Difference between revisions of "Oloigri the Dwarf"
(Created page with "A character in Dwimmermount: If Trouble Was Money == Rank == *Dwarven Vaultguard 2 *XP: 2200 (4400 needed for 3rd) [NB: This henchman has a +5% XP adjustment] *Alignment: ...") |
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*CON 13 (+1 hp per hit die) | *CON 13 (+1 hp per hit die) | ||
*CHA 5 (-2 to reaction rolls; can only control 2 retainers) | *CHA 5 (-2 to reaction rolls; can only control 2 retainers) | ||
+ | |||
+ | ==Racial Abilities== | ||
+ | *"Dwarves gain a +1 bonus to surprise rolls when underground | ||
+ | due to sensitivity to the rock and stone around them. (ACKS 31)" | ||
+ | *"Dwarves may detect traps, | ||
+ | false walls, hidden construction, or sloped passages with a | ||
+ | proficiency throw of 14+ on 1d20. Dwarves must be actively | ||
+ | searching for these abilities to function. (ACKS 31)" | ||
+ | |||
== Skills == | == Skills == | ||
Line 19: | Line 28: | ||
** Common | ** Common | ||
** Dwarvish | ** Dwarvish | ||
− | |||
− | |||
− | |||
*General Proficiencies | *General Proficiencies | ||
− | ** | + | ** |
** | ** | ||
** | ** | ||
*Class Proficiencies | *Class Proficiencies | ||
− | ** | + | **Berserkergang |
** | ** | ||
** | ** | ||
== Combat == | == Combat == | ||
− | *AC | + | *AC: 5 (Chain + Shield) |
− | *HP | + | *HP: 16/16 |
− | *Movement Rate | + | *Movement Rate: 60/20/60 |
− | *Initiative Modifier | + | *Initiative Modifier: None |
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | *Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats." | ||
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.) | **Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.) | ||
Line 47: | Line 53: | ||
**Spells 12 | **Spells 12 | ||
− | == | + | == Equipment == |
− | * | + | *Armor |
− | ** | + | **Shield |
− | ** | + | **Chain Mail Armor |
− | ** | + | *Weapons |
− | * | + | **Sword |
− | ** | + | **Javelin |
− | ** | + | **Handaxe |
− | ** | + | **Dagger |
+ | **Crossbow | ||
+ | **20 quarrels | ||
− | + | *Gear | |
− | * | + | **1 Backpack |
− | ** | + | **2 Belts |
− | ** | + | **1 Coin Purse |
− | ** | + | **1 Large Sack |
+ | **1 Lantern | ||
+ | **Three Flasks Common Oil | ||
+ | **1 Crowbar | ||
+ | **1 Week Iron Rations | ||
+ | **1 Holy Symbol | ||
+ | **1 Blanket | ||
+ | |||
+ | *Total Encumbrance: 8 and 4/6ths stone |
Latest revision as of 20:29, 9 February 2015
A character in Dwimmermount: If Trouble Was Money
Rank[edit]
- Dwarven Vaultguard 2
- XP: 2200 (4400 needed for 3rd) [NB: This henchman has a +5% XP adjustment]
- Alignment: Unknown [as per OOC #257]
- Character Status: Henchman reporting to Cygon the Cyanope
- Titles/Holdings: Not Yet
Attributes[edit]
- STR 13 (+1)
- INT 9
- WIS 10
- DEX 11
- CON 13 (+1 hp per hit die)
- CHA 5 (-2 to reaction rolls; can only control 2 retainers)
Racial Abilities[edit]
- "Dwarves gain a +1 bonus to surprise rolls when underground
due to sensitivity to the rock and stone around them. (ACKS 31)"
- "Dwarves may detect traps,
false walls, hidden construction, or sloped passages with a proficiency throw of 14+ on 1d20. Dwarves must be actively searching for these abilities to function. (ACKS 31)"
Skills[edit]
- Languages
- Common
- Dwarvish
- General Proficiencies
- Class Proficiencies
- Berserkergang
Combat[edit]
- AC: 5 (Chain + Shield)
- HP: 16/16
- Movement Rate: 60/20/60
- Initiative Modifier: None
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
- Secondary Melee Attack:
- Primary Ranged Attack:
- Saves:
- Petrification & Paralysis 10
- Poison & Death 9
- Blast & Breath 12
- Staves & Wands 11
- Spells 12
Equipment[edit]
- Armor
- Shield
- Chain Mail Armor
- Weapons
- Sword
- Javelin
- Handaxe
- Dagger
- Crossbow
- 20 quarrels
- Gear
- 1 Backpack
- 2 Belts
- 1 Coin Purse
- 1 Large Sack
- 1 Lantern
- Three Flasks Common Oil
- 1 Crowbar
- 1 Week Iron Rations
- 1 Holy Symbol
- 1 Blanket
- Total Encumbrance: 8 and 4/6ths stone