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=Coding Discussion= | =Coding Discussion= | ||
The game classes so far we have to implement: | The game classes so far we have to implement. | ||
'''NB:''' Due to our decision to modularize the code as much as possible, if you decide your listed class needs 5 companion classes, you are responsible for these as well, unless they are sufficiently large to warrant delegation. | |||
{| | {| | ||
|- | |- | ||
| | |'''Module''' | ||
|Programmer | |'''Programmer''' | ||
|'''Status''' | |||
|'''.h Due''' | |||
|'''.cpp Due''' | |||
|- | |||
|[[AnglerStudios:Code Global|Global]] | |||
|Both | |||
|Started | |||
|Ongoing | |||
|Ongoing | |||
|- | |||
|Character | |||
|Natoli | |||
|Not done | |Not done | ||
|- | |- | ||
| | |Party | ||
| | |Natoli | ||
|Not done | |Not done | ||
|- | |- | ||
| | |Weapon | ||
| | |Natoli | ||
|Not done | |Not done | ||
|- | |- | ||
| | |Item | ||
| | |Natoli | ||
|Not done | |Not done | ||
|- | |- | ||
| | |Grid | ||
| | |Greg w/ Natoli | ||
|Not done | |Not done | ||
|- | |- | ||
| | |World / Game Map | ||
| | |Greg | ||
|Not done | |Not done | ||
|- | |- | ||
| | |Battle | ||
|Natoli | |Natoli | ||
|Not done | |Not done | ||
|- | |- | ||
|NPC | |NPC | ||
| | |Greg | ||
|Not done | |Not done | ||
|- | |- | ||
|Dialogue | |Dialogue | ||
| | |Greg | ||
|Not done | |||
|- | |||
|DialogueNode | |||
|Greg | |||
|Not done | |||
|- | |||
|[[AnglerStudios:Code Stats|Stats]] | |||
|Natoli | |||
|Started | |||
|- | |||
|Menu | |||
|Greg | |||
|Not done | |||
|- | |||
|MenuNode | |||
|Greg | |||
|Not done | |||
|- | |||
|Cutscene | |||
|Greg | |||
|Not done | |||
|- | |||
|Inventory | |||
|Natoli | |||
|Not done | |||
|- | |||
|InventoryNode | |||
|Natoli | |||
|Not done | |||
|- | |||
|Aspect | |||
|Natoli | |||
|Not done | |||
|- | |||
|Animation | |||
|Greg | |||
|Not done | |||
|- | |||
|Projectile | |||
|Natoli | |||
|Not done | |||
|- | |||
|Text | |||
|Greg | |||
|Not done | |Not done | ||
|} | |} |
Latest revision as of 03:16, 2 August 2006
Back to the Main Page.
Coding Discussion[edit]
The game classes so far we have to implement.
NB: Due to our decision to modularize the code as much as possible, if you decide your listed class needs 5 companion classes, you are responsible for these as well, unless they are sufficiently large to warrant delegation.
Module | Programmer | Status | .h Due | .cpp Due |
Global | Both | Started | Ongoing | Ongoing |
Character | Natoli | Not done | ||
Party | Natoli | Not done | ||
Weapon | Natoli | Not done | ||
Item | Natoli | Not done | ||
Grid | Greg w/ Natoli | Not done | ||
World / Game Map | Greg | Not done | ||
Battle | Natoli | Not done | ||
NPC | Greg | Not done | ||
Dialogue | Greg | Not done | ||
DialogueNode | Greg | Not done | ||
Stats | Natoli | Started | ||
Menu | Greg | Not done | ||
MenuNode | Greg | Not done | ||
Cutscene | Greg | Not done | ||
Inventory | Natoli | Not done | ||
InventoryNode | Natoli | Not done | ||
Aspect | Natoli | Not done | ||
Animation | Greg | Not done | ||
Projectile | Natoli | Not done | ||
Text | Greg | Not done |