Difference between revisions of "Firefly: Hunter's Moon - Main Page"

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(Dice/Responses/Coins)
(Dice/Responses/Coins)
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! D8
 
! D8
 
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]
 
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]
Where Did She Go?: Spend 1 PP to create a No Record
+
Where Did She Go? - Spend 1 PP to create a No Record
 
Found d8 Asset when trying to prevent someone from
 
Found d8 Asset when trying to prevent someone from
 
tracking you through the Cortex.
 
tracking you through the Cortex.
  
Things Go Smooth…er: Take or step up a Complication
+
Things Go Smooth…er - Take or step up a Complication
 
related to your ship’s missing identification to reroll a
 
related to your ship’s missing identification to reroll a
 
die when dealing with the Law.  
 
die when dealing with the Law.  
Line 46: Line 46:
 
! D8
 
! D8
 
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]  
 
| '''Gain 1 PP -''' when you roll [d4] instead of [d8]  
 +
Focused Thrust - When using Engines for raw speed,
 +
double Engines. Remove the highest rolling die and
 +
add three dice together for the result.
 +
 +
Full Burn: Spend 1 PP to reroll a pool containing the
 +
Engines dice. On your subsequent roll, both 1s and 2s
 +
count for Complications.
 
|-
 
|-
 
|}
 
|}

Revision as of 13:57, 7 February 2017

Hunter's Moon :: Mayfly Class Long Range Scout

Dice/Responses/Coins

HUNTER'S MOON Mayfly Class Long Range Scout
ENGINE [d10] HULL [d8] SYSTEMS [d12]
DISTINCTION DIE DISTINCTION TRIGGERS
Mayfly Class Long Range Scout D8 Gain 1 PP - when you roll [d4] instead of [d8]
Off the Grid D8 Gain 1 PP - when you roll [d4] instead of [d8]

Where Did She Go? - Spend 1 PP to create a No Record Found d8 Asset when trying to prevent someone from tracking you through the Cortex.

Things Go Smooth…er - Take or step up a Complication related to your ship’s missing identification to reroll a die when dealing with the Law.

Built for Speed D8 Gain 1 PP - when you roll [d4] instead of [d8]

Focused Thrust - When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result.

Full Burn: Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications.

SIGNATURE ASSET DIE ASSET TRIGGERS
Electromagnetic Shielding D8
Reinforced Armor D8