Difference between revisions of "Penwick Rumblebelly"

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(Racial Abilities)
(Combat)
Line 18: Line 18:
  
 
*HP: 19/19
 
*HP: 19/19
*AC: 5 (Chain Mail) -  
+
*AC: 5 (Chain Mail) - 3 vs larger than man-sized
*Attack:  
+
*Attack:
 +
**Short Bow +1 1d6+1 (Range 50/100/150)
 +
**Short Sword 1d6
 +
**Dagger 1d6 (Range 10/20/30)
 
*Movement: 90/30/90
 
*Movement: 90/30/90
 
*Treasure-bearing movement:  
 
*Treasure-bearing movement:  
 
*Saves:  
 
*Saves:  
**Death Ray or Poison  
+
**Death Ray or Poison 6
**Magic Wands  
+
**Magic Wands 7
**Paralysation or Petrification
+
**Paralysation or Petrification 8
**Dragon Breath  
+
**Dragon Breath 10
**Rod, Stave, or Spell:
+
**Rod, Stave, or Spell 10
  
 
== Racial Abilities ==
 
== Racial Abilities ==

Revision as of 20:18, 23 January 2017

A character in the Wilderlands Hex Crawl IV B/X Campaign.

Penwick Rumblebelly

Attributes

  • STR 9
  • INT 7
  • WIS 7 (-1 to magic-based saving throws)
  • DEX 12
  • CON 9
  • CHA 17 (+1 Reaction, Max. 6 Retainers, Retainer Morale 9)

Combat

  • HP: 19/19
  • AC: 5 (Chain Mail) - 3 vs larger than man-sized
  • Attack:
    • Short Bow +1 1d6+1 (Range 50/100/150)
    • Short Sword 1d6
    • Dagger 1d6 (Range 10/20/30)
  • Movement: 90/30/90
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 6
    • Magic Wands 7
    • Paralysation or Petrification 8
    • Dragon Breath 10
    • Rod, Stave, or Spell 10

Racial Abilities

  • +1 to hit with all missile weapons
  • -2 AC bonus vs. larger than man-sized creatures
  • +1 bonus on individual initiative
  • Only a 10% chance of being detected outdoors in woods & underbrush, or 2 in 6 in dungeons with shadows or some cover, even in normal light, while remaining absolutely quiet and still

Equipment