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− | =Vicente Valtieri=
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− | [[File:Vicente_Valtieri_Hunter.jpg|300px]]
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− | '''Virtue:''' Just
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− | '''Vice:''' Greedy
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− | '''Concept:''' Elite Lucifuge Agent
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− | '''Conspiracy:''' The Lucifuge
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− | '''Experiences:''' 0
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− | ----
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− | =Aspirations=
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− | Kill a demon
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− | Obtain a mystic artifact
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− | Sabotage a Nazi plan
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− | ----
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− | =Status=
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− | Health: 8
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− | Willpower: 7
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− | Integrity: 7
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− | Defense: 4
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− | Initiative Modifier: 6
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− | Speed: 10
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− | ----
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− | =Attributes=
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− | Intelligence 2
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− | Wits 2
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− | Resolve 4
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− | Strength 2
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− | Dexterity 3
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− | Stamina 3
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− | Presence 3
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− | Manipulation 3
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− | Composure 3
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− | ----
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− | =Skills=
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− | Academics 1
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− | Crafts 2 '''(Makeup)'''
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− | Investigation 2
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− | Occult 2 '''(The Inferno)'''
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− | Politics 1
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− | Athletics 2
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− | Brawl 2
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− | Firearms 2
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− | Stealth 2
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− | Survival 1
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− | Weaponry 1
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− | Empathy 1
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− | Expression 1
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− | Intimidation 1
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− | Persuasion 2
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− | Socialize 2
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− | Streetwise 1
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− | Subterfuge 5 '''(Detecting Lies)'''
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− | ----
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− | =Merits=
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− | Area of Expertise (The Inferno)
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− | Eidetic Memory
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− | Endowment (Castigation) 5
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− | Firefight 1
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− | *Shoot First
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− | Mentor (The Lucifuge) 5
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− | *Occult
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− | *Medicine
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− | *Resources
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− | Multilingual
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− | *Italian
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− | *German
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− | Relic (Cocytus Band) 5
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− | *Stop Time
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− | Relic (Infernal Claws) 5
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− | *Skeleton Key
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− | *Fire Immunity
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− | Status (Lucifuge) 5
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− | *Once per game session, can access two dots of Resources or Library Merit
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− | ----
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− | =Castigation Endowments=
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− | Calling Forth the Pit
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− | Hellfire
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− | Infernal Visions
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− | Mandate of Hell
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− | Shackles of Pandemonium
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− | ----
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− | =Equipment and Gear=
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− | Heavy Pistol
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− | ----
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− | =Experience Points and Other Expenditures=
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− | 4 Free Skill Dots
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− | *Athletics
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− | *Brawl
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− | *Firearms
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− | *Weaponry
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− | 2 Free Merit Dots
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− | *Firefight 1
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− | *Multilingual
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− | 8 Free XP
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− | *+1 Dexterity
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− | *+1 Stamina
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− | 30 XP
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− | *Infernal Claws Relic (5)
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− | *Cocytus Band Relic (5)
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− | *+1 Presence (4)
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− | *Area of Expertise (1)
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− | *+2 Subterfuge (4)
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− | *+1 Stealth (2)
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− | *+1 Crafts (2)
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− | *Eidetic Memory (2)
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− | *+1 Resolve (4)
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− | *+1 Brawl (2)
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