Blank Delta Green Sheet: Difference between revisions

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==Derived Attributes==
==Derived Attributes==
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|''adapted''
|''adapted''
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=Bonds=
=Bonds=
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==Motivations and Mental Disorders==
==Motivations and Mental Disorders==


=Skills=
=Skills=
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<br>
<br>
<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.''
<br>''Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.''


=Weapons=
=Weapons=
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|Damage
|Damage
|Armor Piercing
|Armor Piercing
|Kill Damage
|Lethality
|Kill Radius
|Kill Radius
|Shots
|Shots

Latest revision as of 23:00, 19 February 2017

Agent Name:
Code Name:
Profession:
Nationality:
Sex (Age):
Education:


Statistics[edit]

Score x5 What Others Notice
Strength
Constitution
Dexterity
Intelligence
Power
Charisma

Derived Attributes[edit]

Current Maximum
Hit Points (HP)
Willpower (WP)
Sanity (SAN)
Breaking Point (BP)

Incidents of SAN loss without going insane[edit]

Violence O O O adapted
Helplessness O O O adapted

Bonds[edit]

Score
Bond 1 Not very much
Bond 2 Even less

Motivations and Mental Disorders[edit]

Skills[edit]



Total Total Total
Accounting (10%) First Aid (10%) Science (0%)
Alertness (20%) Forensics (0%) Search (20%)
Anthropology (0%) Heavy Weapons (0%) SIGINT (0%)
Archeology (0%) History (10%) Stealth (10%)
Art (0%): HUMINT (10%) Surgery (0%)
Artillery (0%) Law (0%) Survival (10%)
Athletics (30%) Medicine (0%) Swim (20%)
Bureaucracy (10%) Melee Weapons (30%) Unarmed Combat (40%)
Computer Science (0%) Military Science (0%): Unnatural (0%)
Craft (0%) Foreign Languages and Other Skills:
Criminology (10%) Navigate (10%)
Demolitions (0%) Occult (10%)
Disguise (10%) Persuade (20%)
Dodge (30%) Pharmacy (0%)
Drive Auto (20%) Pilot (0%):
Drive Heavy Machine (10%) Psychotherapy (10%)
Firearms (20%) Ride (10%)

Physical Injuries and Ailments[edit]




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment[edit]




Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.


Weapons[edit]

Skill % Base Range Damage Armor Piercing Lethality Kill Radius Shots

Personal Details, Work Performance, Special Training and Other Notes[edit]

Red Sun at Morning