Dungeons&D6:Intelligence: Difference between revisions
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The Intelligence bonus is added to all roles that pertain to academic or esoteric knowledge, such as lores, reading ancient languages, and so forth. Characters add their bonus for Intelligence to starting skill points. | |||
Intelligence caps the maximum Spell Complexity that a character can master. |
Latest revision as of 19:10, 28 June 2016
The Intelligence bonus is added to all roles that pertain to academic or esoteric knowledge, such as lores, reading ancient languages, and so forth. Characters add their bonus for Intelligence to starting skill points.
Intelligence caps the maximum Spell Complexity that a character can master.