Werewolf Paris/Henri: Difference between revisions

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'''Pack Name''': <br>
 
[[image: Henri.jpg|300px]]
 
 
'''Pack Name''': The Bronze Guard<br>
'''Real Name''': Henri Cissé<br>     
'''Real Name''': Henri Cissé<br>     
'''Age''': <br>
'''Age''': <br>
'''Concept''': Former Hunter turned member of the pack<br>
'''Concept''': Former Hunter turned member of the pack<br>
'''Virtue''': '''Vice''': <br>
'''Virtue''': Idealist '''Vice''': Impulsive<br>
'''Bloodline''': Hunter in Darkness <br>
'''Bloodline''': Hunter in Darkness <br>
'''Experience''': XP unspent<br>
'''Experience''': 0XP unspent<br>




'''Attributes''' (+20XP)
'''Attributes''' (+24XP)


Int:●● Str:●●●● Pre:●● <br>
Int:●● Str:●●●● Pre:●● <br>
Wits:●●● Dex:●●●● Man:● <br>
Wits:●●●● Dex:●●●● Man:● <br>
Res:●●● Sta:●●●● Com:●●● <br>
Res:●●● Sta:●●●● Com:●●● <br>




'''Skills''' (+10XP)
'''Skills''' (+15XP)


''Mental'': Crafts (Repair) ●● Investigation ●● Medicine ● Occult[A] (Monsters) ●●
''Mental'': Crafts (Bowyer) ●●(●)* Investigation ●● Medicine ● Occult (Monster Vulnerabilities) ●●


''Physical'': Athletics[A] (Archery, Parkour) ●●●●● Brawl ●●● Drive ● Stealth ●●● Weaponry[A] (Batons) ●●●●
''Physical'': Athletics[A] (Archery, Parkour) ●●●●● Brawl[A] (Grappling) ●●●● Drive ● Stealth ●●● Weaponry[A] (Knives) ●●●●


''Social'': Empathy ●● Streetwise ● Subterfuge ●
''Social'': Empathy ●● Persuasion ● Streetwise ● Subterfuge ●




'''Merits''' (+5XP)
'''Merits''' (+11XP)


Contacts [Hunters, Cops] (●●)*<br>
Contacts [Hunters, Cops] (●●)*<br>
Defensive Combat [Brawl] (●)<br>
Defensive Combat [Weaponry] (●)<br>
Defensive Combat [Weaponry] (●)<br>
Fighting Style: Armed Defense (●●)<br>
Fighting Style: Armed Defense (●●)<br>
Fighting Style: Light Weapons (●●)<br>
Fighting Style: Light Weapons (●●)<br>
Fighting Style: Police Tactics (●)<br>
Fighting Style: Unarmed Defense (●)<br>
Hikaon-Ur's Blood (●●)<br>
Hikaon-Ur's Blood (●●)<br>
Iron Stamina (●)<br>
Iron Stamina (●)<br>
Line 36: Line 43:
Pack Bond (●●●)*<br>
Pack Bond (●●●)*<br>
Professional Training [Hunter] (●●●)<br>
Professional Training [Hunter] (●●●)<br>
Quick Draw [Weaponry] (●)<br>
Quick Draw [Knives] (●)<br>
Raised by Wolves (●)*<br>
Raised by Wolves (●)*<br>
Resources (●)*<br>
Totem (●●)<br>
Trained Observer (●)<br>




Line 44: Line 54:
''A Wolf's Meat'' - Regenerates as a Primal Urge 1 Uratha, can spend Willpower to heal Lethal damage. Vulnerable to silver which stops healing; contact causes a rash and wounds are Aggravated.
''A Wolf's Meat'' - Regenerates as a Primal Urge 1 Uratha, can spend Willpower to heal Lethal damage. Vulnerable to silver which stops healing; contact causes a rash and wounds are Aggravated.


''Familiar'' - A Gaffling contracted to his bloodline as guardian spirit.
''Familiar'' - Empty Dust, a Hirsih contracted to his bloodline as guardian spirit.


''Piercing Eyes'' - Can see Twilight creatures. Has striking, amber-coloured eyes which are hard to conceal.
''Piercing Eyes'' - Can see Twilight creatures. Has striking, amber-coloured eyes which are hard to conceal.
'''Renown''':




Line 59: Line 66:
''Initiative'': +7<br>
''Initiative'': +7<br>
''Perception'': 7<br>
''Perception'': 7<br>
''Defence'': 8<br>
''Defence'': 9<br>
''Speed'': 13<br>
''Speed'': 13<br>




'''Flaws'''
'''Aspirations'''
*
*Secure the pack's territory
*
*Cut ties with the Bureau
*
*Serve my Totem
*Craft metal items




'''Notable Equipment'''
'''Notable Equipment'''
 
*Reinforced clothing
 
*Recurve bow, modern-style without sights or aids
 
*Numerous kunai-style throwing knives
'''Aspirations'''
*Pair of silver throwing knives
*[Pack-related]
*Collapsible baton
*[Other]
*Old fighting knife




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'''XP Log'''
'''XP Log'''
 
*5/3/15 - Raised Wits to 4 (4XP)
 
*16/4/15 - Added Trained Observer (1XP)
*30/4/15 - Raised Brawl to 4 (2XP)
*9/5/15 - Added Defensive Combat [Brawl] (1XP)
*28/5/15 - Added Fighting Style: Unarmed Defense (1XP)
*18/6/15 - Added Fighting Style: Police Tactics (1XP)
*18/6/15 - Added Grappling Speciality to Brawl (1XP)
*10/7/15 - Added Persuasion 1 (2XP)
*24/9/15 - Added Totem 2 (2XP)


[[Werewolf_Paris |Back to main page]]<br>
[[Werewolf_Paris |Back to main page]]<br>

Latest revision as of 13:37, 15 October 2015


Pack Name: The Bronze Guard
Real Name: Henri Cissé
Age:
Concept: Former Hunter turned member of the pack
Virtue: Idealist Vice: Impulsive
Bloodline: Hunter in Darkness
Experience: 0XP unspent


Attributes (+24XP)

Int:●● Str:●●●● Pre:●●
Wits:●●●● Dex:●●●● Man:●
Res:●●● Sta:●●●● Com:●●●


Skills (+15XP)

Mental: Crafts (Bowyer) ●●(●)* Investigation ●● Medicine ● Occult (Monster Vulnerabilities) ●●

Physical: Athletics[A] (Archery, Parkour) ●●●●● Brawl[A] (Grappling) ●●●● Drive ● Stealth ●●● Weaponry[A] (Knives) ●●●●

Social: Empathy ●● Persuasion ● Streetwise ● Subterfuge ●


Merits (+11XP)

Contacts [Hunters, Cops] (●●)*
Defensive Combat [Brawl] (●)
Defensive Combat [Weaponry] (●)
Fighting Style: Armed Defense (●●)
Fighting Style: Light Weapons (●●)
Fighting Style: Police Tactics (●)
Fighting Style: Unarmed Defense (●)
Hikaon-Ur's Blood (●●)
Iron Stamina (●)
Multilingual [Arabic, Swahili] (●)
Parkour (●●)
Pack Bond (●●●)*
Professional Training [Hunter] (●●●)
Quick Draw [Knives] (●)
Raised by Wolves (●)*
Resources (●)*
Totem (●●)
Trained Observer (●)


Tells:

A Wolf's Meat - Regenerates as a Primal Urge 1 Uratha, can spend Willpower to heal Lethal damage. Vulnerable to silver which stops healing; contact causes a rash and wounds are Aggravated.

Familiar - Empty Dust, a Hirsih contracted to his bloodline as guardian spirit.

Piercing Eyes - Can see Twilight creatures. Has striking, amber-coloured eyes which are hard to conceal.


Advantages

Willpower: 6
Integrity: 7
Health: 9
Initiative: +7
Perception: 7
Defence: 9
Speed: 13


Aspirations

  • Secure the pack's territory
  • Cut ties with the Bureau
  • Serve my Totem
  • Craft metal items


Notable Equipment

  • Reinforced clothing
  • Recurve bow, modern-style without sights or aids
  • Numerous kunai-style throwing knives
  • Pair of silver throwing knives
  • Collapsible baton
  • Old fighting knife


Biography


XP Log

  • 5/3/15 - Raised Wits to 4 (4XP)
  • 16/4/15 - Added Trained Observer (1XP)
  • 30/4/15 - Raised Brawl to 4 (2XP)
  • 9/5/15 - Added Defensive Combat [Brawl] (1XP)
  • 28/5/15 - Added Fighting Style: Unarmed Defense (1XP)
  • 18/6/15 - Added Fighting Style: Police Tactics (1XP)
  • 18/6/15 - Added Grappling Speciality to Brawl (1XP)
  • 10/7/15 - Added Persuasion 1 (2XP)
  • 24/9/15 - Added Totem 2 (2XP)

Back to main page