Difference between revisions of "Kar, frail shepherd"
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'''Parry:''' 5 (6 with quarterstaff) | '''Parry:''' 5 (6 with quarterstaff) | ||
− | '''Toughness:''' 3 ( | + | '''Toughness:''' 3 (8 with armour) |
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Fleet-Footed | Fleet-Footed | ||
+ | |||
+ | Marksman | ||
Quick Draw | Quick Draw | ||
Line 63: | Line 65: | ||
Military Sling (Strength+1d6, 15/30/60) | Military Sling (Strength+1d6, 15/30/60) | ||
− | + | 15 sling stones | |
Quarterstaff (Strength+1d4+1) | Quarterstaff (Strength+1d4+1) | ||
Line 70: | Line 72: | ||
Soft Leather Suit (+1 armour) | Soft Leather Suit (+1 armour) | ||
+ | |||
+ | Mail suit (+5 armour) | ||
Rope | Rope |
Latest revision as of 00:02, 3 December 2014
Name: Kar
Attributes:
Agility d10
Smarts d6
Spirit d6
Strength d6
Vigor d4
Skills:
Climbing d4
Fighting d6 (Brawling, Staff, Knife, Spear)
Knowledge (nature) d6
Notice d6
Shooting d12 (Sling, Shortbow, Longbow, Throwing knife, Javelin, Crossbow, Darts, Lasso, Throwing axe, Chakram)
Stealth d10
Survival d6
Swimming d6
Charisma: +0
Pace: 8
Parry: 5 (6 with quarterstaff)
Toughness: 3 (8 with armour)
Edges:
Fleet-Footed
Marksman
Quick Draw
Hindrances:
Enemy
Small
Gear:
Shepard's Sling (Strength+1d4, 15/30/60)
Military Sling (Strength+1d6, 15/30/60)
15 sling stones
Quarterstaff (Strength+1d4+1)
Knife (Strength+1d4)
Soft Leather Suit (+1 armour)
Mail suit (+5 armour)
Rope
Backpack
Blanket
Flint and steel