Difference between revisions of "Chronicles of Neolithic Darkness:Shadi"

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(Shadi)
 
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'''Concept:''' Protective older sister  
 
'''Concept:''' Protective older sister  
  
'''Beats:''' 0
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[https://s-media-cache-ak0.pinimg.com/564x/d2/48/cc/d248ccea4e4236250510ada15b9a1aca.jpg Shadi]
 
 
'''Experience:''' 0
 
 
 
[https://s-media-cache-ak0.pinimg.com/564x/ce/04/30/ce043053670af9b142e19c256f2f4d9c.jpg Character Picture]
 
  
 
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=Equipment and Gear=
 
=Equipment and Gear=
 
Heavy Hides (Armor 1; Torso, Arms, Legs)
 
  
 
Spear (Damage 2L, Initiative -2, Size 4, +1 Defense vs. unarmed opponents or those wielding a Size 1 or less weapon)
 
Spear (Damage 2L, Initiative -2, Size 4, +1 Defense vs. unarmed opponents or those wielding a Size 1 or less weapon)

Latest revision as of 11:46, 24 July 2016

Shadi[edit]

Shadi is Banu's older sister. She is a gifted hunter, and much more athletic than her sister. However, where Banu is impassioned and resolute, Shadi is withdrawn and uncertain. Banu believes strongly in Isim-Ur and takes great pride in being a representative of the cult, but Shadi is far less devout. While she identifies with the philosophies of the cult, she is wary of trusting a spirit as powerful and alien as Isim-Ur. As the last family either has, Shadi follows her sister out of some combination of loyalty, habit and protectiveness, and not necessarily belief in the cause.

Shadi left the tribe not long after Banu's First Change. They were ahead of the tribe hunting when it happened. Starving and desperate, they had travelled very far afield in search of hunting. Neither remembers it clearly, but what is clear is that Shadi fought for her life against the newly changed Banu. Being far more gifted physically, and talented with a spear, Shadi managed to survive against the creature Banu had become for long enough for the Rage to end. Bitten, clawed and bleeding, she survived. And became wolfblooded as a result.


Tell: Bitten

Virtue: Loyal

Vice: Competitive

Concept: Protective older sister

Shadi


Aspirations[edit]

Protect Banu from danger(Short Term)

Defeat a monster (Short Term)

To hear the last words of a dying man (Totem)

Abandoned (Fate)


Status[edit]

Health: 8

Willpower: 5

Integrity: 7

Size: 5

Defense: 5

Speed: 10

Armor: 1

Initiative: 5


Merits[edit]

Disabling Tactics 3

Cursed

Striking Looks 1 (Unsettling)

Totem 3


Mental Attributes[edit]

Intelligence 2

Wits 3

Resolve 2


Physical Attributes[edit]

Strength 3

Dexterity 2

Stamina 3


Social Attributes[edit]

Presence 1

Manipulation 2

Composure 3


Mental Skills[edit]

Crafts 1


Physical Skills[edit]

Athletics 3

Archery 1

Stealth 2

Survival 3

Weaponry 3


Social Skills[edit]

Animal Ken 1

Subterfuge 1


Equipment and Gear[edit]

Spear (Damage 2L, Initiative -2, Size 4, +1 Defense vs. unarmed opponents or those wielding a Size 1 or less weapon)