Difference between revisions of "Explorator Michtech Gamma-Two"
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+ | [[Invictus Igni | Back]] | ||
+ | |||
==Character== | ==Character== | ||
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===Lifepath=== | ===Lifepath=== | ||
+ | '''Home World:''' Forge World | ||
+ | |||
+ | '''Birthright:''' Child of the Creed | ||
+ | |||
+ | '''Lure of the Void:''' Renegade (Dark Visionary) | ||
+ | |||
+ | '''Trials and Travails:''' Ship-Lorn | ||
+ | |||
+ | '''Motivation:''' Renown | ||
+ | |||
+ | '''Career:''' Explorator | ||
==Stats== | ==Stats== | ||
− | ( | + | {| class="wikitable" |
+ | |- | ||
+ | ! WS | ||
+ | ! BS | ||
+ | ! S | ||
+ | ! T | ||
+ | ! Ag | ||
+ | ! Int | ||
+ | ! Per | ||
+ | ! WP | ||
+ | ! Fel | ||
+ | ! Wounds | ||
+ | ! Fate Points | ||
+ | ! Insanity Points | ||
+ | ! Corruption | ||
+ | |- | ||
+ | | (3)4 | ||
+ | | (3)7 | ||
+ | | (4)0 | ||
+ | | (4)7 | ||
+ | | (4)0 | ||
+ | | (5)5 | ||
+ | | (4)2 | ||
+ | | (4)8 | ||
+ | | (3)7 | ||
+ | | 12/12 | ||
+ | | 1/1 | ||
+ | | (0)6/100 | ||
+ | | 0 | ||
+ | |} | ||
+ | |||
+ | ===Advances=== | ||
+ | *Intelligence (Simple) | ||
+ | *Toughness (Simple) | ||
+ | *Intelligence (Intermediate) | ||
+ | *Toughness (Intermediate) | ||
+ | *Willpower (Simple) | ||
===Skills=== | ===Skills=== | ||
+ | *Awareness (Per) | ||
+ | *Common Lore (Machine Cult) (Int) | ||
+ | *Common Lore (Tech) (Int) | ||
+ | *Drive (Ground Vehicle) (Ag) | ||
+ | *Forbidden Lore (Archeotech) (Int) | ||
+ | *Forbidden Lore (Adeptus Mechanicus) (Int) | ||
+ | *Forbidden Lore (Xenos) (Int) | ||
+ | *Literacy (Int) | ||
+ | *Security (Int) | ||
+ | *Speak Language (Explorator) (Int) | ||
+ | *Speak Language (Binary) (Int) | ||
+ | *Speak Language (Low Gothic) (Int) | ||
+ | *Speak Language (Tech-Lingua) (Int) | ||
+ | *Survival (Int) | ||
+ | *Tech-Use (Int) | ||
+ | *Trade (Armourer) (Int) | ||
+ | *Trade (Technomat) (Int) | ||
===Talents=== | ===Talents=== | ||
+ | *Autosanguine | ||
+ | *Basic Weapon Training (Universal) | ||
+ | *Dark Soul | ||
+ | *Logis Implant | ||
+ | *Mechadendrite Use (Utility) | ||
+ | *Melee Weapon Training (Universal) | ||
+ | *Peer (Void-Born) | ||
+ | *Unshakeable Faith | ||
+ | *Sound Constitution | ||
+ | *Technical Knock | ||
===Traits=== | ===Traits=== | ||
+ | *Against All Odds | ||
+ | *Ill-Starred | ||
+ | *Mechanicus Implants | ||
+ | *Stranger to the Cult | ||
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===Weapons and Upgrades=== | ===Weapons and Upgrades=== | ||
+ | *Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg) | ||
+ | *Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg) | ||
===Armor and Clothing=== | ===Armor and Clothing=== | ||
+ | *Enforcer Light Carapace (5 AP all locations, 15 kg) | ||
+ | *Void Suit (allows user to survive in vacuum, 8 kg) | ||
===Cybernetics=== | ===Cybernetics=== | ||
+ | *Auger Arrays | ||
+ | *Respiratory Filter Implant | ||
+ | *Utility Mechadendrite | ||
+ | **+10 to all Tech-Use Tests. When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10. Contains Knife with Defensive quality and Mono upgrade. | ||
===Tools and Consumables=== | ===Tools and Consumables=== | ||
+ | *Injector | ||
+ | *Sacred Unguents | ||
+ | *Micro-bead | ||
+ | *Combi-tool | ||
+ | *Data-slate | ||
+ | *Grav Chute | ||
+ | *Servo-Skull Familiar | ||
+ | |||
+ | |||
+ | ==XP Gain and Expenditure== | ||
+ | ===XP gained=== | ||
+ | *600 (Hunting the Hunter) | ||
+ | *1250 (What Once Was Lost) | ||
+ | |||
+ | ===XP spent=== | ||
+ | * Simple Toughness (100 xp) | ||
+ | * Mechadendrite Use (Utility) (500 xp) | ||
+ | * Awareness (100 xp) | ||
+ | * Drive (Ground Vehicle) (100 xp) | ||
+ | * Trade (Armourer) (100 xp) | ||
+ | * Sound Constitution (200 xp) | ||
+ | * Intelligence (Intermediate ) (250 xp) | ||
+ | * Toughness (Intermediate) (250 xp) | ||
+ | * Willpower (Simple) (250 xp) |
Latest revision as of 07:58, 8 December 2014
Contents
Character[edit]
History[edit]
Lifepath[edit]
Home World: Forge World
Birthright: Child of the Creed
Lure of the Void: Renegade (Dark Visionary)
Trials and Travails: Ship-Lorn
Motivation: Renown
Career: Explorator
Stats[edit]
WS | BS | S | T | Ag | Int | Per | WP | Fel | Wounds | Fate Points | Insanity Points | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
(3)4 | (3)7 | (4)0 | (4)7 | (4)0 | (5)5 | (4)2 | (4)8 | (3)7 | 12/12 | 1/1 | (0)6/100 | 0 |
Advances[edit]
- Intelligence (Simple)
- Toughness (Simple)
- Intelligence (Intermediate)
- Toughness (Intermediate)
- Willpower (Simple)
Skills[edit]
- Awareness (Per)
- Common Lore (Machine Cult) (Int)
- Common Lore (Tech) (Int)
- Drive (Ground Vehicle) (Ag)
- Forbidden Lore (Archeotech) (Int)
- Forbidden Lore (Adeptus Mechanicus) (Int)
- Forbidden Lore (Xenos) (Int)
- Literacy (Int)
- Security (Int)
- Speak Language (Explorator) (Int)
- Speak Language (Binary) (Int)
- Speak Language (Low Gothic) (Int)
- Speak Language (Tech-Lingua) (Int)
- Survival (Int)
- Tech-Use (Int)
- Trade (Armourer) (Int)
- Trade (Technomat) (Int)
Talents[edit]
- Autosanguine
- Basic Weapon Training (Universal)
- Dark Soul
- Logis Implant
- Mechadendrite Use (Utility)
- Melee Weapon Training (Universal)
- Peer (Void-Born)
- Unshakeable Faith
- Sound Constitution
- Technical Knock
Traits[edit]
- Against All Odds
- Ill-Starred
- Mechanicus Implants
- Stranger to the Cult
Gear[edit]
Weapons and Upgrades[edit]
- Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg)
- Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg)
Armor and Clothing[edit]
- Enforcer Light Carapace (5 AP all locations, 15 kg)
- Void Suit (allows user to survive in vacuum, 8 kg)
Cybernetics[edit]
- Auger Arrays
- Respiratory Filter Implant
- Utility Mechadendrite
- +10 to all Tech-Use Tests. When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10. Contains Knife with Defensive quality and Mono upgrade.
Tools and Consumables[edit]
- Injector
- Sacred Unguents
- Micro-bead
- Combi-tool
- Data-slate
- Grav Chute
- Servo-Skull Familiar
XP Gain and Expenditure[edit]
XP gained[edit]
- 600 (Hunting the Hunter)
- 1250 (What Once Was Lost)
XP spent[edit]
- Simple Toughness (100 xp)
- Mechadendrite Use (Utility) (500 xp)
- Awareness (100 xp)
- Drive (Ground Vehicle) (100 xp)
- Trade (Armourer) (100 xp)
- Sound Constitution (200 xp)
- Intelligence (Intermediate ) (250 xp)
- Toughness (Intermediate) (250 xp)
- Willpower (Simple) (250 xp)