Difference between revisions of "Firefly: Hunter's Moon - Main Page"

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(SHIP DATA)
(SHIP DATA)
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|-
 
|-
 
| '''State of the Art Sensor Array'''   
 
| '''State of the Art Sensor Array'''   
| Spend 1 PP to step up or
+
| Spend 1 PP to step up or double Systems when you are investigating scientific and technological phenomena.
double Systems when you are investigating scientific
 
and technological phenomena.
 
 
|-
 
|-
 
| '''She's Got Class. Lots of Class'''
 
| '''She's Got Class. Lots of Class'''
 
| Spend 1 PP to create an
 
| Spend 1 PP to create an
Unknown Ship Class d8 Asset when someone tries to
+
Unknown Ship Class d8 Asset when someone tries to identify your ship.
identify your ship.
 
 
|-
 
|-
 
|
 
|
Line 47: Line 44:
 
|-
 
|-
 
| ''Blinded By the Light''
 
| ''Blinded By the Light''
| Step back Systems for the rest of
+
| Step back Systems for the rest of the scene to create an Electronic Countermeasures d8 Asset.
the scene to create an Electronic Countermeasures
 
d8 Asset.
 
 
|-
 
|-
 
| ''They're Locking On Us!''
 
| ''They're Locking On Us!''
| Reroll a die when your ship is
+
| Reroll a die when your ship is being attacked. On your next roll, both 1s and 2s count as Complications  
being attacked. On your next roll, both 1s and 2s count
 
as Complications  
 
 
|-
 
|-
 
|
 
|
 
|-
 
|-
 
| '''Built for Speed''' [d8]
 
| '''Built for Speed''' [d8]
|
+
| ''Sometimes, all that matters out in the black is being faster than everyone else.''
 
|-
 
|-
| ''Sometimes, all that matters out in the black is being faster than
 
everyone else.''
 
 
|'''Gain 1 PP'''  
 
|'''Gain 1 PP'''  
 
| When you roll [d4] instead of [d8]
 
| When you roll [d4] instead of [d8]
 
|-
 
|-
 
| ''Focused Thrust''
 
| ''Focused Thrust''
| When using Engines for raw speed,
+
| When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result.
double Engines. Remove the highest rolling die and
 
add three dice together for the result.
 
 
|-
 
|-
 
| ''Full Burn''
 
| ''Full Burn''
| Spend 1 PP to reroll a pool containing the
+
| Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications.
Engines dice. On your subsequent roll, both 1s and 2s
 
count for Complications.
 
 
|-
 
|-
 
|}
 
|}

Revision as of 18:29, 7 February 2017

Hunter's Moon :: Mayfly Class Long Range Scout

SHIP DATA

HUNTER'S MOON Mayfly Class Long Range Scout
ENGINES [d10] HULL [d8] SYSTEMS [d12]
SHIP DISTINCTIONS/TRIGGERS DESCRIPTIONS
Mayfly Class [d8]
Gain 1 PP When you roll [d4] instead of [d8]
State of the Art Sensor Array Spend 1 PP to step up or double Systems when you are investigating scientific and technological phenomena.
She's Got Class. Lots of Class Spend 1 PP to create an

Unknown Ship Class d8 Asset when someone tries to identify your ship.

Electronic Warfare [d8]
Gain 1 PP when you roll [d4] instead of [d8]
Blinded By the Light Step back Systems for the rest of the scene to create an Electronic Countermeasures d8 Asset.
They're Locking On Us! Reroll a die when your ship is being attacked. On your next roll, both 1s and 2s count as Complications
Built for Speed [d8] Sometimes, all that matters out in the black is being faster than everyone else.
Gain 1 PP When you roll [d4] instead of [d8]
Focused Thrust When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result.
Full Burn Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications.
SIGNATURE ASSET [D] ASSET TRIGGERS
Electromagnetic Shielding D8
Reinforced Armor D8