Difference between revisions of "Firefly: Hunter's Moon - Main Page"
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| '''State of the Art Sensor Array''' | | '''State of the Art Sensor Array''' | ||
− | | Spend 1 PP to step up or | + | | Spend 1 PP to step up or double Systems when you are investigating scientific and technological phenomena. |
− | double Systems when you are investigating scientific | ||
− | and technological phenomena. | ||
|- | |- | ||
| '''She's Got Class. Lots of Class''' | | '''She's Got Class. Lots of Class''' | ||
| Spend 1 PP to create an | | Spend 1 PP to create an | ||
− | Unknown Ship Class d8 Asset when someone tries to | + | Unknown Ship Class d8 Asset when someone tries to identify your ship. |
− | identify your ship. | ||
|- | |- | ||
| | | | ||
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|- | |- | ||
| ''Blinded By the Light'' | | ''Blinded By the Light'' | ||
− | | Step back Systems for the rest of | + | | Step back Systems for the rest of the scene to create an Electronic Countermeasures d8 Asset. |
− | the scene to create an Electronic Countermeasures | ||
− | d8 Asset. | ||
|- | |- | ||
| ''They're Locking On Us!'' | | ''They're Locking On Us!'' | ||
− | | Reroll a die when your ship is | + | | Reroll a die when your ship is being attacked. On your next roll, both 1s and 2s count as Complications |
− | being attacked. On your next roll, both 1s and 2s count | ||
− | as Complications | ||
|- | |- | ||
| | | | ||
|- | |- | ||
| '''Built for Speed''' [d8] | | '''Built for Speed''' [d8] | ||
− | | | + | | ''Sometimes, all that matters out in the black is being faster than everyone else.'' |
|- | |- | ||
− | |||
− | |||
|'''Gain 1 PP''' | |'''Gain 1 PP''' | ||
| When you roll [d4] instead of [d8] | | When you roll [d4] instead of [d8] | ||
|- | |- | ||
| ''Focused Thrust'' | | ''Focused Thrust'' | ||
− | | When using Engines for raw speed, | + | | When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result. |
− | double Engines. Remove the highest rolling die and | ||
− | add three dice together for the result. | ||
|- | |- | ||
| ''Full Burn'' | | ''Full Burn'' | ||
− | | Spend 1 PP to reroll a pool containing the | + | | Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications. |
− | Engines dice. On your subsequent roll, both 1s and 2s | ||
− | count for Complications. | ||
|- | |- | ||
|} | |} |
Revision as of 18:29, 7 February 2017
Hunter's Moon :: Mayfly Class Long Range Scout
SHIP DATA
HUNTER'S MOON | Mayfly Class Long Range Scout |
ENGINES | [d10] | HULL | [d8] | SYSTEMS | [d12] |
SHIP DISTINCTIONS/TRIGGERS | DESCRIPTIONS |
Mayfly Class [d8] | |
Gain 1 PP | When you roll [d4] instead of [d8] |
State of the Art Sensor Array | Spend 1 PP to step up or double Systems when you are investigating scientific and technological phenomena. |
She's Got Class. Lots of Class | Spend 1 PP to create an
Unknown Ship Class d8 Asset when someone tries to identify your ship. |
Electronic Warfare [d8] | |
Gain 1 PP | when you roll [d4] instead of [d8] |
Blinded By the Light | Step back Systems for the rest of the scene to create an Electronic Countermeasures d8 Asset. |
They're Locking On Us! | Reroll a die when your ship is being attacked. On your next roll, both 1s and 2s count as Complications |
Built for Speed [d8] | Sometimes, all that matters out in the black is being faster than everyone else. |
Gain 1 PP | When you roll [d4] instead of [d8] |
Focused Thrust | When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result. |
Full Burn | Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications. |
SIGNATURE ASSET | [D] | ASSET TRIGGERS |
Electromagnetic Shielding | D8 | |
---|---|---|
Reinforced Armor | D8 |