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A character in the [[POA_PBP]] Princes of the Apocalypse campaign. | A character in the [[POA_PBP]] Princes of the Apocalypse campaign. | ||
== | == Arturo Galeheart == | ||
*Class: | *Class: Bard (College of Lore) 5 | ||
*Race: | *Race: Half-Elf | ||
*Alignment: Neutral | *Alignment: Chaotic Neutral | ||
*Background: | *Background: Sage | ||
*Proficiency Bonus: +3 | *Proficiency Bonus: +3 | ||
== Personality and History == | == Personality and History == | ||
Arturo is the unacknowledged bastard by-blow of an Elven king. He makes a living with his wits and his music. | |||
*Personality: | *Personality: I would rather make a new friend than a new enemy. | ||
*Ideal: | *Ideal: What is beautiful points us beyond itself towards what is true. | ||
*Bond: I | *Bond: Somewhere out there, an epic ballad waits to be written about me, and I have to live a life worthy of it. | ||
*Flaw: I | *Flaw: I remember every insult I've received and nurse a grudge against everyone who's ever wronged me. | ||
== Attributes == | == Attributes == | ||
*STR | *STR 8 -1/+2 | ||
*DEX 14 | *DEX 14 +2/+5 | ||
*CON | *CON 13 +1/+4 | ||
*INT | *INT 13 +1/+4 | ||
*WIS | *WIS 14 +2/+5 | ||
*CHA | *CHA 18 +4/+7 | ||
== Saves == | == Saves == | ||
*STR 0 | |||
*STR | *DEX +6 | ||
*DEX + | *CON +2 | ||
*CON + | *INT +2 | ||
*INT + | *WIS +3 | ||
*WIS + | *CHA +8 | ||
*CHA | |||
== Skills == | == Skills == | ||
*Arcana | |||
* | *History | ||
*Intimidation + | *Deception (double proficiency, +10) | ||
*Perception | *Intimidation | ||
* | *Performance (double proficiency, +10) | ||
*Persuasion | |||
*Sleight of Hand | |||
*Stealth | |||
*Investigation | |||
*Insight | |||
*Perception | |||
*Medicine | |||
== Tools and Languages == | == Tools and Languages == | ||
*Thieves’ Tools | |||
* | *Lute | ||
* | *Pan flute | ||
*Common, | *Horn | ||
*Languages: Common, Elven, Sylvan, Undercommon, Draconic | |||
== Traits and Abilities == | == Traits and Abilities == | ||
*Racial Traits | *Racial Traits | ||
**Darkvision 60' | **Darkvision 60' | ||
** | **Advantage on Saves v. Charm | ||
** | **Can’t be put to sleep by magic | ||
*Class Traits | *Class Traits | ||
** | **Researcher: If I don't know information, I know where to find it. | ||
** | **Bardic Inspiration: 1d8 x 4, per short rest | ||
** | **+1 to nonproficient checks | ||
** | **Add 1d6 to healing after a short rest, if the creature is healing HP | ||
** | **Two skills gain double proficiency bonus | ||
* | **Countercharm | ||
** | *College of Lore: | ||
* | **Cutting Words (hostile inspiration w/in 60 feet) | ||
** | |||
*Feats | |||
**Skilled | |||
== Combat == | == Combat == | ||
*HP: | *HP: 39 | ||
*Hit Dice: | *Hit Dice: 6/6 (1d8+1) | ||
*AC: | *AC: 15 | ||
*Initiative: +2 | *Initiative: +2 | ||
*Movement: | *Movement: 30 | ||
*Attack: | *Attack: Rapier +5, 1d8+2 | ||
== Equipment and Treasure == | == Equipment and Treasure == | ||
*Gear: | |||
**Backpack | |||
**Finely Made Cloak with a multitude of inner pockets | |||
**Ink, Quill, Pocketknife, A letter from a deceased druid, written in a cipher I can't break | |||
**Bedroll, 5 candles, 5 days rations, waterskin, disguise kit, signet ring | |||
**Healer's Kit, Chalk (several colors), 50' silk rope | |||
*Weapons & Armor: | |||
**Rapier | |||
**Studded Leather | |||
**+1 Cloak of Protection | |||
*Tools: | |||
**Lute | |||
**Horn | |||
**Thieve's Tools | |||
*Cash on Hand | |||
**Belt pouch with 10gp | |||
**6x 100gp gems. | |||
**150gp in assorted coins and gems | |||
*Loot | |||
**[http://forum.rpg.net/showthread.php?754971-Princes-of-the-Apocalypse&p=19175866#post19175866 Three Stolen Books] | |||
*Logistics | |||
**Riding horse, with tack & saddle, saddlebags. | |||
== Spellcasting == | |||
* | *Spell attack: +6 | ||
*Spell DC: 14 | |||
* | |||
*Cantrips: | |||
* | **Prestidigitation | ||
* | **Mending | ||
*1st level ( | **Dancing Lights | ||
** Sleep | |||
** | *1st level (4/day) | ||
** | **Sleep -- knock 5d8 hit points of creatures unconscious (PHB pg 123) | ||
*2nd level ( | **Cure Wounds -- Cure 1d8+Cha HP to touched target, +1d8 with higher-level slots. Pg 230. | ||
** | **Unseen Servant | ||
** | **Identify, Pg. 252. | ||
**Tasha's Hideous Laughter | |||
*2nd level (3/day) | |||
**Crown of Madness, pg. 229 | |||
**Zone of Truth | |||
**Protection from Poison (Cleric) | |||
*3rd level (3/day) | |||
**Fear | |||
**Speak with Dead | |||
**Plant Growth (Ranger) |
Latest revision as of 15:52, 12 July 2015
A character in the POA_PBP Princes of the Apocalypse campaign.
Arturo Galeheart[edit]
- Class: Bard (College of Lore) 5
- Race: Half-Elf
- Alignment: Chaotic Neutral
- Background: Sage
- Proficiency Bonus: +3
Personality and History[edit]
Arturo is the unacknowledged bastard by-blow of an Elven king. He makes a living with his wits and his music.
- Personality: I would rather make a new friend than a new enemy.
- Ideal: What is beautiful points us beyond itself towards what is true.
- Bond: Somewhere out there, an epic ballad waits to be written about me, and I have to live a life worthy of it.
- Flaw: I remember every insult I've received and nurse a grudge against everyone who's ever wronged me.
Attributes[edit]
- STR 8 -1/+2
- DEX 14 +2/+5
- CON 13 +1/+4
- INT 13 +1/+4
- WIS 14 +2/+5
- CHA 18 +4/+7
Saves[edit]
- STR 0
- DEX +6
- CON +2
- INT +2
- WIS +3
- CHA +8
Skills[edit]
- Arcana
- History
- Deception (double proficiency, +10)
- Intimidation
- Performance (double proficiency, +10)
- Persuasion
- Sleight of Hand
- Stealth
- Investigation
- Insight
- Perception
- Medicine
Tools and Languages[edit]
- Thieves’ Tools
- Lute
- Pan flute
- Horn
- Languages: Common, Elven, Sylvan, Undercommon, Draconic
Traits and Abilities[edit]
- Racial Traits
- Darkvision 60'
- Advantage on Saves v. Charm
- Can’t be put to sleep by magic
- Class Traits
- Researcher: If I don't know information, I know where to find it.
- Bardic Inspiration: 1d8 x 4, per short rest
- +1 to nonproficient checks
- Add 1d6 to healing after a short rest, if the creature is healing HP
- Two skills gain double proficiency bonus
- Countercharm
- College of Lore:
- Cutting Words (hostile inspiration w/in 60 feet)
- Feats
- Skilled
Combat[edit]
- HP: 39
- Hit Dice: 6/6 (1d8+1)
- AC: 15
- Initiative: +2
- Movement: 30
- Attack: Rapier +5, 1d8+2
Equipment and Treasure[edit]
- Gear:
- Backpack
- Finely Made Cloak with a multitude of inner pockets
- Ink, Quill, Pocketknife, A letter from a deceased druid, written in a cipher I can't break
- Bedroll, 5 candles, 5 days rations, waterskin, disguise kit, signet ring
- Healer's Kit, Chalk (several colors), 50' silk rope
- Weapons & Armor:
- Rapier
- Studded Leather
- +1 Cloak of Protection
- Tools:
- Lute
- Horn
- Thieve's Tools
- Cash on Hand
- Belt pouch with 10gp
- 6x 100gp gems.
- 150gp in assorted coins and gems
- Loot
- Logistics
- Riding horse, with tack & saddle, saddlebags.
Spellcasting[edit]
- Spell attack: +6
- Spell DC: 14
- Cantrips:
- Prestidigitation
- Mending
- Dancing Lights
- 1st level (4/day)
- Sleep -- knock 5d8 hit points of creatures unconscious (PHB pg 123)
- Cure Wounds -- Cure 1d8+Cha HP to touched target, +1d8 with higher-level slots. Pg 230.
- Unseen Servant
- Identify, Pg. 252.
- Tasha's Hideous Laughter
- 2nd level (3/day)
- Crown of Madness, pg. 229
- Zone of Truth
- Protection from Poison (Cleric)
- 3rd level (3/day)
- Fear
- Speak with Dead
- Plant Growth (Ranger)