Nina Pancorbo: Difference between revisions

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Created page with "Crew of the ''Trendsetter'' in the Stars Without Number: Back in Black campaign. == Nina Pancorbo, Gunnery Crew == *Level 1 Warrior (Gunner's Mate/Gunner) *XP: 0/2005 *Ag..."
 
 
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== Nina Pancorbo, Gunnery Crew ==
== Nina Pancorbo, Gunnery Crew ==
*Level 1 Warrior (Gunner's Mate/Gunner)
*Level 1 Warrior (Gunner's Mate/Gunner)
*XP: 0/2005
*XP: 1000/2005
*Age: 23
*Age: 23
*Homeworld: Thalassa (Acacian)
*Homeworld: Thalassa (Acacian)
Line 24: Line 24:
*Armor Class
*Armor Class
**Combat Field Uniform: AC 4
**Combat Field Uniform: AC 4
**Vacc Suit: AC 7 (Exploration Loadout)
*Attacks
*Attacks
**Void Carbine: +1 to hit, 2d6 damage, Range 100/300, 10 shots
**Void Carbine: +1 to hit, 2d6 damage, Range 100/300, 10 shots
Line 32: Line 33:
**Tech 16
**Tech 16
**Luck 13
**Luck 13


== Skills ==
== Skills ==
Line 41: Line 41:
*Culture
*Culture
**Spacer 0
**Spacer 0
*Leadership
*Leadership 0
*Tactics 1
*Tactics 1
*Tech
*Tech
**Medical 0
**Medical 0


== Equipment ==
== Equipment ==
Line 63: Line 62:
**Gear:
**Gear:
**0/10
**0/10
===Exploration Loadout===
*Readied
**TL 4 backpack
**Void Carbine w/flashlight
**Vacc suit
**Consumables: 3 glowbugs
**Commpad, metatool
**5/5
*Stowed
**Glowbugs x3
**Ammo (20 rounds)
**3 tanks air
**Pressure Tent
**6 Type A cells
**10/10


=== Finances ===
=== Finances ===

Latest revision as of 05:08, 11 August 2015

Crew of the Trendsetter in the Stars Without Number: Back in Black campaign.

Nina Pancorbo, Gunnery Crew[edit]

  • Level 1 Warrior (Gunner's Mate/Gunner)
  • XP: 1000/2005
  • Age: 23
  • Homeworld: Thalassa (Acacian)
  • Languages:
  • Background & Description: tall, powerfully built, somewhat distrustful of the State

Attributes[edit]

  • Strength 10
  • Dexterity 10
  • Constitution 10
  • Intelligence 10
  • Wisdom 10
  • Charisma 10


Combat Block[edit]

  • Movement Rate: 20 m
  • Hit Points: 8/8
  • System Strain: 0/10
  • Armor Class
    • Combat Field Uniform: AC 4
    • Vacc Suit: AC 7 (Exploration Loadout)
  • Attacks
    • Void Carbine: +1 to hit, 2d6 damage, Range 100/300, 10 shots
  • Saves
    • Physical 12
    • Mental 15
    • Evasion 14
    • Tech 16
    • Luck 13

Skills[edit]

  • Computer 1
  • Combat
    • Gunnery 1
    • Projectile 0
  • Culture
    • Spacer 0
  • Leadership 0
  • Tactics 1
  • Tech
    • Medical 0

Equipment[edit]

PRIMARY LOADOUT[edit]

  • READIED
    • Armor: CFU
    • Weapons: Void Carbine
    • Consumables: glowbug x4, extra ammo (20 rounds), Lazarus Patch
    • Gear: compad, metatool
    • 5/5
  • STOWED
    • Weapons:
    • Consumables:
    • Gear:
    • 0/10

Exploration Loadout[edit]

  • Readied
    • TL 4 backpack
    • Void Carbine w/flashlight
    • Vacc suit
    • Consumables: 3 glowbugs
    • Commpad, metatool
    • 5/5
  • Stowed
    • Glowbugs x3
    • Ammo (20 rounds)
    • 3 tanks air
    • Pressure Tent
    • 6 Type A cells
    • 10/10

Finances[edit]

  • Credits:
    • Electronic Credits Carried: (This is an amount carried on your compad. It's not EASY to steal, but it's traceable unlike chips)