Grimgar: Difference between revisions
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Created page with "- Main Page; The Lost City == Grimgar == *Class: Human Fighter *Level: 1 *XP: 0 (+10%) *Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek ..." |
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== Grimgar == | == Grimgar == | ||
*Class: Human Fighter | *Class: Human Fighter | ||
*Level: | *Level: 2 (Warrior) | ||
*XP: | *XP: 2000/4000 (+10%) | ||
*Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek his fortune in the world. | *Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek his fortune in the world. | ||
Line 19: | Line 19: | ||
== Combat == | == Combat == | ||
*HP: | *HP: 15 | ||
*AC: | *AC: 1 (Platemail + Shield(+1) + Dex Bonus) | ||
* | *Encumbrance: 650 (+coinage) | ||
*Movement: | *Movement: 9" | ||
*SOP Combat: Carry ax and shield standard. Throw ax while closing. (Throw dagger if distance allows.) Pull sword and hit repeatedly until it dies. | |||
* | |||
== Racial Abilities == | == Racial Abilities == | ||
Line 37: | Line 32: | ||
== Equipment == | == Equipment == | ||
* Cash: 930 gp (Stashed at base) | |||
* | * Gems (50 gp) 10 | ||
* | * Platemail 500 | ||
* | * Shield +1 50 | ||
* | * Hand Axe 30 | ||
* | * Dagger 10 | ||
* | * Sword 60 | ||
* | * Spear 30 | ||
* | * Shortbow (20 Arrows) 30 | ||
* Backpack: | |||
** 12 Spikes | |||
** Iron Rations (14 days) | |||
** 50' Rope | |||
** Water Skin | |||
** Torches (12) | |||
** Flint & Steel | |||
** 2 Large Sacks | |||
** 5 Flasks of Oil | |||
** silver medallion with the fanged jaws and six tentacle/arms emblem on it | |||
** dark grey hooded capes of a light but thick weave |
Latest revision as of 02:46, 24 February 2016
- Main Page; The Lost City
Grimgar[edit]
- Class: Human Fighter
- Level: 2 (Warrior)
- XP: 2000/4000 (+10%)
- Backstory: Grimgar is an uncouth barbarian who left his home years ago to seek his fortune in the world.
Attributes[edit]
- STR 18 (+3 Melee, Damage, Open Doors)
- INT 9
- WIS 15 (+1 Certain magic saving throws)
- DEX 15 (+1 Missiles, -1 AC, +1 Initiative)
- CON 12
- CHA 8 (-1 Reactions, 3 Max. Retainers, 6 Base Morale)
Combat[edit]
- HP: 15
- AC: 1 (Platemail + Shield(+1) + Dex Bonus)
- Encumbrance: 650 (+coinage)
- Movement: 9"
- SOP Combat: Carry ax and shield standard. Throw ax while closing. (Throw dagger if distance allows.) Pull sword and hit repeatedly until it dies.
Racial Abilities[edit]
Yeah, right...
Equipment[edit]
- Cash: 930 gp (Stashed at base)
- Gems (50 gp) 10
- Platemail 500
- Shield +1 50
- Hand Axe 30
- Dagger 10
- Sword 60
- Spear 30
- Shortbow (20 Arrows) 30
- Backpack:
- 12 Spikes
- Iron Rations (14 days)
- 50' Rope
- Water Skin
- Torches (12)
- Flint & Steel
- 2 Large Sacks
- 5 Flasks of Oil
- silver medallion with the fanged jaws and six tentacle/arms emblem on it
- dark grey hooded capes of a light but thick weave