Difference between revisions of "Mano a Mano:Equipment Lists"

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(Equipment Lists)
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When rules mention an item's modifiers, they refer to the modifiers on the equipment lists.
 
When rules mention an item's modifiers, they refer to the modifiers on the equipment lists.
  
====Blank Equipment List====
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<table><tr><td>'''Blank Equipment List'''</td></tr><tr><td>
 
 
<table><tr><td>
 
 
  Item Name CP  Mass  Agi  Reach  Cvr Abs Pwr Shp Tgh Spec.
 
  Item Name CP  Mass  Agi  Reach  Cvr Abs Pwr Shp Tgh Spec.
 
               lb / kg    ft / cm
 
               lb / kg    ft / cm
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</td></tr></table>
 
</td></tr></table>
  
====Detailed Single Item Description====
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<table style="float:right">
 
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<tr>
<table><tr><td>
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  <td>
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'''[[Mano a Mano:Detailed Single Item Description|Detailed Single Item Description]]'''
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  </td>
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</tr>
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<tr>
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  <td>
 
  Item:________________________
 
  Item:________________________
 
  _____ CP (Character Points)
 
  _____ CP (Character Points)
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   Procedure for operating guns
 
   Procedure for operating guns
 
   (cocking, reloading, bursts)
 
   (cocking, reloading, bursts)
</td></tr></table>
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  </td>
 +
</tr>
 +
</table>
  
 
*'''CP''' (Character Points) is the CP of this item. (See [[Mano a Mano:Making Equipment|Equipment/Making Equipment]].)
 
*'''CP''' (Character Points) is the CP of this item. (See [[Mano a Mano:Making Equipment|Equipment/Making Equipment]].)

Revision as of 12:46, 17 August 2006

Equipment Lists

When rules mention an item's modifiers, they refer to the modifiers on the equipment lists.

Blank Equipment List
Item Name CP   Mass   Agi  Reach  Cvr Abs Pwr Shp Tgh Spec.
              lb / kg     ft / cm
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____
_________ ___ ___/___ ___ ___/___ ___ ___ ___ ___ ___ _____

Detailed Single Item Description

Item:________________________
_____ CP (Character Points)
_____ Mas (Mass)  ____ Weight
_____ Agi (Agility)
_____ Rch (Reach) ____ (ft/in)
_____ Cvr (Cover)
_____ Abs (Absorption)
_____ Pwr (Power)
_____ Shp (Sharpness)
_____ Tgh (Toughness)
_____ Spec. (Special modifier)
 Grp (Grapple)   Atk (Attack)
 Con (Conceal)   Par (Parry)
 Pul (Pull: to keep bow drawn)
 Cut (Cutting Resistance)
 Imp (Impaling Resistance)
 Blu (Bludgeoning Resistance)
 Combinations (A/G, C/I, I/B)
Other:______________________
      ______________________
 Damage Type (impaling, etc.)
 Compound Pull? Stays Loaded?
 Procedure for operating guns
 (cocking, reloading, bursts)
  • CP (Character Points) is the CP of this item. (See Equipment/Making Equipment.)
  • Mas (Mass) is the item's weight in pounds or mass in kg.
  • Rch (Reach) is the weapon's reach (hand weapons) or effective range (missile weapons.)
  • Agi (Agility) determines how easily a weapon can be aimed.
  • Cvr (Cover) determines how likely the item will block an attack.
  • Abs (Absorb) determines how much damage is absorbed by this item when it blocks an attack.
  • Pwr (Power) is the weapon's damage modifier.
  • Shp (Sharpness) determines how many damage points go into stun and lasting pools.
  • Tgh (Toughness) determines how difficult the item is to break