Brother Chain: Difference between revisions

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Created page with " *Background: *Description: = Effort = *Max: *Instant Commitment: *Scene-Long Commitment: *Day-Long Commitment: = Attributes = {| class="wikitable" ! style="text-align:left..."
 
 
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== Background ==


*Background:
*Description:


= Effort =
'''Description:'''
*Max:  
 
== Effort ==
*Max: 2
*Instant Commitment:
*Instant Commitment:
*Scene-Long Commitment:
*Scene-Long Commitment:
*Day-Long Commitment:
*Day-Long Commitment:


= Attributes =
== Attributes ==
{| class="wikitable"
{| class="wikitable"
! style="text-align:left;"| Attribute
! style="text-align:left;"| Attribute
Line 17: Line 18:
|-
|-
|Str
|Str
|(Score)
|10
|(Modifier)
|0
|(Check)+
|11+
|-
|-
|Dex
|Dex
|(Score)
|14
|(Modifier)
| +1
|(Check)+
|7+
|-
|-
|Con
|Con (*1)
|(Score)
|16
|(Modifier)
| +2
|(Check)+
|5+
|-
|-
|Int
|Int (*2)
|(Score)
|18
|(Modifier)
| +3
|(Check)+
|3+
|-
|-
|Wis
|Wis
|(Score)
|13
|(Modifier)
| +1
|(Check)+
|8+
|-
|-
|Cha
|Cha
|(Score)
|13
|(Modifier)
| +1
|(Check)+
|8+
|-
|-
|}
|}
(*1) was 8<br>
(*2) was 16
== Combat ==
*AC: 2
*HP: 10
*Movement: 30' run
'''Attacks:'''
*Melee:
*Ranged:


= Combat =
'''Saves:'''
*AC:
*Hardiness: 13+
*HP:
*Evasion: 12+
*Movement:
*Spirit: 14+
*Attacks:
**Melee:
**Ranged:
*Saves:
**Hardiness:  
**Evasion:  
**Spirit:


= Facts =
== Facts ==
*Origin:
*Origin:
*Training:
*Training:
Line 66: Line 71:
*Goal:
*Goal:


== Possessions ==


= Possessions =
== Advancement & Influence ==
*Adventuring Gear
*XP: 0
**
**
**
**
*Possessions
**
**
**
**
 
= Advancement & Influence =
*XP: 0/3
*Dominion Gained: 0
*Dominion Gained: 0
*Dominion Spent: 0/2
*Dominion Spent: 0
*Current Dominion: 0
*Current Dominion: 0
*Current Influence: 2/2
*Current Influence: 2/2
**(Dominion Project): (dominion spent) + (influence spent): X
***Project Scope:
***Project Effects:
**(Dominion Project): (dominion spent) + (influence spent): X
***Project Scope:
***Project Effects:
**(Dominion Project): (dominion spent) + (influence spent): X
***Project Scope:
***Project Effects:


= Words & Gifts =
== Words & Gifts ==


== Word ==
=== Artifice ===
*Inherent:
*Inherent: create any non-magical object a normal man could carry as a round's action, using materials at hand; crafting efforts count as 100 laborers per level
*'''Gift:'''
*''Command the Wheels:'' (action) Commit Effort; control any visible mechanism up to the size of a small ship
*'''Gift:'''
*''Hammerhand:'' (on turn) Commit Effort; every weapon or unarmed attack does minimum 1d10 damage and is treated as magic; against constructs or inanimate objects, read damage straight
*'''Gift:'''
*''Mark the Maker:'' (action) inspect any crafted object, magical or mundane, to learn its purpose and operation, a brief vision of each person who substantially helped in its creation, and a short description of what each of them contributed to it


== Word ==
=== Endurance ===
*Inherent:
*Inherent: set Con to 16/18; need not eat, drink, sleep or breathe
*'''Gift:'''
*''Body of Iron Will:'' (constant) base AC 3 unaffected by armor or shield; immune to natural environmental damage, such as heat, cold, pressure, vacuum, radiation, unless used as weapon or hazard
*'''Gift:'''
*'''Gift:'''


== Word ==
=== Knowledge ===
*Inherent:
*Inherent: set Int or Wis to 16/18
*'''Gift:'''
*''The Omniscient Scholar:'' (constant) always know the correct answer to any question within the realm of mortal academic knowledge; automatically succeed on attribute checks to accomplish intellectual tasks within mortal capabilities
*'''Gift:'''
*'''Gift:'''

Latest revision as of 23:52, 7 July 2016

Background[edit]

Description:

Effort[edit]

  • Max: 2
  • Instant Commitment:
  • Scene-Long Commitment:
  • Day-Long Commitment:

Attributes[edit]

Attribute Score Mod Check
Str 10 0 11+
Dex 14 +1 7+
Con (*1) 16 +2 5+
Int (*2) 18 +3 3+
Wis 13 +1 8+
Cha 13 +1 8+

(*1) was 8
(*2) was 16

Combat[edit]

  • AC: 2
  • HP: 10
  • Movement: 30' run

Attacks:

  • Melee:
  • Ranged:

Saves:

  • Hardiness: 13+
  • Evasion: 12+
  • Spirit: 14+

Facts[edit]

  • Origin:
  • Training:
  • Relationship:
  • Goal:

Possessions[edit]

Advancement & Influence[edit]

  • XP: 0
  • Dominion Gained: 0
  • Dominion Spent: 0
  • Current Dominion: 0
  • Current Influence: 2/2

Words & Gifts[edit]

Artifice[edit]

  • Inherent: create any non-magical object a normal man could carry as a round's action, using materials at hand; crafting efforts count as 100 laborers per level
  • Command the Wheels: (action) Commit Effort; control any visible mechanism up to the size of a small ship
  • Hammerhand: (on turn) Commit Effort; every weapon or unarmed attack does minimum 1d10 damage and is treated as magic; against constructs or inanimate objects, read damage straight
  • Mark the Maker: (action) inspect any crafted object, magical or mundane, to learn its purpose and operation, a brief vision of each person who substantially helped in its creation, and a short description of what each of them contributed to it

Endurance[edit]

  • Inherent: set Con to 16/18; need not eat, drink, sleep or breathe
  • Body of Iron Will: (constant) base AC 3 unaffected by armor or shield; immune to natural environmental damage, such as heat, cold, pressure, vacuum, radiation, unless used as weapon or hazard

Knowledge[edit]

  • Inherent: set Int or Wis to 16/18
  • The Omniscient Scholar: (constant) always know the correct answer to any question within the realm of mortal academic knowledge; automatically succeed on attribute checks to accomplish intellectual tasks within mortal capabilities