Difference between revisions of "Wang Dihao"
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==Horse Captain Wang Dihao== | ==Horse Captain Wang Dihao== | ||
− | *General | + | *General 5, Move 90’, AC 9, HD 5d8, hp 63, Att 4+/7+, Saves: Wood 8+, Fire 12+, Earth 16+, Metal 13+, Water 12+, Init +0 |
*Dmg: | *Dmg: | ||
− | *Str +3 | + | *Str +3, Con +3, Wis -2 Cha +2, Morale +6, Loyalty +7 |
− | *Proficiencies: | + | |
− | *Weapon Masteries: Skilled: ( | + | *Proficiencies: Command, Intimidate, Leadership, Manual of Arms (Cavalry, Archers), Military Strategy, Riding, Endurance |
+ | |||
+ | *Weapon Masteries: Skilled: (Horsebow, Spear, War Sabre), Basic (All Common, Major, Military) | ||
+ | |||
*Chi Abilities | *Chi Abilities | ||
− | **Iron Body (Cloak of Chi, | + | **Iron Body (Cloak of Chi, Strong Defense, Iron Skin x2) |
− | **Lightfoot ( | + | **Lightfoot (Sprint/Leap, Wall-running) |
+ | |||
*Languages: Chinese | *Languages: Chinese | ||
− | *Equipment: Good quality | + | *Equipment: Good quality War Sabre, horsebow, heavy armor 7/8 Stone |
*Mount: Medium Warhorse | *Mount: Medium Warhorse | ||
*Retainers: | *Retainers: | ||
− | * | + | *Followers: |
− | * | + | *Other: |
− | * | + | **Injured Leg: Move reduced by 30', -1 to AC |
+ | **Gruesome scars: impossible to impersonate others, +2 to intimidate, -4 to other reactions |
Latest revision as of 13:21, 15 February 2015
Horse Captain Wang Dihao[edit]
- General 5, Move 90’, AC 9, HD 5d8, hp 63, Att 4+/7+, Saves: Wood 8+, Fire 12+, Earth 16+, Metal 13+, Water 12+, Init +0
- Dmg:
- Str +3, Con +3, Wis -2 Cha +2, Morale +6, Loyalty +7
- Proficiencies: Command, Intimidate, Leadership, Manual of Arms (Cavalry, Archers), Military Strategy, Riding, Endurance
- Weapon Masteries: Skilled: (Horsebow, Spear, War Sabre), Basic (All Common, Major, Military)
- Chi Abilities
- Iron Body (Cloak of Chi, Strong Defense, Iron Skin x2)
- Lightfoot (Sprint/Leap, Wall-running)
- Languages: Chinese
- Equipment: Good quality War Sabre, horsebow, heavy armor 7/8 Stone
- Mount: Medium Warhorse
- Retainers:
- Followers:
- Other:
- Injured Leg: Move reduced by 30', -1 to AC
- Gruesome scars: impossible to impersonate others, +2 to intimidate, -4 to other reactions