Difference between revisions of "Thuar the Harrowed"
The Wyzard (talk | contribs) (→Thuar the Harrowed) |
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== Equipment == | == Equipment == | ||
*Backpack (80) | *Backpack (80) | ||
+ | *3 flasks of oil & 1 torch | ||
*Tinderbox | *Tinderbox | ||
*Spellbook | *Spellbook | ||
− | |||
*Normal clothes and boots, floppy hat | *Normal clothes and boots, floppy hat | ||
− | *Waterskin & 1 week rations | + | *Waterskin & 1 week normal rations |
*Magic potion with elven cipher on it. | *Magic potion with elven cipher on it. | ||
*Magic figurine. | *Magic figurine. | ||
− | * | + | *Chain Mail (400) |
*Two-handed sword (150) | *Two-handed sword (150) | ||
− | * | + | *Shortbow & 20 arrows (30) |
− | **Total: | + | *20GP |
+ | **Total: 680 | ||
== Spellbook == | == Spellbook == |
Revision as of 17:20, 30 December 2014
A character in the Iron Age of Imladril campaign, played by The Wyzard.
Contents
Thuar the Harrowed
- Thuar, Chaotic Elf 3
- XP: 10,060/16,000
- Backstory: Thuar is a wicked elf from beneath the earth. After being Charmed by Xergiok the Xenophile and then taken on as a retainer and apprentice, he took up life as an adventurer on the surface world.
Attributes
- STR 13 +1
- INT 13 +1
- WIS 11
- DEX 12
- CON 14 +1
- CHA 12
Combat
- HP: 21/21
- AC: 7 (Leather Armor)
- Attacks:
- Two-Handed Sword: +1 to hit, 1d10+1 damage.
- Movement: 90
- Saves:
- Death Ray or Poison 12
- Magic Wands 13
- Paralysation or Petrification 13
- Dragon Breath 15
- Rod, Stave, or Spell: 15
Racial Abilities
- Infravision 60'
- Find secret doors on 1-2 if searching
- Immune to Ghoul paralysis
Languages
- Common
- Elven
- Hobgoblin
- Orc
- Gnoll
- Chaotic
- Undercommon
Equipment
- Backpack (80)
- 3 flasks of oil & 1 torch
- Tinderbox
- Spellbook
- Normal clothes and boots, floppy hat
- Waterskin & 1 week normal rations
- Magic potion with elven cipher on it.
- Magic figurine.
- Chain Mail (400)
- Two-handed sword (150)
- Shortbow & 20 arrows (30)
- 20GP
- Total: 680
Spellbook
- First Level
- Sleep X
- Shield
- Read Magic
- Charm Person X
- Detect Magic
- Light
- Ventriloquism
- Floating Disc
- Hold Portal
- Magic Missile
- Protection from Evil
- Read Languages
- Second Level
- Invisibility X
- Web
- Phantasmal Force
- ESP