Difference between revisions of "User:Tank7563"

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Tank7563 is a user on roll20.com and creator of the [[The_World_Tree|World Tree]] campaign.
 
Tank7563 is a user on roll20.com and creator of the [[The_World_Tree|World Tree]] campaign.
*[[http://wiki.rpg.net/index.php/Special:ListFiles/Tank7563|File Uploads]]
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=To Do List=
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*<strike> Formulate starting/ending points of storyline </strike>
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*<strike> Create the Greater Divine, Warspawn, and Lesser Deities </strike>
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*<strike> Finish Prologue and mapping Ethir </strike>
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*<strike> Loosely map Kusha, Ikhael, Axas, and Trinity Islands mapping </strike>
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* Fix broken links for <strike> Ethir </strike>, Ikhael, Kusha, Axas, and the Trinity Islands.
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*Summary of cities in Kusha, Axas, and Ikhael (in that order).
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*Finish Trinity Islands structure (Dread, Banishment, Life).
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*Re-format existing Act Listings from experience based milestones to decisions/challenges/success&failure.
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*Finish remaining acts.
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*Add trade routes and caravan companies
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===Ad Hoc To Do List===
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*Add custom artwork
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*Create statblocks for NPCs.
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*Finely detail cities (size, structure, population)
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*<strike> Juice and cookie breaks </strike>
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*<strike> Nighty night after story time </strike>

Latest revision as of 19:49, 7 September 2015

Tank7563 is a user on roll20.com and creator of the World Tree campaign.

To Do List[edit]

  • Formulate starting/ending points of storyline
  • Create the Greater Divine, Warspawn, and Lesser Deities
  • Finish Prologue and mapping Ethir
  • Loosely map Kusha, Ikhael, Axas, and Trinity Islands mapping
  • Fix broken links for Ethir , Ikhael, Kusha, Axas, and the Trinity Islands.
  • Summary of cities in Kusha, Axas, and Ikhael (in that order).
  • Finish Trinity Islands structure (Dread, Banishment, Life).
  • Re-format existing Act Listings from experience based milestones to decisions/challenges/success&failure.
  • Finish remaining acts.
  • Add trade routes and caravan companies

Ad Hoc To Do List[edit]

  • Add custom artwork
  • Create statblocks for NPCs.
  • Finely detail cities (size, structure, population)
  • Juice and cookie breaks
  • Nighty night after story time