- Invisibility X
- Web
- Phantasmal Force
- ESP