Jan Wroth: Difference between revisions

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A character in the [[Idleandsturdy]] B/X Campaign.


Jan Wroth
 
== Jan Wroth ==
*Alignment: N Class: Cleric Level: 2
*XP: 2661/3000
*Backstory: Former initiate of the wargod Bhrian the blessed at the Elsying monastery left for obscure reasons.
 
== Attributes ==
 
*STR 16 +2 to hit and damage
*INT 12 Read and write common and 1 other language
*WIS 14 +1 to saves, +5% XP
*DEX 15 +1 to hit, -1AC
*CON 8 -1 HP per die
*CHA 13 +1 Reactions, max 5 retainers Morale 8
 
== Combat ==
 
*HP: 10/10
*AC: 7
*Attack: Mace +2 to hit/damage, Sling +1 to hit
*Movement: 120/40/120
*Treasure-bearing movement:
*Saves:
**Death Ray or Poison: 11
**Magic Wands: 12
**Paralysation or Petrification: 14
**Dragon Breath: 16
**Rod, Stave, or Spell: 15
 
== Racial Abilities ==
*Turning Undead
**Skeleton T
**Zombies 7
**Ghouls 9
**Wights 11
**Wraiths No effect
 
*Spells
**Level 1: 1/day - Cure Light Wounds
 
== Equipment ==
*Encumbrance 312
*Mace
*Sling and 30 stones
*Leather Armour
*Small Sack
*Waterskin
*7 days standard rations
*Tinderbox
*6 Torches
*4 Gold pieces (-50gp for lifestyle cost)

Latest revision as of 09:52, 16 July 2015

A character in the Idleandsturdy B/X Campaign.


Jan Wroth[edit]

  • Alignment: N Class: Cleric Level: 2
  • XP: 2661/3000
  • Backstory: Former initiate of the wargod Bhrian the blessed at the Elsying monastery left for obscure reasons.

Attributes[edit]

  • STR 16 +2 to hit and damage
  • INT 12 Read and write common and 1 other language
  • WIS 14 +1 to saves, +5% XP
  • DEX 15 +1 to hit, -1AC
  • CON 8 -1 HP per die
  • CHA 13 +1 Reactions, max 5 retainers Morale 8

Combat[edit]

  • HP: 10/10
  • AC: 7
  • Attack: Mace +2 to hit/damage, Sling +1 to hit
  • Movement: 120/40/120
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison: 11
    • Magic Wands: 12
    • Paralysation or Petrification: 14
    • Dragon Breath: 16
    • Rod, Stave, or Spell: 15

Racial Abilities[edit]

  • Turning Undead
    • Skeleton T
    • Zombies 7
    • Ghouls 9
    • Wights 11
    • Wraiths No effect
  • Spells
    • Level 1: 1/day - Cure Light Wounds

Equipment[edit]

  • Encumbrance 312
  • Mace
  • Sling and 30 stones
  • Leather Armour
  • Small Sack
  • Waterskin
  • 7 days standard rations
  • Tinderbox
  • 6 Torches
  • 4 Gold pieces (-50gp for lifestyle cost)