Difference between revisions of "TOTE:Character Creation"

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(Choose Weapons and Defenses)
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==Choose Weapons and Defenses==
 
==Choose Weapons and Defenses==
* Choose up to three Weapons
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* Choose up to three Weapons [[TOTE:Master Weapon Table|Master Weapons Table]]
* Choose one Shield (optional)
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* Choose one Shield (optional) [[TOTE:Master Defenses Table|Master Defenses Table]]
* Choose up to two pieces of Armor
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* Choose up to two pieces of Armor [[TOTE:Master Defenses Table|Master Defenses Table]]
  
 
==Fill In Injury Track==
 
==Fill In Injury Track==

Revision as of 07:49, 26 November 2015

The steps for character creation are as follows:

Basics

All totems start at 1.

Choose culture

Choose which culture your character hails from. Currently you can choose to be Hatakee or Yuhtil.

Choose Packages

Select one Child package and one Background package. Packages are culture specific. Add up any bonuses. They are cumulative; If you get Bear +1 from your Child package and Bear +2 from your Background package, you will have Bear 4 (counting the initial 1 you start with by default)

Choose Skills

You now may assign skills with the following restrictions:

  • Skills may be a maximum of 2 at character creation.
  • The sum of skills in any row or column of the skill grid must add up to 4.

Choose Aspect (Optional)

Optionally, choose an aspect.

Choose Weapons and Defenses

Fill In Injury Track

Unless you have a special ability that says otherwise, fill in the first five spots on the Injury Track with 5, 4, 3, 2, 1.