Difference between revisions of "Froom the Fire Mage of Fa'ren"
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== Equipment == | == Equipment == | ||
− | *dagger x3 [ | + | *dagger x3 [30cn] |
− | *10' pole | + | *10' pole |
− | *waterskin | + | *waterskin |
− | *backpack [ | + | *backpack [80cn] |
**spellbook | **spellbook | ||
− | **crowbar | + | **crowbar |
− | **oil flask | + | **oil flask x15 |
− | **garlic x2 | + | **garlic x2 |
− | **grappling hook | + | **grappling hook |
− | **holy water x3 | + | **holy water x3 |
− | **lantern | + | **lantern x2 |
− | **steel mirror | + | **steel mirror |
− | **iron rations, 3 weeks | + | **iron rations, 3 weeks |
− | **standard rations, 1 week | + | **standard rations, 1 week |
− | **50' rope | + | **50' rope |
− | **large sacks x3 | + | **large sacks x3 |
− | **small sacks x5 | + | **small sacks x5 |
− | **tinderbox | + | **tinderbox |
− | **wine, quart | + | **wine, quart |
− | **wolfsbane | + | **wolfsbane x5 |
− | * | + | **holy symbol |
− | * | + | *coinpurse [16cn] |
− | + | **11 gp | |
− | * | + | **5 coins of Fairway |
− | ** | ||
− | |||
− | |||
− | ** | ||
− | |||
==Notes== | ==Notes== | ||
*Froom is a short, swarthy, tattooed man not exceeding 5' in height, with a grand, oiled, red-dyed mustachio and red and black robes. He makes a show of having wide, fierce eyes. | *Froom is a short, swarthy, tattooed man not exceeding 5' in height, with a grand, oiled, red-dyed mustachio and red and black robes. He makes a show of having wide, fierce eyes. |
Revision as of 17:26, 3 February 2017
A character in the Wilderlands Hex Crawl IV B/X Campaign.
Contents
Froom, the Fire Mage of Fa'ren
- Neutral Magic-User 4 (Magician)
- XP: 15,000/20,000 (+10% experience)
- Backstory: Froom likes to portray the villainous mage, but in reality he simply seeks a large enough fortune that he doesn't have to pretend to power.
Attributes
- STR 10
- INT 18 (+3 languages)
- WIS 9
- DEX 15 (+1 to hit with missiles, -1 AC, +1 Initiative)
- CON 14 (+1 HP/HD)
- CHA 9
Combat
- HP: 17
- AC: 8
- Attack:
- dagger (melee), 1d4
- dagger (thrown), +1 to hit, 1d4
- Movement: 120/40/120
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 13
- Magic Wands 14
- Paralysation or Petrification 13
- Dragon Breath 16
- Rod, Stave, or Spell 15
Languages
Common, X, Y, Z
Spells
Spells/Day: 2/2
Memorized: Sleep, Sleep, Invisibility, Invisibility
- First Level Spells
- Charm Person
- Detect Magic
- Floating Disc
- Hold Portal
- Light (reversible)
- Magic Missile
- Protection from Evil
- Read Languages
- Read Magic
- Shield
- Sleep
- Ventriloquism
- Second Level:
- Invisibility
- Wizard Lock
Equipment
- dagger x3 [30cn]
- 10' pole
- waterskin
- backpack [80cn]
- spellbook
- crowbar
- oil flask x15
- garlic x2
- grappling hook
- holy water x3
- lantern x2
- steel mirror
- iron rations, 3 weeks
- standard rations, 1 week
- 50' rope
- large sacks x3
- small sacks x5
- tinderbox
- wine, quart
- wolfsbane x5
- holy symbol
- coinpurse [16cn]
- 11 gp
- 5 coins of Fairway
Notes
- Froom is a short, swarthy, tattooed man not exceeding 5' in height, with a grand, oiled, red-dyed mustachio and red and black robes. He makes a show of having wide, fierce eyes.