Difference between revisions of "Laf the Lefthanded"
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== Name == | == Name == | ||
− | * | + | *Lawful Fighter 2 |
− | *XP: | + | *XP: 2001/4000 |
− | *Backstory: | + | *Backstory: Laf the Lefthanded is a warrior from a distant land. He would have joined the military were it not for a persistent cough, so decided to become an adventurer instead. |
== Attributes == | == Attributes == | ||
− | *STR | + | *STR 16 +2 |
− | *INT | + | *INT 9 |
− | *WIS | + | *WIS 11 |
− | *DEX | + | *DEX 8 -1 |
− | *CON | + | *CON 6 -1 |
− | *CHA | + | *CHA 13 +1 |
== Combat == | == Combat == | ||
− | *HP: | + | *HP: 14 |
− | *AC: | + | *AC: 3 |
− | *Attack: | + | *Attack: +2 (Str), 1d8+2 |
− | *Movement: | + | *Movement: 60/20/60 |
*Treasure-bearing movement: | *Treasure-bearing movement: | ||
*Saves: | *Saves: | ||
− | **Death Ray or Poison | + | **Death Ray or Poison 12 |
− | **Magic Wands | + | **Magic Wands 13 |
− | **Paralysation or Petrification | + | **Paralysation or Petrification 14 |
− | **Dragon Breath | + | **Dragon Breath 15 |
− | **Rod, Stave, or Spell: | + | **Rod, Stave, or Spell: 16 |
== Racial Abilities == | == Racial Abilities == | ||
Line 37: | Line 37: | ||
== Equipment == | == Equipment == | ||
− | * | + | *Encumbrance: 759 |
− | * | + | *Plate Armor |
− | * | + | *Shield |
− | * | + | *Sword |
− | * | + | *Backpack |
− | * | + | *50' rope |
+ | *One week iron rations | ||
+ | *Two small sacks | ||
+ | *One large sack | ||
+ | *Three flasks of oil | ||
+ | *Twelve iron spikes + hammer | ||
+ | *Tinder box | ||
+ | *Waterskin | ||
+ | *One vial holy water | ||
+ | *19 gp | ||
* | * | ||
* | * |
Revision as of 04:09, 12 May 2015
A character in the Idleandsturdy B/X Campaign.
Name
- Lawful Fighter 2
- XP: 2001/4000
- Backstory: Laf the Lefthanded is a warrior from a distant land. He would have joined the military were it not for a persistent cough, so decided to become an adventurer instead.
Attributes
- STR 16 +2
- INT 9
- WIS 11
- DEX 8 -1
- CON 6 -1
- CHA 13 +1
Combat
- HP: 14
- AC: 3
- Attack: +2 (Str), 1d8+2
- Movement: 60/20/60
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 12
- Magic Wands 13
- Paralysation or Petrification 14
- Dragon Breath 15
- Rod, Stave, or Spell: 16
Racial Abilities
Equipment
- Encumbrance: 759
- Plate Armor
- Shield
- Sword
- Backpack
- 50' rope
- One week iron rations
- Two small sacks
- One large sack
- Three flasks of oil
- Twelve iron spikes + hammer
- Tinder box
- Waterskin
- One vial holy water
- 19 gp