Difference between revisions of "TOTE:Character Creation"

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(Choose culture)
 
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== Choose culture ==
 
== Choose culture ==
Choose which culture your character hails from.  Currently you can choose to be [[TOTE:Hatakee|Hatakee]] or [[TOTE:Yuhtil|Yuhtil]].
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Choose which culture your character hails from.  Currently you can choose to be [[TOTE:Hatakee|Hatakee]], [[TOTE:Yuhtil|Yuhtil]], [[TOTE:Othilian|Othilian]] or [[TOTE:Menotil|Menotil]].
  
 
== Choose Packages ==
 
== Choose Packages ==
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==Choose Weapons and Defenses==
 
==Choose Weapons and Defenses==
* Choose up to three Weapons
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* Choose up to three Weapons [[TOTE:Master Weapon Table|Master Weapons Table]]
* Choose one Shield (optional)
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* Choose one Shield (optional) [[TOTE:Master Defenses Table|Master Defenses Table]]
* Choose up to two pieces of Armor
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* Choose up to two pieces of Armor [[TOTE:Master Defenses Table|Master Defenses Table]]
  
 
==Fill In Injury Track==
 
==Fill In Injury Track==

Latest revision as of 07:50, 26 November 2015

The steps for character creation are as follows:

Basics[edit]

All totems start at 1.

Choose culture[edit]

Choose which culture your character hails from. Currently you can choose to be Hatakee, Yuhtil, Othilian or Menotil.

Choose Packages[edit]

Select one Child package and one Background package. Packages are culture specific. Add up any bonuses. They are cumulative; If you get Bear +1 from your Child package and Bear +2 from your Background package, you will have Bear 4 (counting the initial 1 you start with by default)

Choose Skills[edit]

You now may assign skills with the following restrictions:

  • Skills may be a maximum of 2 at character creation.
  • The sum of skills in any row or column of the skill grid must add up to 4.

Choose Aspect (Optional)[edit]

Optionally, choose an aspect.

Choose Weapons and Defenses[edit]

Fill In Injury Track[edit]

Unless you have a special ability that says otherwise, fill in the first five spots on the Injury Track with 5, 4, 3, 2, 1.